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Think Machine - A Fading Suns character generator (random character creation)
package com.softwaremagico.tm.character.blessings;
/*-
* #%L
* Think Machine (Core)
* %%
* Copyright (C) 2017 - 2018 Softwaremagico
* %%
* This software is designed by Jorge Hortelano Otero. Jorge Hortelano Otero
* Valencia (Spain).
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; If not, see .
* #L%
*/
import com.softwaremagico.tm.InvalidXmlElementException;
import com.softwaremagico.tm.character.CharacterPlayer;
import com.softwaremagico.tm.character.exceptions.RestrictedElementException;
import com.softwaremagico.tm.character.exceptions.UnofficialElementNotAllowedException;
import com.softwaremagico.tm.character.skills.AvailableSkill;
import com.softwaremagico.tm.log.RandomGenerationLog;
import com.softwaremagico.tm.random.RandomSelector;
import com.softwaremagico.tm.random.exceptions.ImpossibleToAssignMandatoryElementException;
import com.softwaremagico.tm.random.exceptions.InvalidRandomElementSelectedException;
import com.softwaremagico.tm.random.selectors.*;
import java.util.Collection;
import java.util.Set;
public class RandomCursesDefinition extends RandomSelector {
public RandomCursesDefinition(CharacterPlayer characterPlayer, Set> preferences)
throws InvalidXmlElementException, RestrictedElementException, UnofficialElementNotAllowedException {
super(characterPlayer, preferences);
}
@Override
public void assign() throws InvalidXmlElementException, InvalidRandomElementSelectedException {
final IGaussianDistribution cursesDistribution = CurseNumberPreferences.getSelected(getPreferences());
// Select a curse
final int totalSelectedCurses = cursesDistribution.randomGaussian();
if (getCharacterPlayer().getFaction() != null) {
while (getCharacterPlayer().getCurses().size() < totalSelectedCurses
+ getCharacterPlayer().getFaction().getBlessings(BlessingClassification.CURSE).size()) {
final Blessing selectedCurse = selectElementByWeight();
try {
getCharacterPlayer().addBlessing(selectedCurse);
RandomGenerationLog.info(this.getClass().getName(), "Added curse '{}'.", selectedCurse);
removeElementWeight(selectedCurse);
} catch (TooManyBlessingsException e) {
// No more possible.
break;
} catch (BlessingAlreadyAddedException | UnofficialElementNotAllowedException e) {
removeElementWeight(selectedCurse);
continue;
}
}
}
}
@Override
protected Collection getAllElements() throws InvalidXmlElementException {
return BlessingFactory.getInstance().getElements(getCharacterPlayer().getLanguage(), getCharacterPlayer().getModuleName());
}
@Override
protected int getWeight(Blessing curse) throws InvalidRandomElementSelectedException {
if (curse == null) {
return 0;
}
if (curse.isRestricted()) {
throw new InvalidRandomElementSelectedException("Curse '" + curse + "' is restricted.");
}
// Only curses.
if (curse.getBlessingClassification() == BlessingClassification.BLESSING) {
throw new InvalidRandomElementSelectedException("Benefice '" + curse + "' is not a curse.");
}
final BlessingPreferences blessingPreferences = BlessingPreferences.getSelected(getPreferences());
if (blessingPreferences != null && curse.getBlessingGroup() == BlessingGroup.get(blessingPreferences.name())) {
return MAX_PROBABILITY;
}
// No injuries for a combat character.
final CombatPreferences selectedCombat = CombatPreferences.getSelected(getPreferences());
if (selectedCombat != null && selectedCombat.minimum() >= CombatPreferences.FAIR.minimum()) {
if (curse.getBlessingGroup() == BlessingGroup.INJURIES) {
throw new InvalidRandomElementSelectedException("No injuries '" + curse + "' for a fighter.");
}
}
// If specialization is set, not curses that affects the skills with
// ranks.
final SpecializationPreferences specializationPreferences = SpecializationPreferences.getSelected(getPreferences());
if (specializationPreferences.mean() >= SpecializationPreferences.FAIR.mean()) {
for (final AvailableSkill skill : curse.getAffectedSkill()) {
// More specialized, less ranks required to skip the curse.
if (getCharacterPlayer().getSkillAssignedRanks(skill) >= (10 - specializationPreferences.maximum())) {
throw new InvalidRandomElementSelectedException("Curse '" + curse + "' affects the skill '" + skill
+ "' with ranks '" + getCharacterPlayer().getSkillAssignedRanks(skill) + "'.");
}
}
}
return 1;
}
@Override
protected void assignIfMandatory(Blessing element) throws InvalidXmlElementException,
ImpossibleToAssignMandatoryElementException {
final BlessingPreferences blessingPreferences = BlessingPreferences.getSelected(getPreferences());
if (blessingPreferences != null && element.getBlessingGroup() == BlessingGroup.get(blessingPreferences.name())) {
try {
getCharacterPlayer().addBlessing(element);
} catch (TooManyBlessingsException | BlessingAlreadyAddedException | UnofficialElementNotAllowedException e) {
throw new ImpossibleToAssignMandatoryElementException("Impossible to assign mandatory blessing '"
+ element + "'.", e);
}
RandomGenerationLog.info(this.getClass().getName(), "Added blessing '{}'.", element);
}
}
@Override
protected void assignMandatoryValues(Set mandatoryValues) throws InvalidXmlElementException {
return;
}
}
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