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Clarity is an open source replay parser for Dota 2 and CSGO 1 and 2 written in Java. This JAR contains the protobuf classes for clarity.

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.  All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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package com.google.protobuf;

/**
 * 

An {@code RpcController} mediates a single method call. The primary * purpose of the controller is to provide a way to manipulate settings * specific to the RPC implementation and to find out about RPC-level errors. * *

Starting with version 2.3.0, RPC implementations should not try to build * on this, but should instead provide code generator plugins which generate * code specific to the particular RPC implementation. This way the generated * code can be more appropriate for the implementation in use and can avoid * unnecessary layers of indirection. * *

The methods provided by the {@code RpcController} interface are intended * to be a "least common denominator" set of features which we expect all * implementations to support. Specific implementations may provide more * advanced features (e.g. deadline propagation). * * @author [email protected] Kenton Varda */ public interface RpcController { // ----------------------------------------------------------------- // These calls may be made from the client side only. Their results // are undefined on the server side (may throw RuntimeExceptions). /** * Resets the RpcController to its initial state so that it may be reused in * a new call. This can be called from the client side only. It must not * be called while an RPC is in progress. */ void reset(); /** * After a call has finished, returns true if the call failed. The possible * reasons for failure depend on the RPC implementation. {@code failed()} * most only be called on the client side, and must not be called before a * call has finished. */ boolean failed(); /** * If {@code failed()} is {@code true}, returns a human-readable description * of the error. */ String errorText(); /** * Advises the RPC system that the caller desires that the RPC call be * canceled. The RPC system may cancel it immediately, may wait awhile and * then cancel it, or may not even cancel the call at all. If the call is * canceled, the "done" callback will still be called and the RpcController * will indicate that the call failed at that time. */ void startCancel(); // ----------------------------------------------------------------- // These calls may be made from the server side only. Their results // are undefined on the client side (may throw RuntimeExceptions). /** * Causes {@code failed()} to return true on the client side. {@code reason} * will be incorporated into the message returned by {@code errorText()}. * If you find you need to return machine-readable information about * failures, you should incorporate it into your response protocol buffer * and should NOT call {@code setFailed()}. */ void setFailed(String reason); /** * If {@code true}, indicates that the client canceled the RPC, so the server * may as well give up on replying to it. This method must be called on the * server side only. The server should still call the final "done" callback. */ boolean isCanceled(); /** * Asks that the given callback be called when the RPC is canceled. The * parameter passed to the callback will always be {@code null}. The * callback will always be called exactly once. If the RPC completes without * being canceled, the callback will be called after completion. If the RPC * has already been canceled when NotifyOnCancel() is called, the callback * will be called immediately. * *

{@code notifyOnCancel()} must be called no more than once per request. * It must be called on the server side only. */ void notifyOnCancel(RpcCallback callback); }