
APT.all-test.MOUTBot.explore.soar Maven / Gradle / Ivy
echo "\nLoading explore"
#propose exploring as a base action
sp {unreal*propose*explore
(state ^name unreal
^initialized true)
-->
( ^operator + <)
( ^name explore)
}
# Explore should explore any unvisited territory
# first, and then randomly select new areas to
# move to (ie, wander).
#
# Preference is given first to unexplored nodes
# in the current area, then areas that have
# unexplored nodes.
#
# Once everything has been visited, the agent
# should randomly select an adjacent are to move
# to. It will backtrack only as a last resort.
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