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Think Machine - A Fading Suns character generator (random character creation)
package com.softwaremagico.tm.random.selectors;
import com.softwaremagico.tm.character.skills.SkillGroup;
/*-
* #%L
* Think Machine (Core)
* %%
* Copyright (C) 2017 - 2018 Softwaremagico
* %%
* This software is designed by Jorge Hortelano Otero. Jorge Hortelano Otero
* Valencia (Spain).
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; If not, see .
* #L%
*/
public enum SkillGroupPreferences implements ICharacterCreationPreference {
ANALYTICAL(SkillGroup.ANALYTICAL),
COMBAT(SkillGroup.COMBAT),
CONTROL(SkillGroup.CONTROL),
CREATIVE(SkillGroup.CREATIVE),
LORE(SkillGroup.LORE),
MALEFACTION(SkillGroup.MALEFACTION),
PHYSICAL(SkillGroup.PHYSICAL),
SCIENCE(SkillGroup.SCIENCE),
SOCIAL(SkillGroup.SOCIAL),
TECHNICAL(SkillGroup.TECHNICAL);
private final SkillGroup skillGroup;
SkillGroupPreferences(SkillGroup skillGroup) {
this.skillGroup = skillGroup;
}
public static SkillGroupPreferences getSkillGroupPreference(SkillGroup skillGroup) {
if (skillGroup != null) {
for (final SkillGroupPreferences skillGroupPreference : SkillGroupPreferences.values()) {
if (skillGroupPreference.getSkillGroup() == skillGroup) {
return skillGroupPreference;
}
}
}
return null;
}
@Override
public int maximum() {
return SpecializationPreferences.SPECIALIZED.maximum();
}
@Override
public int minimum() {
return SpecializationPreferences.SPECIALIZED.minimum();
}
public SkillGroup getSkillGroup() {
return skillGroup;
}
@Override
public IRandomPreference getDefault() {
return getDefaultOption();
}
public static SkillGroupPreferences getDefaultOption() {
return null;
}
}
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