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/*
 * Copyright (c) 2006 Romain Guy 
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package thirdparty.romainguy;

import java.awt.*;
import java.awt.image.ColorModel;
import java.awt.image.DataBuffer;
import java.awt.image.Raster;
import java.awt.image.WritableRaster;

public final class BlendComposite implements Composite {

   private float alpha;
   private BlendingMode mode;

   public BlendComposite(BlendingMode mode) {
      this(mode, 1.0f);
   }

   public BlendComposite(BlendingMode mode, float alpha) {
      this.mode = mode;
      setAlpha(alpha);
   }

   public static BlendComposite getInstance(BlendingMode mode) {
      return new BlendComposite(mode);
   }

   public static BlendComposite getInstance(BlendingMode mode, float alpha) {
      return new BlendComposite(mode, alpha);
   }

   public float getAlpha() {
      return alpha;
   }

   public BlendingMode getMode() {
      return mode;
   }

   private void setAlpha(float alpha) {
      if (alpha < 0.0f || alpha > 1.0f) {
         throw new IllegalArgumentException(
            "alpha must be comprised between 0.0f and 1.0f");
      }

      this.alpha = alpha;
   }

   @Override
   public int hashCode() {
      return Float.floatToIntBits(alpha) * 31 + mode.ordinal();
   }

   @Override
   public boolean equals(Object obj) {
      if (!(obj instanceof BlendComposite)) {
         return false;
      }

      BlendComposite bc = (BlendComposite) obj;

      return mode == bc.mode && alpha == bc.alpha;
   }

   public CompositeContext createContext(ColorModel srcColorModel,
                                         ColorModel dstColorModel,
                                         RenderingHints hints) {
      return new BlendingContext(this);
   }

   private static final class BlendingContext implements CompositeContext {
      private final Blender blender;
      private final BlendComposite composite;

      private BlendingContext(BlendComposite composite) {
         this.composite = composite;
         this.blender = Blender.getBlenderFor(composite);
      }

      public void dispose() {
      }

      public void compose(Raster src, Raster dstIn, WritableRaster dstOut) {
         if (src.getSampleModel().getDataType() != DataBuffer.TYPE_INT)
            throw new IllegalStateException("Input image must store pixels as ints. Convert your input image using " + src.getSampleModel().getDataType());

         if (dstIn.getSampleModel().getDataType() != DataBuffer.TYPE_INT)
            throw new IllegalStateException("dstIn must store pixels as INT but was " + dstIn.getSampleModel().getDataType());

         if (dstOut.getSampleModel().getDataType() != DataBuffer.TYPE_INT)
            throw new IllegalStateException("dstOut must store pixels as INT but was " + dstOut.getSampleModel().getDataType());

         int width = Math.min(src.getWidth(), dstIn.getWidth());
         int height = Math.min(src.getHeight(), dstIn.getHeight());

         float alpha = composite.getAlpha();

         int[] srcPixel = new int[4];
         int[] dstPixel = new int[4];
         int[] srcPixels = new int[width];
         int[] dstPixels = new int[width];

         for (int y = 0; y < height; y++) {
            src.getDataElements(0, y, width, 1, srcPixels);
            dstIn.getDataElements(0, y, width, 1, dstPixels);
            for (int x = 0; x < width; x++) {
               // pixels are stored as INT_ARGB
               // our arrays are [R, G, B, A]
               int pixel = srcPixels[x];
               srcPixel[0] = (pixel >> 16) & 0xFF;
               srcPixel[1] = (pixel >> 8) & 0xFF;
               srcPixel[2] = (pixel) & 0xFF;
               srcPixel[3] = (pixel >> 24) & 0xFF;

               pixel = dstPixels[x];
               dstPixel[0] = (pixel >> 16) & 0xFF;
               dstPixel[1] = (pixel >> 8) & 0xFF;
               dstPixel[2] = (pixel) & 0xFF;
               dstPixel[3] = (pixel >> 24) & 0xFF;

               int[] result = blender.blend(srcPixel, dstPixel);

