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srcnativelibs.Include.OpenCV.opencv2.gpu.device.saturate_cast.hpp Maven / Gradle / Ivy
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#ifndef __OPENCV_GPU_SATURATE_CAST_HPP__
#define __OPENCV_GPU_SATURATE_CAST_HPP__
#include "common.hpp"
namespace cv { namespace gpu { namespace device
{
template __device__ __forceinline__ _Tp saturate_cast(uchar v) { return _Tp(v); }
template __device__ __forceinline__ _Tp saturate_cast(schar v) { return _Tp(v); }
template __device__ __forceinline__ _Tp saturate_cast(ushort v) { return _Tp(v); }
template __device__ __forceinline__ _Tp saturate_cast(short v) { return _Tp(v); }
template __device__ __forceinline__ _Tp saturate_cast(uint v) { return _Tp(v); }
template __device__ __forceinline__ _Tp saturate_cast(int v) { return _Tp(v); }
template __device__ __forceinline__ _Tp saturate_cast(float v) { return _Tp(v); }
template __device__ __forceinline__ _Tp saturate_cast(double v) { return _Tp(v); }
template<> __device__ __forceinline__ uchar saturate_cast(schar v)
{
uint res = 0;
int vi = v;
asm("cvt.sat.u8.s8 %0, %1;" : "=r"(res) : "r"(vi));
return res;
}
template<> __device__ __forceinline__ uchar saturate_cast(short v)
{
uint res = 0;
asm("cvt.sat.u8.s16 %0, %1;" : "=r"(res) : "h"(v));
return res;
}
template<> __device__ __forceinline__ uchar saturate_cast(ushort v)
{
uint res = 0;
asm("cvt.sat.u8.u16 %0, %1;" : "=r"(res) : "h"(v));
return res;
}
template<> __device__ __forceinline__ uchar saturate_cast(int v)
{
uint res = 0;
asm("cvt.sat.u8.s32 %0, %1;" : "=r"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ uchar saturate_cast(uint v)
{
uint res = 0;
asm("cvt.sat.u8.u32 %0, %1;" : "=r"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ uchar saturate_cast(float v)
{
uint res = 0;
asm("cvt.rni.sat.u8.f32 %0, %1;" : "=r"(res) : "f"(v));
return res;
}
template<> __device__ __forceinline__ uchar saturate_cast(double v)
{
#if __CUDA_ARCH__ >= 130
uint res = 0;
asm("cvt.rni.sat.u8.f64 %0, %1;" : "=r"(res) : "d"(v));
return res;
#else
return saturate_cast((float)v);
#endif
}
template<> __device__ __forceinline__ schar saturate_cast(uchar v)
{
uint res = 0;
uint vi = v;
asm("cvt.sat.s8.u8 %0, %1;" : "=r"(res) : "r"(vi));
return res;
}
template<> __device__ __forceinline__ schar saturate_cast(short v)
{
uint res = 0;
asm("cvt.sat.s8.s16 %0, %1;" : "=r"(res) : "h"(v));
return res;
}
template<> __device__ __forceinline__ schar saturate_cast(ushort v)
{
uint res = 0;
asm("cvt.sat.s8.u16 %0, %1;" : "=r"(res) : "h"(v));
return res;
}
template<> __device__ __forceinline__ schar saturate_cast(int v)
{
uint res = 0;
asm("cvt.sat.s8.s32 %0, %1;" : "=r"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ schar saturate_cast(uint v)
{
uint res = 0;
asm("cvt.sat.s8.u32 %0, %1;" : "=r"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ schar saturate_cast(float v)
{
uint res = 0;
asm("cvt.rni.sat.s8.f32 %0, %1;" : "=r"(res) : "f"(v));
return res;
}
template<> __device__ __forceinline__ schar saturate_cast(double v)
{
#if __CUDA_ARCH__ >= 130
uint res = 0;
asm("cvt.rni.sat.s8.f64 %0, %1;" : "=r"(res) : "d"(v));
