com.softwaremagico.tm.character.characteristics.RandomCharacteristics Maven / Gradle / Ivy
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Think Machine - A Fading Suns character generator (random character creation)
package com.softwaremagico.tm.character.characteristics;
/*-
* #%L
* Think Machine (Core)
* %%
* Copyright (C) 2017 - 2018 Softwaremagico
* %%
* This software is designed by Jorge Hortelano Otero. Jorge Hortelano Otero
* Valencia (Spain).
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; If not, see .
* #L%
*/
import java.util.Collection;
import java.util.HashSet;
import java.util.Set;
import com.softwaremagico.tm.InvalidXmlElementException;
import com.softwaremagico.tm.character.CharacterPlayer;
import com.softwaremagico.tm.character.creation.FreeStyleCharacterCreation;
import com.softwaremagico.tm.character.factions.FactionGroup;
import com.softwaremagico.tm.log.RandomGenerationLog;
import com.softwaremagico.tm.random.RandomSelector;
import com.softwaremagico.tm.random.exceptions.ImpossibleToAssignMandatoryElementException;
import com.softwaremagico.tm.random.exceptions.InvalidRandomElementSelectedException;
import com.softwaremagico.tm.random.selectors.CharacteristicsPreferences;
import com.softwaremagico.tm.random.selectors.CombatPreferences;
import com.softwaremagico.tm.random.selectors.CyberneticPointsPreferences;
import com.softwaremagico.tm.random.selectors.DifficultLevelPreferences;
import com.softwaremagico.tm.random.selectors.IRandomPreference;
import com.softwaremagico.tm.random.selectors.PsiqueLevelPreferences;
import com.softwaremagico.tm.random.selectors.SpecializationPreferences;
import com.softwaremagico.tm.random.selectors.TechnologicalPreferences;
public class RandomCharacteristics extends RandomSelector {
private static final int MIN_FAITH_FOR_THEURGY = 6;
private static final int MIN_WILL_FOR_PSIQUE = 5;
public RandomCharacteristics(CharacterPlayer characterPlayer, Set preferences,
Set characteristicsMinimumValues) throws InvalidXmlElementException {
super(characterPlayer, null, preferences, characteristicsMinimumValues, new HashSet());
}
@Override
public void assign() throws InvalidRandomElementSelectedException {
final SpecializationPreferences selectedSpecialization = SpecializationPreferences
.getSelected(getPreferences());
IRandomPreference techPreference = null;
for (final IRandomPreference preference : getPreferences()) {
if (preference instanceof TechnologicalPreferences) {
techPreference = preference;
}
}
final DifficultLevelPreferences difficultLevel = DifficultLevelPreferences.getSelected(getPreferences());
// Assign random values by weight
while (getCharacterPlayer().getCharacteristicsTotalPoints() < FreeStyleCharacterCreation
.getCharacteristicsPoints(getCharacterPlayer().getInfo().getAge())
+ difficultLevel.getCharacteristicsBonus()) {
final Characteristic selectedCharacteristic = selectElementByWeight();
if (selectedCharacteristic.getValue() >= selectedSpecialization.maximum()) {
removeElementWeight(selectedCharacteristic);
continue;
}
if (selectedCharacteristic.getValue() < FreeStyleCharacterCreation.getMaxInitialCharacteristicsValues(
selectedCharacteristic.getCharacteristicName(), getCharacterPlayer().getInfo().getAge(),
getCharacterPlayer().getRace())) {
if (selectedCharacteristic.getCharacteristicName() != CharacteristicName.TECH
|| (techPreference == null || selectedCharacteristic.getValue() < techPreference.maximum())) {
RandomGenerationLog.debug(this.getClass().getName(),
"Increased value of '" + selectedCharacteristic + "' in 1.");
selectedCharacteristic.setValue(selectedCharacteristic.getValue() + 1);
}
}
}
}
@Override
protected Collection getAllElements() throws InvalidXmlElementException {
return getCharacterPlayer().getCharacteristics();
}
@Override
protected int getWeight(Characteristic characteristic) throws InvalidRandomElementSelectedException {
if (characteristic == null) {
throw new InvalidRandomElementSelectedException("Null characteristic not allowed.");
}
// Others characteristics cannot be assigned ranks.
if (CharacteristicType.OTHERS.equals(characteristic.getType())) {
throw new InvalidRandomElementSelectedException("Group '" + CharacteristicType.OTHERS + "' of '"
+ characteristic + "' cannot have assigned ranks.");
}
final DifficultLevelPreferences preference = DifficultLevelPreferences.getSelected(getPreferences());
int weight = 1;
if (CharacteristicType.BODY.equals(characteristic.getType())) {
if (getPreferences().contains(CharacteristicsPreferences.BODY)) {
weight += 3;
}
if (getPreferences().contains(CombatPreferences.BELLIGERENT)) {
weight += 2;
}
// More thought characters.
