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//
// ========================================================================
// Copyright (c) 1995-2022 Mort Bay Consulting Pty Ltd and others.
// ------------------------------------------------------------------------
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// and Apache License v2.0 which accompanies this distribution.
//
// The Eclipse Public License is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// The Apache License v2.0 is available at
// http://www.opensource.org/licenses/apache2.0.php
//
// You may elect to redistribute this code under either of these licenses.
// ========================================================================
//
package com.signalfx.shaded.jetty.websocket.common.message;
import java.io.IOException;
import java.io.InputStream;
import java.nio.ByteBuffer;
import java.util.concurrent.BlockingDeque;
import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.TimeUnit;
import com.signalfx.shaded.jetty.io.ByteBufferPool;
import com.signalfx.shaded.jetty.io.NullByteBufferPool;
import com.signalfx.shaded.jetty.util.BufferUtil;
import com.signalfx.shaded.jetty.util.log.Log;
import com.signalfx.shaded.jetty.util.log.Logger;
import com.signalfx.shaded.jetty.websocket.api.Session;
import com.signalfx.shaded.jetty.websocket.api.SuspendToken;
import com.signalfx.shaded.jetty.websocket.common.WebSocketSession;
/**
* Support class for reading a (single) WebSocket BINARY message via a InputStream.
*
* An InputStream that can access a queue of ByteBuffer payloads, along with expected InputStream blocking behavior.
*/
public class MessageInputStream extends InputStream implements MessageAppender
{
private static final Logger LOG = Log.getLogger(MessageInputStream.class);
private static final ByteBuffer EOF = ByteBuffer.allocate(0).asReadOnlyBuffer();
private final Session session;
private final ByteBufferPool bufferPool;
private final BlockingDeque buffers = new LinkedBlockingDeque<>();
private final long timeoutMs;
private ByteBuffer activeBuffer = null;
private SuspendToken suspendToken;
private State state = State.RESUMED;
private enum State
{
/**
* Open and waiting for a frame to be delivered in {@link #appendFrame(ByteBuffer, boolean)}.
*/
RESUMED,
/**
* We have suspended the session after reading a websocket frame but have not reached the end of the message.
*/
SUSPENDED,
/**
* We have received a frame with fin==true and have suspended until we are signaled that onMessage method exited.
*/
COMPLETE,
/**
* We have read to EOF or someone has called InputStream.close(), any further reads will result in reading -1.
*/
CLOSED
}
public MessageInputStream(Session session)
{
this(session, -1);
}
public MessageInputStream(Session session, int timeoutMs)
{
this.timeoutMs = timeoutMs;
this.session = session;
this.bufferPool = (session instanceof WebSocketSession) ? ((WebSocketSession)session).getBufferPool() : new NullByteBufferPool();
}
@Override
public void appendFrame(ByteBuffer framePayload, boolean fin) throws IOException
{
if (LOG.isDebugEnabled())
LOG.debug("Appending {} chunk: {}", fin ? "final" : "non-final", BufferUtil.toDetailString(framePayload));
// Avoid entering synchronized block if there is nothing to do.
boolean bufferIsEmpty = BufferUtil.isEmpty(framePayload);
if (bufferIsEmpty && !fin)
return;
try
{
synchronized (this)
{
if (!bufferIsEmpty)
{
switch (state)
{
case CLOSED:
return;
case RESUMED:
suspendToken = session.suspend();
state = State.SUSPENDED;
break;
default:
throw new IllegalStateException("Incorrect State: " + state.name());
}
// Put the payload into the queue, by copying it.
// Copying is necessary because the payload will
// be processed after this method returns.
