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//
// ========================================================================
// Copyright (c) 1995-2022 Mort Bay Consulting Pty Ltd and others.
// ------------------------------------------------------------------------
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// and Apache License v2.0 which accompanies this distribution.
//
// The Eclipse Public License is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// The Apache License v2.0 is available at
// http://www.opensource.org/licenses/apache2.0.php
//
// You may elect to redistribute this code under either of these licenses.
// ========================================================================
//
package com.signalfx.shaded.jetty.util;
import java.util.concurrent.atomic.AtomicReference;
/**
*
* A callback to be used by driver code that needs to know whether the callback has been
* succeeded or failed (that is, completed) just after the asynchronous operation or not,
* typically because further processing depends on the callback being completed.
* The driver code competes with the asynchronous operation to complete the callback.
*
*
* If the callback is already completed, the driver code continues the processing,
* otherwise it suspends it. If it is suspended, the callback will be completed some time
* later, and {@link #resume()} or {@link #abort(Throwable)} will be called to allow the
* application to resume the processing.
*
* Typical usage:
*
* CompletableCallback callback = new CompletableCallback()
* {
* @Override
* public void resume()
* {
* // continue processing
* }
*
* @Override
* public void abort(Throwable failure)
* {
* // abort processing
* }
* }
* asyncOperation(callback);
* boolean completed = callback.tryComplete();
* if (completed)
* // suspend processing, async operation not done yet
* else
* // continue processing, async operation already done
*
*
* @deprecated not used anymore
*/
@Deprecated
public abstract class CompletableCallback implements Callback
{
private final AtomicReference state = new AtomicReference<>(State.IDLE);
@Override
public void succeeded()
{
while (true)
{
State current = state.get();
switch (current)
{
case IDLE:
{
if (state.compareAndSet(current, State.SUCCEEDED))
return;
break;
}
case COMPLETED:
{
if (state.compareAndSet(current, State.SUCCEEDED))
{
resume();
return;
}
break;
}
case FAILED:
{
return;
}
default:
{
throw new IllegalStateException(current.toString());
}
}
}
}
@Override
public void failed(Throwable x)
{
while (true)
{
State current = state.get();
switch (current)
{
case IDLE:
case COMPLETED:
{
if (state.compareAndSet(current, State.FAILED))
{
abort(x);
return;
}
break;
}
case FAILED:
{
return;
}
default:
{
throw new IllegalStateException(current.toString());
}
}
}
}
/**
* Callback method invoked when this callback is succeeded
* after a first call to {@link #tryComplete()}.
*/
public abstract void resume();
/**
* Callback method invoked when this callback is failed.
*
* @param failure the throwable reprsenting the callback failure
*/
public abstract void abort(Throwable failure);
/**
* Tries to complete this callback; driver code should call
* this method once after the asynchronous operation
* to detect whether the asynchronous operation has already
* completed or not.
*
* @return whether the attempt to complete was successful.
*/
public boolean tryComplete()
{
while (true)
{
State current = state.get();
switch (current)
{
case IDLE:
{
if (state.compareAndSet(current, State.COMPLETED))
return true;
break;
}
case SUCCEEDED:
case FAILED:
{
return false;
}
default:
{
throw new IllegalStateException(current.toString());
}
}
}
}
private enum State
{
IDLE, SUCCEEDED, FAILED, COMPLETED
}
}
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