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Think Machine - A Fading Suns character generator (random character creation)
package com.softwaremagico.tm.random.predefined.characters;
/*-
* #%L
* Think Machine (Random Generator)
* %%
* Copyright (C) 2017 - 2021 Softwaremagico
* %%
* This software is designed by Jorge Hortelano Otero. Jorge Hortelano Otero
* Valencia (Spain).
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; If not, see .
* #L%
*/
import com.softwaremagico.tm.InvalidXmlElementException;
import com.softwaremagico.tm.cache.NpcFactoryCacheLoader;
import com.softwaremagico.tm.character.benefices.AvailableBenefice;
import com.softwaremagico.tm.character.benefices.BeneficeDefinition;
import com.softwaremagico.tm.character.blessings.Blessing;
import com.softwaremagico.tm.character.characteristics.Characteristic;
import com.softwaremagico.tm.character.equipment.armours.Armour;
import com.softwaremagico.tm.character.equipment.armours.ArmourFactory;
import com.softwaremagico.tm.character.equipment.shields.Shield;
import com.softwaremagico.tm.character.equipment.shields.ShieldFactory;
import com.softwaremagico.tm.character.equipment.weapons.Weapon;
import com.softwaremagico.tm.character.equipment.weapons.WeaponFactory;
import com.softwaremagico.tm.character.factions.Faction;
import com.softwaremagico.tm.character.occultism.OccultismPath;
import com.softwaremagico.tm.character.races.Race;
import com.softwaremagico.tm.character.skills.AvailableSkill;
import com.softwaremagico.tm.json.factories.cache.FactoryCacheLoader;
import com.softwaremagico.tm.language.ITranslator;
import com.softwaremagico.tm.random.predefined.RandomPredefinedFactory;
import com.softwaremagico.tm.random.predefined.profile.RandomProfile;
import com.softwaremagico.tm.random.predefined.profile.RandomProfileFactory;
import com.softwaremagico.tm.random.selectors.IRandomPreference;
import java.util.Set;
public class NpcFactory extends RandomPredefinedFactory {
private static final String TRANSLATOR_FILE = "npc_definitions.xml";
private static final String MANDATORY_WEAPONS = "weapons";
private static final String MANDATORY_ARMOURS = "armours";
private static final String MANDATORY_SHIELDS = "shields";
private static final String PROFILE = "profile";
private NpcFactoryCacheLoader npcFactoryCacheLoader;
private static class NpcFactoryInit {
public static final NpcFactory INSTANCE = new NpcFactory();
}
public static NpcFactory getInstance() {
return NpcFactoryInit.INSTANCE;
}
@Override
public String getTranslatorFile() {
return TRANSLATOR_FILE;
}
@Override
public FactoryCacheLoader getFactoryCacheLoader() {
if (npcFactoryCacheLoader == null) {
npcFactoryCacheLoader = new NpcFactoryCacheLoader();
}
return npcFactoryCacheLoader;
}
@Override
protected Npc createNew(String id, String name, String description, String language, String moduleName,
Set> randomPreferences, Set characteristicsMinimumValues,
Set requiredSkills, Set suggestedSkills,
Set mandatoryBlessings, Set suggestedBlessings,
Set mandatoryBenefices, Set suggestedBenefices,
Set mandatoryBeneficeSpecializations, Set suggestedBeneficeSpecializations,
Set mandatoryOccultismPaths, Faction faction, Race race, String group) {
return new Npc(id, name, description, language, moduleName, randomPreferences, characteristicsMinimumValues, requiredSkills,
suggestedSkills, mandatoryBlessings, suggestedBlessings, mandatoryBenefices, suggestedBenefices,
mandatoryBeneficeSpecializations, suggestedBeneficeSpecializations, mandatoryOccultismPaths, faction, race, group);
}
@Override
protected Npc createElement(ITranslator translator, String predefinedId, String name, String description,
String language, String moduleName)
throws InvalidXmlElementException {
final Npc npc = super.createElement(translator, predefinedId, name, description, language, moduleName);
final RandomProfile profile = getElement(predefinedId, PROFILE, language, moduleName, RandomProfileFactory.getInstance());
npc.copy(profile);
final Set mandatoryWeapons = getCommaSeparatedValues(predefinedId, MANDATORY_WEAPONS, language,
moduleName, WeaponFactory.getInstance());
final Set mandatoryArmours = getCommaSeparatedValues(predefinedId, MANDATORY_ARMOURS, language,
moduleName, ArmourFactory.getInstance());
final Set mandatoryShields = getCommaSeparatedValues(predefinedId, MANDATORY_SHIELDS, language,
moduleName, ShieldFactory.getInstance());
npc.addMandatoryWeapons(mandatoryWeapons);
npc.addMandatoryArmours(mandatoryArmours);
npc.addMandatoryShields(mandatoryShields);
return npc;
}
}
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