               // mixes the result with the opacity
               dstPixels[x] = ((int) (dstPixel[3] + (result[3] - dstPixel[3]) * alpha) & 0xFF) << 24 |
                  ((int) (dstPixel[0] + (result[0] - dstPixel[0]) * alpha) & 0xFF) << 16 |
                  ((int) (dstPixel[1] + (result[1] - dstPixel[1]) * alpha) & 0xFF) << 8 |
                  (int) (dstPixel[2] + (result[2] - dstPixel[2]) * alpha) & 0xFF;
            }
            dstOut.setDataElements(0, y, width, 1, dstPixels);
         }
      }
   }

   private static abstract class Blender {
      public abstract int[] blend(int[] src, int[] dst);

      private static void RGBtoHSL(int r, int g, int b, float[] hsl) {
         float var_R = (r / 255f);
         float var_G = (g / 255f);
         float var_B = (b / 255f);

         float var_Min;
         float var_Max;
         float del_Max;

         if (var_R > var_G) {
            var_Min = var_G;
            var_Max = var_R;
         } else {
            var_Min = var_R;
            var_Max = var_G;
         }
         if (var_B > var_Max) {
            var_Max = var_B;
         }
         if (var_B < var_Min) {
            var_Min = var_B;
         }

         del_Max = var_Max - var_Min;

         float H, S, L;
         L = (var_Max + var_Min) / 2f;

         if (del_Max - 0.01f <= 0.0f) {
            H = 0;
            S = 0;
         } else {
            if (L < 0.5f) {
               S = del_Max / (var_Max + var_Min);
            } else {
               S = del_Max / (2 - var_Max - var_Min);
            }

            float del_R = (((var_Max - var_R) / 6f) + (del_Max / 2f)) / del_Max;
            float del_G = (((var_Max - var_G) / 6f) + (del_Max / 2f)) / del_Max;
            float del_B = (((var_Max - var_B) / 6f) + (del_Max / 2f)) / del_Max;

            if (var_R == var_Max) {
               H = del_B - del_G;
            } else if (var_G == var_Max) {
               H = (1 / 3f) + del_R - del_B;
            } else {
               H = (2 / 3f) + del_G - del_R;
            }
            if (H < 0) {
               H += 1;
            }
            if (H > 1) {
               H -= 1;
            }
         }

         hsl[0] = H;
         hsl[1] = S;
         hsl[2] = L;
      }

      private static void HSLtoRGB(float h, float s, float l, int[] rgb) {
         int R, G, B;

         if (s - 0.01f <= 0.0f) {
            R = (int) (l * 255.0f);
            G = (int) (l * 255.0f);
            B = (int) (l * 255.0f);
         } else {
            float var_1, var_2;
            if (l < 0.5f) {
               var_2 = l * (1 + s);
            } else {
               var_2 = (l + s) - (s * l);
            }
            var_1 = 2 * l - var_2;

            R = (int) (255.0f * hue2RGB(var_1, var_2, h + (1.0f / 3.0f)));
            G = (int) (255.0f * hue2RGB(var_1, var_2, h));
            B = (int) (255.0f * hue2RGB(var_1, var_2, h - (1.0f / 3.0f)));
         }

         rgb[0] = R;
         rgb[1] = G;
         rgb[2] = B;
      }

      private static float hue2RGB(float v1, float v2, float vH) {
         if (vH < 0.0f) {
            vH += 1.0f;
         }
         if (vH > 1.0f) {
            vH -= 1.0f;
         }
         if ((6.0f * vH) < 1.0f) {
            return (v1 + (v2 - v1) * 6.0f * vH);
         }
         if ((2.0f * vH) < 1.0f) {
            return (v2);
         }
         if ((3.0f * vH) < 2.0f) {
            return (v1 + (v2 - v1) * ((2.0f / 3.0f) - vH) * 6.0f);
         }
         return (v1);
      }

      public static Blender getBlenderFor(BlendComposite composite) {
         switch (composite.getMode()) {
            case ADD:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        Math.min(255, src[0] + dst[0]),
                        Math.min(255, src[1] + dst[1]),
                        Math.min(255, src[2] + dst[2]),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case AVERAGE:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        (src[0] + dst[0]) >> 1,
                        (src[1] + dst[1]) >> 1,
                        (src[2] + dst[2]) >> 1,
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case BLUE:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0],
                        src[1],
                        dst[2],
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case COLOR:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     float[] srcHSL = new float[3];
                     RGBtoHSL(src[0], src[1], src[2], srcHSL);
                     float[] dstHSL = new float[3];
                     RGBtoHSL(dst[0], dst[1], dst[2], dstHSL);

                     int[] result = new int[4];
                     HSLtoRGB(srcHSL[0], srcHSL[1], dstHSL[2], result);
                     result[3] = Math.min(255, src[3] + dst[3]);