ByteBuffer copy = acquire(framePayload.remaining(), framePayload.isDirect());
BufferUtil.clearToFill(copy);
copy.put(framePayload);
BufferUtil.flipToFlush(copy, 0);
buffers.put(copy);
}
if (fin)
{
buffers.add(EOF);
state = State.COMPLETE;
}
}
}
catch (InterruptedException e)
{
throw new IOException(e);
}
}
@Override
public void close()
{
synchronized (this)
{
if (state == State.CLOSED)
return;
boolean remainingContent = (state != State.COMPLETE) ||
(!buffers.isEmpty() && buffers.peek() != EOF) ||
(activeBuffer != null && activeBuffer.hasRemaining());
if (remainingContent)
LOG.warn("MessageInputStream closed without fully consuming content {}", session);
// Release any buffers taken from the pool.
if (activeBuffer != null && activeBuffer != EOF)
bufferPool.release(activeBuffer);
for (ByteBuffer buffer : buffers)
{
if (buffer != null && buffer != EOF)
bufferPool.release(buffer);
}
activeBuffer = null;
buffers.clear();
state = State.CLOSED;
buffers.add(EOF);
}
}
public void handlerComplete()
{
// Close the InputStream.
close();
// May need to resume to resume and read to the next message.
SuspendToken resume;
synchronized (this)
{
resume = suspendToken;
suspendToken = null;
}
if (resume != null)
resume.resume();
}
@Override
public int read() throws IOException
{
byte[] bytes = new byte[1];
while (true)
{
int read = read(bytes, 0, 1);
if (read < 0)
return -1;
if (read == 0)
continue;
return bytes[0] & 0xFF;
}
}
@Override
public int read(byte[] b, int off, int len) throws IOException
{
try
{
if (state == State.CLOSED)
{
if (LOG.isDebugEnabled())
LOG.debug("Stream closed");
return -1;
}
// grab a fresh buffer
while (activeBuffer == null)
{
if (LOG.isDebugEnabled())
LOG.debug("Waiting {} ms to read", timeoutMs);
if (timeoutMs < 0)
{
// Wait forever until a buffer is available.
activeBuffer = buffers.take();
}
else
{
// Wait at most for the given timeout.
activeBuffer = buffers.poll(timeoutMs, TimeUnit.MILLISECONDS);
if (activeBuffer == null)
throw new IOException(String.format("Read timeout: %,dms expired", timeoutMs));
}
if (activeBuffer == EOF)
{
if (LOG.isDebugEnabled())
LOG.debug("Reached EOF");
close();
return -1;
}
}
ByteBuffer buffer = BufferUtil.toBuffer(b, off, len);
BufferUtil.clearToFill(buffer);
int written = BufferUtil.put(activeBuffer, buffer);
BufferUtil.flipToFlush(buffer, 0);
// If we have no more content we may need to resume to get more data.
if (!activeBuffer.hasRemaining())
{
SuspendToken resume = null;
synchronized (this)
{
// Release buffer back to pool.
if (activeBuffer != null && activeBuffer != EOF)
bufferPool.release(activeBuffer);
activeBuffer = null;
switch (state)
{
case CLOSED:
return -1;
case COMPLETE:
// If we are complete we have read the last frame but
// don't want to resume reading until onMessage() exits.
break;
case SUSPENDED:
resume = suspendToken;
suspendToken = null;
state = State.RESUMED;
break;
case RESUMED:
throw new IllegalStateException("Incorrect State: " + state.name());
}
}
// Get more content to read.
if (resume != null)
resume.resume();
}
return written;
}
catch (InterruptedException x)
{
if (LOG.isDebugEnabled())
LOG.debug("Interrupted while waiting to read", x);
close();
return -1;
}
}
@Override
public void messageComplete()
{
// We handle this case in appendFrame with fin==true.
}
@Override
public void reset() throws IOException
{
throw new IOException("reset() not supported");
}
@Override
public void mark(int readlimit)
{
// Not supported.
}
@Override
public boolean markSupported()
{
return false;
}
private ByteBuffer acquire(int capacity, boolean direct)
{
return bufferPool.acquire(capacity, direct);
}
}