return res;
#else
return saturate_cast((float)v);
#endif
}
template<> __device__ __forceinline__ ushort saturate_cast(schar v)
{
ushort res = 0;
int vi = v;
asm("cvt.sat.u16.s8 %0, %1;" : "=h"(res) : "r"(vi));
return res;
}
template<> __device__ __forceinline__ ushort saturate_cast(short v)
{
ushort res = 0;
asm("cvt.sat.u16.s16 %0, %1;" : "=h"(res) : "h"(v));
return res;
}
template<> __device__ __forceinline__ ushort saturate_cast(int v)
{
ushort res = 0;
asm("cvt.sat.u16.s32 %0, %1;" : "=h"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ ushort saturate_cast(uint v)
{
ushort res = 0;
asm("cvt.sat.u16.u32 %0, %1;" : "=h"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ ushort saturate_cast(float v)
{
ushort res = 0;
asm("cvt.rni.sat.u16.f32 %0, %1;" : "=h"(res) : "f"(v));
return res;
}
template<> __device__ __forceinline__ ushort saturate_cast(double v)
{
#if __CUDA_ARCH__ >= 130
ushort res = 0;
asm("cvt.rni.sat.u16.f64 %0, %1;" : "=h"(res) : "d"(v));
return res;
#else
return saturate_cast((float)v);
#endif
}
template<> __device__ __forceinline__ short saturate_cast(ushort v)
{
short res = 0;
asm("cvt.sat.s16.u16 %0, %1;" : "=h"(res) : "h"(v));
return res;
}
template<> __device__ __forceinline__ short saturate_cast(int v)
{
short res = 0;
asm("cvt.sat.s16.s32 %0, %1;" : "=h"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ short saturate_cast(uint v)
{
short res = 0;
asm("cvt.sat.s16.u32 %0, %1;" : "=h"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ short saturate_cast(float v)
{
short res = 0;
asm("cvt.rni.sat.s16.f32 %0, %1;" : "=h"(res) : "f"(v));
return res;
}
template<> __device__ __forceinline__ short saturate_cast(double v)
{
#if __CUDA_ARCH__ >= 130
short res = 0;
asm("cvt.rni.sat.s16.f64 %0, %1;" : "=h"(res) : "d"(v));
return res;
#else
return saturate_cast((float)v);
#endif
}
template<> __device__ __forceinline__ int saturate_cast(uint v)
{
int res = 0;
asm("cvt.sat.s32.u32 %0, %1;" : "=r"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ int saturate_cast(float v)
{
return __float2int_rn(v);
}
template<> __device__ __forceinline__ int saturate_cast(double v)
{
#if defined __CUDA_ARCH__ && __CUDA_ARCH__ >= 130
return __double2int_rn(v);
#else
return saturate_cast((float)v);
#endif
}
template<> __device__ __forceinline__ uint saturate_cast(schar v)
{
uint res = 0;
int vi = v;
asm("cvt.sat.u32.s8 %0, %1;" : "=r"(res) : "r"(vi));
return res;
}
template<> __device__ __forceinline__ uint saturate_cast(short v)
{
uint res = 0;
asm("cvt.sat.u32.s16 %0, %1;" : "=r"(res) : "h"(v));
return res;
}
template<> __device__ __forceinline__ uint saturate_cast(int v)
{
uint res = 0;
asm("cvt.sat.u32.s32 %0, %1;" : "=r"(res) : "r"(v));
return res;
}
template<> __device__ __forceinline__ uint saturate_cast(float v)
{
return __float2uint_rn(v);
}
template<> __device__ __forceinline__ uint saturate_cast(double v)
{
#if defined __CUDA_ARCH__ && __CUDA_ARCH__ >= 130
return __double2uint_rn(v);
#else
return saturate_cast((float)v);
#endif
}
}}}
#endif /* __OPENCV_GPU_SATURATE_CAST_HPP__ */
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