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Clarity is an open source replay parser for Dota 2 and CSGO 1 and 2 written in Java. This JAR contains the protobuf classes for clarity.

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.  All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

// TODO(kenton):  Use generics?  E.g. Builder, then
//   mergeFrom*() could return BuilderType for better type-safety.

package com.google.protobuf;

import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;

/**
 * Abstract interface implemented by Protocol Message objects.
 *
 * 

This interface is implemented by all protocol message objects. Non-lite * messages additionally implement the Message interface, which is a subclass * of MessageLite. Use MessageLite instead when you only need the subset of * features which it supports -- namely, nothing that uses descriptors or * reflection. You can instruct the protocol compiler to generate classes * which implement only MessageLite, not the full Message interface, by adding * the follow line to the .proto file: *

 *   option optimize_for = LITE_RUNTIME;
 * 
* *

This is particularly useful on resource-constrained systems where the * full protocol buffers runtime library is too big. * *

Note that on non-constrained systems (e.g. servers) when you need to link * in lots of protocol definitions, a better way to reduce total code footprint * is to use {@code optimize_for = CODE_SIZE}. This will make the generated * code smaller while still supporting all the same features (at the expense of * speed). {@code optimize_for = LITE_RUNTIME} is best when you only have a * small number of message types linked into your binary, in which case the * size of the protocol buffers runtime itself is the biggest problem. * * @author [email protected] Kenton Varda */ public interface MessageLite extends MessageLiteOrBuilder { /** * Serializes the message and writes it to {@code output}. This does not * flush or close the stream. */ void writeTo(CodedOutputStream output) throws IOException; /** * Get the number of bytes required to encode this message. The result * is only computed on the first call and memoized after that. */ int getSerializedSize(); /** * Gets the parser for a message of the same type as this message. */ Parser getParserForType(); // ----------------------------------------------------------------- // Convenience methods. /** * Serializes the message to a {@code ByteString} and returns it. This is * just a trivial wrapper around * {@link #writeTo(CodedOutputStream)}. */ ByteString toByteString(); /** * Serializes the message to a {@code byte} array and returns it. This is * just a trivial wrapper around * {@link #writeTo(CodedOutputStream)}. */ byte[] toByteArray(); /** * Serializes the message and writes it to {@code output}. This is just a * trivial wrapper around {@link #writeTo(CodedOutputStream)}. This does * not flush or close the stream. *

* NOTE: Protocol Buffers are not self-delimiting. Therefore, if you write * any more data to the stream after the message, you must somehow ensure * that the parser on the receiving end does not interpret this as being * part of the protocol message. This can be done e.g. by writing the size * of the message before the data, then making sure to limit the input to * that size on the receiving end (e.g. by wrapping the InputStream in one * which limits the input). Alternatively, just use * {@link #writeDelimitedTo(OutputStream)}. */ void writeTo(OutputStream output) throws IOException; /** * Like {@link #writeTo(OutputStream)}, but writes the size of the message * as a varint before writing the data. This allows more data to be written * to the stream after the message without the need to delimit the message * data yourself. Use {@link Builder#mergeDelimitedFrom(InputStream)} (or * the static method {@code YourMessageType.parseDelimitedFrom(InputStream)}) * to parse messages written by this method. */ void writeDelimitedTo(OutputStream output) throws IOException; // ================================================================= // Builders /** * Constructs a new builder for a message of the same type as this message. */ Builder newBuilderForType(); /** * Constructs a builder initialized with the current message. Use this to * derive a new message from the current one. */ Builder toBuilder(); /** * Abstract interface implemented by Protocol Message builders. */ interface Builder extends MessageLiteOrBuilder, Cloneable { /** Resets all fields to their default values. */ Builder clear(); /** * Constructs the message based on the state of the Builder. Subsequent * changes to the Builder will not affect the returned message. * @throws UninitializedMessageException The message is missing one or more * required fields (i.e. {@link #isInitialized()} returns false). * Use {@link #buildPartial()} to bypass this check. */ MessageLite build(); /** * Like {@link #build()}, but does not throw an exception if the message * is missing required fields. Instead, a partial message is returned. * Subsequent changes to the Builder will not affect the returned message. */ MessageLite buildPartial(); /** * Clones the Builder. * @see Object#clone() */ Builder clone(); /** * Parses a message of this type from the input and merges it with this * message. * *