                     return result;
                  }
               };
            case COLOR_BURN:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        src[0] == 0 ? 0 :
                           Math.max(0, 255 - (((255 - dst[0]) << 8) / src[0])),
                        src[1] == 0 ? 0 :
                           Math.max(0, 255 - (((255 - dst[1]) << 8) / src[1])),
                        src[2] == 0 ? 0 :
                           Math.max(0, 255 - (((255 - dst[2]) << 8) / src[2])),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case COLOR_DODGE:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        src[0] == 255 ? 255 :
                           Math.min((dst[0] << 8) / (255 - src[0]), 255),
                        src[1] == 255 ? 255 :
                           Math.min((dst[1] << 8) / (255 - src[1]), 255),
                        src[2] == 255 ? 255 :
                           Math.min((dst[2] << 8) / (255 - src[2]), 255),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case DARKEN:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        Math.min(src[0], dst[0]),
                        Math.min(src[1], dst[1]),
                        Math.min(src[2], dst[2]),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case DIFFERENCE:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        Math.abs(dst[0] - src[0]),
                        Math.abs(dst[1] - src[1]),
                        Math.abs(dst[2] - src[2]),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case EXCLUSION:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0] + src[0] - (dst[0] * src[0] >> 7),
                        dst[1] + src[1] - (dst[1] * src[1] >> 7),
                        dst[2] + src[2] - (dst[2] * src[2] >> 7),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case FREEZE:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        src[0] == 0 ? 0 : Math.max(0, 255 - (255 - dst[0]) * (255 - dst[0]) / src[0]),
                        src[1] == 0 ? 0 : Math.max(0, 255 - (255 - dst[1]) * (255 - dst[1]) / src[1]),
                        src[2] == 0 ? 0 : Math.max(0, 255 - (255 - dst[2]) * (255 - dst[2]) / src[2]),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case GLOW:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0] == 255 ? 255 : Math.min(255, src[0] * src[0] / (255 - dst[0])),
                        dst[1] == 255 ? 255 : Math.min(255, src[1] * src[1] / (255 - dst[1])),
                        dst[2] == 255 ? 255 : Math.min(255, src[2] * src[2] / (255 - dst[2])),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case GREEN:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0],
                        dst[1],
                        src[2],
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case HARD_LIGHT:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        src[0] < 128 ? dst[0] * src[0] >> 7 :
                           255 - ((255 - src[0]) * (255 - dst[0]) >> 7),
                        src[1] < 128 ? dst[1] * src[1] >> 7 :
                           255 - ((255 - src[1]) * (255 - dst[1]) >> 7),
                        src[2] < 128 ? dst[2] * src[2] >> 7 :
                           255 - ((255 - src[2]) * (255 - dst[2]) >> 7),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case HEAT:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0] == 0 ? 0 : Math.max(0, 255 - (255 - src[0]) * (255 - src[0]) / dst[0]),
                        dst[1] == 0 ? 0 : Math.max(0, 255 - (255 - src[1]) * (255 - src[1]) / dst[1]),
                        dst[2] == 0 ? 0 : Math.max(0, 255 - (255 - src[2]) * (255 - src[2]) / dst[2]),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case HUE:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     float[] srcHSL = new float[3];
                     RGBtoHSL(src[0], src[1], src[2], srcHSL);
                     float[] dstHSL = new float[3];
                     RGBtoHSL(dst[0], dst[1], dst[2], dstHSL);

                     int[] result = new int[4];
                     HSLtoRGB(srcHSL[0], dstHSL[1], dstHSL[2], result);
                     result[3] = Math.min(255, src[3] + dst[3]);

                     return result;
                  }
               };
            case INVERSE_COLOR_BURN:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0] == 0 ? 0 :
                           Math.max(0, 255 - (((255 - src[0]) << 8) / dst[0])),
                        dst[1] == 0 ? 0 :
                           Math.max(0, 255 - (((255 - src[1]) << 8) / dst[1])),
                        dst[2] == 0 ? 0 :
                           Math.max(0, 255 - (((255 - src[2]) << 8) / dst[2])),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case INVERSE_COLOR_DODGE:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0] == 255 ? 255 :
                           Math.min((src[0] << 8) / (255 - dst[0]), 255),
                        dst[1] == 255 ? 255 :
                           Math.min((src[1] << 8) / (255 - dst[1]), 255),
                        dst[2] == 255 ? 255 :
                           Math.min((src[2] << 8) / (255 - dst[2]), 255),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case LIGHTEN:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        Math.max(src[0], dst[0]),
                        Math.max(src[1], dst[1]),
                        Math.max(src[2], dst[2]),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case LUMINOSITY:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     float[] srcHSL = new float[3];
                     RGBtoHSL(src[0], src[1], src[2], srcHSL);
                     float[] dstHSL = new float[3];
                     RGBtoHSL(dst[0], dst[1], dst[2], dstHSL);

