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package com.signalfx.shaded.jetty.io;

import java.io.Closeable;
import java.nio.ByteBuffer;

import com.signalfx.shaded.jetty.util.component.Container;

/**
 * 

A {@link Connection} is associated to an {@link EndPoint} so that I/O events * happening on the {@link EndPoint} can be processed by the {@link Connection}.

*

A typical implementation of {@link Connection} overrides {@link #onOpen()} to * {@link EndPoint#fillInterested(com.signalfx.shaded.jetty.util.Callback) set read interest} on the {@link EndPoint}, * and when the {@link EndPoint} signals read readyness, this {@link Connection} can * read bytes from the network and interpret them.

*/ public interface Connection extends Closeable { /** *

Adds a listener of connection events.

* * @param listener the listener to add */ void addListener(Listener listener); /** *

Removes a listener of connection events.

* * @param listener the listener to remove */ void removeListener(Listener listener); /** *

Callback method invoked when this connection is opened.

*

Creators of the connection implementation are responsible for calling this method.

*/ void onOpen(); /** *

Callback method invoked when this connection is closed.

*

Creators of the connection implementation are responsible for calling this method.

*/ void onClose(); /** * @return the {@link EndPoint} associated with this Connection. */ EndPoint getEndPoint(); /** *

Performs a logical close of this connection.

*

For simple connections, this may just mean to delegate the close to the associated * {@link EndPoint} but, for example, SSL connections should write the SSL close message * before closing the associated {@link EndPoint}.

*/ @Override void close(); /** *

Callback method invoked upon an idle timeout event.

*

Implementations of this method may return true to indicate that the idle timeout * handling should proceed normally, typically failing the EndPoint and causing it to * be closed.

*

When false is returned, the handling of the idle timeout event is halted * immediately and the EndPoint left in the state it was before the idle timeout event.

* * @return true to let the EndPoint handle the idle timeout, * false to tell the EndPoint to halt the handling of the idle timeout. */ boolean onIdleExpired(); long getMessagesIn(); long getMessagesOut(); long getBytesIn(); long getBytesOut(); long getCreatedTimeStamp(); /** *

{@link Connection} implementations implement this interface when they * can upgrade from the protocol they speak (for example HTTP/1.1) * to a different protocol (e.g. HTTP/2).

* * @see EndPoint#upgrade(Connection) * @see UpgradeTo */ interface UpgradeFrom { /** *

Invoked during an {@link EndPoint#upgrade(Connection) upgrade} * to produce a buffer containing bytes that have not been consumed by * this connection, and that must be consumed by the upgrade-to * connection.

* * @return a buffer of unconsumed bytes to pass to the upgrade-to connection. * The buffer does not belong to any pool and should be discarded after * having consumed its bytes. * The returned buffer may be null if there are no unconsumed bytes. */ ByteBuffer onUpgradeFrom(); } /** *

{@link Connection} implementations implement this interface when they * can be upgraded to the protocol they speak (e.g. HTTP/2) * from a different protocol (e.g. HTTP/1.1).

*/ interface UpgradeTo { /** *

Invoked during an {@link EndPoint#upgrade(Connection) upgrade} * to receive a buffer containing bytes that have not been consumed by * the upgrade-from connection, and that must be consumed by this * connection.

* * @param buffer a non-null buffer of unconsumed bytes received from * the upgrade-from connection. * The buffer does not belong to any pool and should be discarded after * having consumed its bytes. */ void onUpgradeTo(ByteBuffer buffer); } /** *

A Listener for connection events.

*

Listeners can be added to a {@link Connection} to get open and close events. * The AbstractConnectionFactory implements a pattern where objects implement * this interface that have been added via {@link Container#addBean(Object)} to * the Connector or ConnectionFactory are added as listeners to all new connections *

*/ interface Listener { void onOpened(Connection connection); void onClosed(Connection connection); class Adapter implements Listener { @Override public void onOpened(Connection connection) { } @Override public void onClosed(Connection connection) { } } } }




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