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Clarity is an open source replay parser for Dota 2 and CSGO 1 and 2 written in Java. This JAR contains the protobuf classes for clarity.

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.  All rights reserved.
// https://developers.google.com/protocol-buffers/
//
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package com.google.protobuf;

/**
 * A set of low-level, high-performance static utility methods related
 * to the UTF-8 character encoding.  This class has no dependencies
 * outside of the core JDK libraries.
 *
 * 

There are several variants of UTF-8. The one implemented by * this class is the restricted definition of UTF-8 introduced in * Unicode 3.1, which mandates the rejection of "overlong" byte * sequences as well as rejection of 3-byte surrogate codepoint byte * sequences. Note that the UTF-8 decoder included in Oracle's JDK * has been modified to also reject "overlong" byte sequences, but (as * of 2011) still accepts 3-byte surrogate codepoint byte sequences. * *

The byte sequences considered valid by this class are exactly * those that can be roundtrip converted to Strings and back to bytes * using the UTF-8 charset, without loss:

 {@code
 * Arrays.equals(bytes, new String(bytes, "UTF-8").getBytes("UTF-8"))
 * }
* *

See the Unicode Standard,
* Table 3-6. UTF-8 Bit Distribution,
* Table 3-7. Well Formed UTF-8 Byte Sequences. * *

This class supports decoding of partial byte sequences, so that the * bytes in a complete UTF-8 byte sequences can be stored in multiple * segments. Methods typically return {@link #MALFORMED} if the partial * byte sequence is definitely not well-formed, {@link #COMPLETE} if it is * well-formed in the absence of additional input, or if the byte sequence * apparently terminated in the middle of a character, an opaque integer * "state" value containing enough information to decode the character when * passed to a subsequent invocation of a partial decoding method. * * @author [email protected] (Martin Buchholz) */ final class Utf8 { private Utf8() {} /** * State value indicating that the byte sequence is well-formed and * complete (no further bytes are needed to complete a character). */ public static final int COMPLETE = 0; /** * State value indicating that the byte sequence is definitely not * well-formed. */ public static final int MALFORMED = -1; // Other state values include the partial bytes of the incomplete // character to be decoded in the simplest way: we pack the bytes // into the state int in little-endian order. For example: // // int state = byte1 ^ (byte2 << 8) ^ (byte3 << 16); // // Such a state is unpacked thus (note the ~ operation for byte2 to // undo byte1's sign-extension bits): // // int byte1 = (byte) state; // int byte2 = (byte) ~(state >> 8); // int byte3 = (byte) (state >> 16); // // We cannot store a zero byte in the state because it would be // indistinguishable from the absence of a byte. But we don't need // to, because partial bytes must always be negative. When building // a state, we ensure that byte1 is negative and subsequent bytes // are valid trailing bytes. /** * Returns {@code true} if the given byte array is a well-formed * UTF-8 byte sequence. * *

This is a convenience method, equivalent to a call to {@code * isValidUtf8(bytes, 0, bytes.length)}. */ public static boolean isValidUtf8(byte[] bytes) { return isValidUtf8(bytes, 0, bytes.length); } /** * Returns {@code true} if the given byte array slice is a * well-formed UTF-8 byte sequence. The range of bytes to be * checked extends from index {@code index}, inclusive, to {@code * limit}, exclusive. * *

This is a convenience method, equivalent to {@code * partialIsValidUtf8(bytes, index, limit) == Utf8.COMPLETE}. */ public static boolean isValidUtf8(byte[] bytes, int index, int limit) { return partialIsValidUtf8(bytes, index, limit) == COMPLETE; } /** * Tells whether the given byte array slice is a well-formed, * malformed, or incomplete UTF-8 byte sequence. The range of bytes * to be checked extends from index {@code index}, inclusive, to * {@code limit}, exclusive. * * @param state either {@link Utf8#COMPLETE} (if this is the initial decoding * operation) or the value returned from a call to a partial decoding method * for the previous bytes * * @return {@link #MALFORMED} if the partial byte sequence is * definitely not well-formed, {@link #COMPLETE} if it is well-formed * (no additional input needed), or if the byte sequence is * "incomplete", i.e. apparently terminated in the middle of a character, * an opaque integer "state" value containing enough information to * decode the character when passed to a subsequent invocation of a * partial decoding method. */ public static int partialIsValidUtf8( int state, byte[] bytes, int index, int limit) { if (state != COMPLETE) { // The previous decoding operation was incomplete (or malformed). // We look for a well-formed sequence consisting of bytes from // the previous decoding operation (stored in state) together // with bytes from the array slice. // // We expect such "straddler characters" to be rare. if (index >= limit) { // No bytes? No progress. return state; } int byte1 = (byte) state; // byte1 is never ASCII. if (byte1 < (byte) 0xE0) { // two-byte form // Simultaneously checks for illegal trailing-byte in // leading position and overlong 2-byte form. if (byte1 < (byte) 0xC2 || // byte2 trailing-byte test bytes[index++] > (byte) 0xBF) { return MALFORMED; } } else if (byte1 < (byte) 0xF0) { // three-byte form // Get byte2 from saved state or array int byte2 = (byte) ~(state >> 8); if (byte2 == 0) { byte2 = bytes[index++]; if (index >= limit) { return incompleteStateFor(byte1, byte2); } } if (byte2 > (byte) 0xBF || // overlong? 5 most significant bits must not all be zero (byte1 == (byte) 0xE0 && byte2 < (byte) 0xA0) || // illegal surrogate codepoint? (byte1 == (byte) 0xED && byte2 >= (byte) 0xA0) || // byte3 trailing-byte test bytes[index++] > (byte) 0xBF) { return MALFORMED; } } else { // four-byte form // Get byte2 and byte3 from saved state or array int byte2 = (byte) ~(state >> 8); int byte3 = 0; if (byte2 == 0) { byte2 = bytes[index++]; if (index >= limit) { return incompleteStateFor(byte1, byte2); } } else { byte3 = (byte) (state >> 16); } if (byte3 == 0) { byte3 = bytes[index++]; if (index >= limit) { return incompleteStateFor(byte1, byte2, byte3); } } // If we were called with state == MALFORMED, then byte1 is 0xFF, // which never occurs in well-formed UTF-8, and so we will return // MALFORMED again below. if (byte2 > (byte) 0xBF || // Check that 1 <= plane <= 16. Tricky optimized form of: // if (byte1 > (byte) 0xF4 || // byte1 == (byte) 0xF0 && byte2 < (byte) 0x90 || // byte1 == (byte) 0xF4 && byte2 > (byte) 0x8F) (((byte1 << 28) + (byte2 - (byte) 0x90)) >> 30) != 0 || // byte3 trailing-byte test byte3 > (byte) 0xBF || // byte4 trailing-byte test bytes[index++] > (byte) 0xBF) { return MALFORMED; } } } return partialIsValidUtf8(bytes, index, limit); } /** * Tells whether the given byte array slice is a well-formed, * malformed, or incomplete UTF-8 byte sequence. The range of bytes * to be checked extends from index {@code index}, inclusive, to * {@code limit}, exclusive. * *