                     int[] result = new int[4];
                     HSLtoRGB(dstHSL[0], dstHSL[1], srcHSL[2], result);
                     result[3] = Math.min(255, src[3] + dst[3]);

                     return result;
                  }
               };
            case MULTIPLY:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        (src[0] * dst[0]) >> 8,
                        (src[1] * dst[1]) >> 8,
                        (src[2] * dst[2]) >> 8,
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case NEGATION:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        255 - Math.abs(255 - dst[0] - src[0]),
                        255 - Math.abs(255 - dst[1] - src[1]),
                        255 - Math.abs(255 - dst[2] - src[2]),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case OVERLAY:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0] < 128 ? dst[0] * src[0] >> 7 :
                           255 - ((255 - dst[0]) * (255 - src[0]) >> 7),
                        dst[1] < 128 ? dst[1] * src[1] >> 7 :
                           255 - ((255 - dst[1]) * (255 - src[1]) >> 7),
                        dst[2] < 128 ? dst[2] * src[2] >> 7 :
                           255 - ((255 - dst[2]) * (255 - src[2]) >> 7),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case RED:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        src[0],
                        dst[1],
                        dst[2],
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case REFLECT:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        src[0] == 255 ? 255 : Math.min(255, dst[0] * dst[0] / (255 - src[0])),
                        src[1] == 255 ? 255 : Math.min(255, dst[1] * dst[1] / (255 - src[1])),
                        src[2] == 255 ? 255 : Math.min(255, dst[2] * dst[2] / (255 - src[2])),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case SATURATION:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     float[] srcHSL = new float[3];
                     RGBtoHSL(src[0], src[1], src[2], srcHSL);
                     float[] dstHSL = new float[3];
                     RGBtoHSL(dst[0], dst[1], dst[2], dstHSL);

                     int[] result = new int[4];
                     HSLtoRGB(dstHSL[0], srcHSL[1], dstHSL[2], result);
                     result[3] = Math.min(255, src[3] + dst[3]);

                     return result;
                  }
               };
            case SCREEN:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        255 - ((255 - src[0]) * (255 - dst[0]) >> 8),
                        255 - ((255 - src[1]) * (255 - dst[1]) >> 8),
                        255 - ((255 - src[2]) * (255 - dst[2]) >> 8),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case SOFT_BURN:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0] + src[0] < 256 ?
                           (dst[0] == 255 ? 255 :
                              Math.min(255, (src[0] << 7) / (255 - dst[0]))) :
                           Math.max(0, 255 - (((255 - dst[0]) << 7) / src[0])),
                        dst[1] + src[1] < 256 ?
                           (dst[1] == 255 ? 255 :
                              Math.min(255, (src[1] << 7) / (255 - dst[1]))) :
                           Math.max(0, 255 - (((255 - dst[1]) << 7) / src[1])),
                        dst[2] + src[2] < 256 ?
                           (dst[2] == 255 ? 255 :
                              Math.min(255, (src[2] << 7) / (255 - dst[2]))) :
                           Math.max(0, 255 - (((255 - dst[2]) << 7) / src[2])),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case SOFT_DODGE:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        dst[0] + src[0] < 256 ?
                           (src[0] == 255 ? 255 :
                              Math.min(255, (dst[0] << 7) / (255 - src[0]))) :
                           Math.max(0, 255 - (((255 - src[0]) << 7) / dst[0])),
                        dst[1] + src[1] < 256 ?
                           (src[1] == 255 ? 255 :
                              Math.min(255, (dst[1] << 7) / (255 - src[1]))) :
                           Math.max(0, 255 - (((255 - src[1]) << 7) / dst[1])),
                        dst[2] + src[2] < 256 ?
                           (src[2] == 255 ? 255 :
                              Math.min(255, (dst[2] << 7) / (255 - src[2]))) :
                           Math.max(0, 255 - (((255 - src[2]) << 7) / dst[2])),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case STAMP:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        Math.max(0, Math.min(255, dst[0] + 2 * src[0] - 256)),
                        Math.max(0, Math.min(255, dst[1] + 2 * src[1] - 256)),
                        Math.max(0, Math.min(255, dst[2] + 2 * src[2] - 256)),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
            case SUBTRACT:
               return new Blender() {
                  @Override
                  public int[] blend(int[] src, int[] dst) {
                     return new int[]{
                        Math.max(0, src[0] + dst[0] - 256),
                        Math.max(0, src[1] + dst[1] - 256),
                        Math.max(0, src[2] + dst[2] - 256),
                        Math.min(255, src[3] + dst[3])
                     };
                  }
               };
         }
         throw new IllegalArgumentException("Blender not implement for " +
            composite.getMode().name());
      }
   }
}




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