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The app library component of SDL is meant to run on the end user’s smart-device from within SDL enabled apps, as an embedded app, or connected to the cloud. App libraries allow the apps to connect to SDL enabled head-units and hardware through bluetooth, USB, and TCP for Android, and cloud and embedded apps can connect through web sockets, Java Beans, and other custom transports. Once the library establishes a connection between the smart device and head-unit through the preferred method of transport, the two components are able to communicate using the SDL defined protocol. The app integrating this library project is then able to expose its functionality to the head-unit through text, media, and other interactive elements.

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/*
 * Copyright (c) 2017 - 2019, SmartDeviceLink Consortium, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this
 * list of conditions and the following disclaimer.
 *
 * Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following
 * disclaimer in the documentation and/or other materials provided with the
 * distribution.
 *
 * Neither the name of the SmartDeviceLink Consortium, Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from this
 * software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */
package com.smartdevicelink.proxy.rpc.enums;

/**
 * For application-initiated interactions ({@linkplain com.smartdevicelink.proxy.rpc.PerformInteraction}), this specifies
 * the mode by which the user is prompted and by which the user's selection is
 * indicated
 *
 * @since SmartDeviceLink 1.0
 */
public enum InteractionMode {
    /**
     * This mode causes the interaction to occur only on the display, meaning
     * the choices are presented and selected only via the display. Selections
     * are viewed with the SEEKRIGHT, SEEKLEFT, TUNEUP, TUNEDOWN buttons. User's
     * selection is indicated with the OK button
     */
    MANUAL_ONLY,
    /**
     * This mode causes the interaction to occur only through TTS and VR. The
     * user is prompted via TTS to select a choice by saying one of the choice's
     * synonyms
     */
    VR_ONLY,
    /**
     * This mode is a combination of MANUAL_ONLY and VR_ONLY, meaning the user
     * is prompted both visually and audibly. The user can make a selection
     * either using the mode described in MANUAL_ONLY or using the mode
     * described in VR_ONLY. If the user views selections as described in
     * MANUAL_ONLY mode, the interaction becomes strictly, and irreversibly, a
     * MANUAL_ONLY interaction (i.e. the VR session is cancelled, although the
     * interaction itself is still in progress). If the user interacts with the
     * VR session in any way (e.g. speaks a phrase, even if it is not a
     * recognized choice), the interaction becomes strictly, and irreversibly, a
     * VR_ONLY interaction (i.e. the MANUAL_ONLY mode forms of interaction will
     * no longer be honored)
     *
     * 

The TriggerSource parameter of the * {@linkplain com.smartdevicelink.proxy.rpc.PerformInteraction} response will * indicate which interaction mode the user finally chose to attempt the * selection (even if the interaction did not end with a selection being * made)

*/ BOTH; /** * Returns InteractionMode (MANUAL_ONLY, VR_ONLY or BOTH) * * @param value a String * @return InteractionMode -MANUAL_ONLY, VR_ONLY or BOTH */ public static InteractionMode valueForString(String value) { try { return valueOf(value); } catch (Exception e) { return null; } } }




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