This is a convenience method, equivalent to a call to {@code * partialIsValidUtf8(Utf8.COMPLETE, bytes, index, limit)}. * * @return {@link #MALFORMED} if the partial byte sequence is * definitely not well-formed, {@link #COMPLETE} if it is well-formed * (no additional input needed), or if the byte sequence is * "incomplete", i.e. apparently terminated in the middle of a character, * an opaque integer "state" value containing enough information to * decode the character when passed to a subsequent invocation of a * partial decoding method. */ public static int partialIsValidUtf8( byte[] bytes, int index, int limit) { // Optimize for 100% ASCII. // Hotspot loves small simple top-level loops like this. while (index < limit && bytes[index] >= 0) { index++; } return (index >= limit) ? COMPLETE : partialIsValidUtf8NonAscii(bytes, index, limit); } private static int partialIsValidUtf8NonAscii( byte[] bytes, int index, int limit) { for (;;) { int byte1, byte2; // Optimize for interior runs of ASCII bytes. do { if (index >= limit) { return COMPLETE; } } while ((byte1 = bytes[index++]) >= 0); if (byte1 < (byte) 0xE0) { // two-byte form if (index >= limit) { return byte1; } // Simultaneously checks for illegal trailing-byte in // leading position and overlong 2-byte form. if (byte1 < (byte) 0xC2 || bytes[index++] > (byte) 0xBF) { return MALFORMED; } } else if (byte1 < (byte) 0xF0) { // three-byte form if (index >= limit - 1) { // incomplete sequence return incompleteStateFor(bytes, index, limit); } if ((byte2 = bytes[index++]) > (byte) 0xBF || // overlong? 5 most significant bits must not all be zero (byte1 == (byte) 0xE0 && byte2 < (byte) 0xA0) || // check for illegal surrogate codepoints (byte1 == (byte) 0xED && byte2 >= (byte) 0xA0) || // byte3 trailing-byte test bytes[index++] > (byte) 0xBF) { return MALFORMED; } } else { // four-byte form if (index >= limit - 2) { // incomplete sequence return incompleteStateFor(bytes, index, limit); } if ((byte2 = bytes[index++]) > (byte) 0xBF || // Check that 1 <= plane <= 16. Tricky optimized form of: // if (byte1 > (byte) 0xF4 || // byte1 == (byte) 0xF0 && byte2 < (byte) 0x90 || // byte1 == (byte) 0xF4 && byte2 > (byte) 0x8F) (((byte1 << 28) + (byte2 - (byte) 0x90)) >> 30) != 0 || // byte3 trailing-byte test bytes[index++] > (byte) 0xBF || // byte4 trailing-byte test bytes[index++] > (byte) 0xBF) { return MALFORMED; } } } } private static int incompleteStateFor(int byte1) { return (byte1 > (byte) 0xF4) ? MALFORMED : byte1; } private static int incompleteStateFor(int byte1, int byte2) { return (byte1 > (byte) 0xF4 || byte2 > (byte) 0xBF) ? MALFORMED : byte1 ^ (byte2 << 8); } private static int incompleteStateFor(int byte1, int byte2, int byte3) { return (byte1 > (byte) 0xF4 || byte2 > (byte) 0xBF || byte3 > (byte) 0xBF) ? MALFORMED : byte1 ^ (byte2 << 8) ^ (byte3 << 16); } private static int incompleteStateFor(byte[] bytes, int index, int limit) { int byte1 = bytes[index - 1]; switch (limit - index) { case 0: return incompleteStateFor(byte1); case 1: return incompleteStateFor(byte1, bytes[index]); case 2: return incompleteStateFor(byte1, bytes[index], bytes[index + 1]); default: throw new AssertionError(); } } }





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