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//
//  ========================================================================
//  Copyright (c) 1995-2022 Mort Bay Consulting Pty Ltd and others.
//  ------------------------------------------------------------------------
//  All rights reserved. This program and the accompanying materials
//  are made available under the terms of the Eclipse Public License v1.0
//  and Apache License v2.0 which accompanies this distribution.
//
//      The Eclipse Public License is available at
//      http://www.eclipse.org/legal/epl-v10.html
//
//      The Apache License v2.0 is available at
//      http://www.opensource.org/licenses/apache2.0.php
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//  You may elect to redistribute this code under either of these licenses.
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package com.signalfx.shaded.jetty.util.thread.strategy;

import java.util.concurrent.Executor;

import com.signalfx.shaded.jetty.util.log.Log;
import com.signalfx.shaded.jetty.util.log.Logger;
import com.signalfx.shaded.jetty.util.thread.ExecutionStrategy;
import com.signalfx.shaded.jetty.util.thread.Locker;

/**
 * 

A strategy where the caller thread iterates over task production, submitting each * task to an {@link Executor} for execution.

*/ public class ProduceConsume implements ExecutionStrategy, Runnable { private static final Logger LOG = Log.getLogger(ExecuteProduceConsume.class); private final Locker _locker = new Locker(); private final Producer _producer; private final Executor _executor; private State _state = State.IDLE; public ProduceConsume(Producer producer, Executor executor) { this._producer = producer; this._executor = executor; } @Override public void produce() { try (Locker.Lock lock = _locker.lock()) { switch (_state) { case IDLE: _state = State.PRODUCE; break; case PRODUCE: case EXECUTE: _state = State.EXECUTE; return; } } // Iterate until we are complete. while (true) { // Produce a task. Runnable task = _producer.produce(); if (LOG.isDebugEnabled()) LOG.debug("{} produced {}", _producer, task); if (task == null) { try (Locker.Lock lock = _locker.lock()) { switch (_state) { case IDLE: throw new IllegalStateException(); case PRODUCE: _state = State.IDLE; return; case EXECUTE: _state = State.PRODUCE; continue; } } } // Run the task. task.run(); } } @Override public void dispatch() { _executor.execute(this); } @Override public void run() { produce(); } private enum State { IDLE, PRODUCE, EXECUTE } }




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