Warning: This does not verify that all required fields are present in * the input message. If you call {@link #build()} without setting all * required fields, it will throw an {@link UninitializedMessageException}, * which is a {@code RuntimeException} and thus might not be caught. There * are a few good ways to deal with this: *

    *
  • Call {@link #isInitialized()} to verify that all required fields * are set before building. *
  • Use {@code buildPartial()} to build, which ignores missing * required fields. *
* *

Note: The caller should call * {@link CodedInputStream#checkLastTagWas(int)} after calling this to * verify that the last tag seen was the appropriate end-group tag, * or zero for EOF. */ Builder mergeFrom(CodedInputStream input) throws IOException; /** * Like {@link Builder#mergeFrom(CodedInputStream)}, but also * parses extensions. The extensions that you want to be able to parse * must be registered in {@code extensionRegistry}. Extensions not in * the registry will be treated as unknown fields. */ Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException; // --------------------------------------------------------------- // Convenience methods. /** * Parse {@code data} as a message of this type and merge it with the * message being built. This is just a small wrapper around * {@link #mergeFrom(CodedInputStream)}. * * @return this */ Builder mergeFrom(ByteString data) throws InvalidProtocolBufferException; /** * Parse {@code data} as a message of this type and merge it with the * message being built. This is just a small wrapper around * {@link #mergeFrom(CodedInputStream,ExtensionRegistryLite)}. * * @return this */ Builder mergeFrom(ByteString data, ExtensionRegistryLite extensionRegistry) throws InvalidProtocolBufferException; /** * Parse {@code data} as a message of this type and merge it with the * message being built. This is just a small wrapper around * {@link #mergeFrom(CodedInputStream)}. * * @return this */ Builder mergeFrom(byte[] data) throws InvalidProtocolBufferException; /** * Parse {@code data} as a message of this type and merge it with the * message being built. This is just a small wrapper around * {@link #mergeFrom(CodedInputStream)}. * * @return this */ Builder mergeFrom(byte[] data, int off, int len) throws InvalidProtocolBufferException; /** * Parse {@code data} as a message of this type and merge it with the * message being built. This is just a small wrapper around * {@link #mergeFrom(CodedInputStream,ExtensionRegistryLite)}. * * @return this */ Builder mergeFrom(byte[] data, ExtensionRegistryLite extensionRegistry) throws InvalidProtocolBufferException; /** * Parse {@code data} as a message of this type and merge it with the * message being built. This is just a small wrapper around * {@link #mergeFrom(CodedInputStream,ExtensionRegistryLite)}. * * @return this */ Builder mergeFrom(byte[] data, int off, int len, ExtensionRegistryLite extensionRegistry) throws InvalidProtocolBufferException; /** * Parse a message of this type from {@code input} and merge it with the * message being built. This is just a small wrapper around * {@link #mergeFrom(CodedInputStream)}. Note that this method always * reads the entire input (unless it throws an exception). If you * want it to stop earlier, you will need to wrap your input in some * wrapper stream that limits reading. Or, use * {@link MessageLite#writeDelimitedTo(OutputStream)} to write your message * and {@link #mergeDelimitedFrom(InputStream)} to read it. *

* Despite usually reading the entire input, this does not close the stream. * * @return this */ Builder mergeFrom(InputStream input) throws IOException; /** * Parse a message of this type from {@code input} and merge it with the * message being built. This is just a small wrapper around * {@link #mergeFrom(CodedInputStream,ExtensionRegistryLite)}. * * @return this */ Builder mergeFrom(InputStream input, ExtensionRegistryLite extensionRegistry) throws IOException; /** * Like {@link #mergeFrom(InputStream)}, but does not read until EOF. * Instead, the size of the message (encoded as a varint) is read first, * then the message data. Use * {@link MessageLite#writeDelimitedTo(OutputStream)} to write messages in * this format. * * @return True if successful, or false if the stream is at EOF when the * method starts. Any other error (including reaching EOF during * parsing) will cause an exception to be thrown. */ boolean mergeDelimitedFrom(InputStream input) throws IOException; /** * Like {@link #mergeDelimitedFrom(InputStream)} but supporting extensions. */ boolean mergeDelimitedFrom(InputStream input, ExtensionRegistryLite extensionRegistry) throws IOException; } }





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