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//
// ========================================================================
// Copyright (c) 1995-2022 Mort Bay Consulting Pty Ltd and others.
// ------------------------------------------------------------------------
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// and Apache License v2.0 which accompanies this distribution.
//
// The Eclipse Public License is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// The Apache License v2.0 is available at
// http://www.opensource.org/licenses/apache2.0.php
//
// You may elect to redistribute this code under either of these licenses.
// ========================================================================
//
package com.signalfx.shaded.jetty.util.compression;
import java.util.zip.Deflater;
import com.signalfx.shaded.jetty.util.component.Container;
import com.signalfx.shaded.jetty.util.thread.ThreadPool;
public class DeflaterPool extends CompressionPool
{
private final int compressionLevel;
private final boolean nowrap;
/**
* Create a Pool of {@link Deflater} instances.
*
* If given a capacity equal to zero the Deflaters will not be pooled
* and will be created on acquire and ended on release.
* If given a negative capacity equal to zero there will be no size restrictions on the DeflaterPool
*
* @param capacity maximum number of Deflaters which can be contained in the pool
* @param compressionLevel the default compression level for new Deflater objects
* @param nowrap if true then use GZIP compatible compression for all new Deflater objects
*/
public DeflaterPool(int capacity, int compressionLevel, boolean nowrap)
{
super(capacity);
this.compressionLevel = compressionLevel;
this.nowrap = nowrap;
}
@Override
protected Deflater newObject()
{
return new Deflater(compressionLevel, nowrap);
}
@Override
protected void end(Deflater deflater)
{
deflater.end();
}
@Override
protected void reset(Deflater deflater)
{
deflater.reset();
}
public static DeflaterPool ensurePool(Container container)
{
DeflaterPool pool = container.getBean(DeflaterPool.class);
if (pool != null)
return pool;
int capacity = CompressionPool.INFINITE_CAPACITY;
ThreadPool.SizedThreadPool threadPool = container.getBean(ThreadPool.SizedThreadPool.class);
if (threadPool != null)
capacity = threadPool.getMaxThreads();
pool = new DeflaterPool(capacity, Deflater.DEFAULT_COMPRESSION, true);
container.addBean(pool, true);
return pool;
}
}