switch (preference) {
case HARD:
weight += 1;
break;
case VERY_HARD:
weight += 2;
break;
default:
break;
}
}
if (CharacteristicType.MIND.equals(characteristic.getType())) {
if (getPreferences().contains(CharacteristicsPreferences.MIND)) {
weight += 3;
}
}
if (CharacteristicType.SPIRIT.equals(characteristic.getType())) {
if (getPreferences().contains(CharacteristicsPreferences.SPIRIT)) {
weight += 3;
}
}
// Tech
if (characteristic.getCharacteristicName() == CharacteristicName.TECH) {
// More technological characters.
switch (preference) {
case HARD:
weight += FAIR_PROBABILITY;
break;
case VERY_HARD:
weight += GOOD_PROBABILITY;
break;
default:
break;
}
}
// Theurgy
if (characteristic.getCharacteristicName() == CharacteristicName.FAITH) {
if (getCharacterPlayer().getFaction() != null
&& getCharacterPlayer().getFaction().getFactionGroup() == FactionGroup.CHURCH) {
return FAIR_PROBABILITY;
}
}
// Psique
if (characteristic.getCharacteristicName() == CharacteristicName.WILL) {
final PsiqueLevelPreferences psique = PsiqueLevelPreferences.getSelected(getPreferences());
switch (psique) {
case FAIR:
case HIGH:
return FAIR_PROBABILITY;
default:
break;
}
final CyberneticPointsPreferences cyberneticPoints = CyberneticPointsPreferences
.getSelected(getPreferences());
switch (cyberneticPoints) {
case HIGH:
return LITTLE_PROBABILITY;
case CYBORG:
return FAIR_PROBABILITY;
case SOUL_LESS:
return GOOD_PROBABILITY;
default:
break;
}
}
// Nobility
if (getCharacterPlayer().getFaction() != null
&& getCharacterPlayer().getFaction().getFactionGroup() == FactionGroup.NOBILITY) {
if (characteristic.getCharacteristicName() == CharacteristicName.PRESENCE) {
return FAIR_PROBABILITY;
}
}
return weight;
}
@Override
protected void assignIfMandatory(Characteristic characteristic)
throws InvalidXmlElementException, ImpossibleToAssignMandatoryElementException {
// If selected characteristic (has ranks), must have at least the
// minimum.
if (characteristic.getValue() < getCharacterPlayer().getStartingValue(characteristic.getCharacteristicName())) {
characteristic.setValue(getCharacterPlayer().getStartingValue(characteristic.getCharacteristicName()));
}
if (getCharacterPlayer().isCharacteristicTrained(characteristic)) {
final SpecializationPreferences selectedSpecialization = SpecializationPreferences
.getSelected(getPreferences());
final int characteristicRanks = getCharacterPlayer()
.getCharacteristic(characteristic.getCharacteristicName()).getValue();
if (characteristicRanks < selectedSpecialization.minimum()) {
characteristic.setValue(selectedSpecialization.minimum());
}
}
if (characteristic.getCharacteristicName() == CharacteristicName.TECH) {
// Minimum tech level for preferences.
final TechnologicalPreferences preference = TechnologicalPreferences.getSelected(getPreferences());
if (preference != null) {
getCharacterPlayer().getCharacteristic(CharacteristicName.TECH)
.setValue(((TechnologicalPreferences) preference).minimum());
}
// Minimum tech level for equipment.
final int techLevel = getCharacterPlayer().getEquipmentMaxTechnologicalLevel();
if (techLevel < characteristic.getValue()
&& (techLevel > getCharacterPlayer().getRace().get(CharacteristicName.TECH).getInitialValue())
&& techLevel < getCharacterPlayer().getRace().get(CharacteristicName.TECH).getMaximumValue()) {
characteristic.setValue(techLevel);
}
// Avoid to have more that the allowed values.
if (getCharacterPlayer().getCharacteristic(CharacteristicName.TECH).getValue() > FreeStyleCharacterCreation
.getMaxInitialCharacteristicsValues(
getCharacterPlayer().getCharacteristic(CharacteristicName.TECH).getCharacteristicName(),
getCharacterPlayer().getInfo().getAge(), getCharacterPlayer().getRace())) {
getCharacterPlayer().getCharacteristic(CharacteristicName.TECH)
.setValue(FreeStyleCharacterCreation.getMaxInitialCharacteristicsValues(
getCharacterPlayer().getCharacteristic(CharacteristicName.TECH).getCharacteristicName(),
getCharacterPlayer().getInfo().getAge(), getCharacterPlayer().getRace()));
}
}
// Theurgy
if (characteristic.getCharacteristicName() == CharacteristicName.FAITH) {
final PsiqueLevelPreferences psique = PsiqueLevelPreferences.getSelected(getPreferences());
if (psique.maximum() > 2) {
if (getCharacterPlayer().getFaction() != null
&& getCharacterPlayer().getFaction().getFactionGroup() == FactionGroup.CHURCH) {
if (characteristic.getValue() < Math.min(MIN_FAITH_FOR_THEURGY,
FreeStyleCharacterCreation.getMaxInitialCharacteristicsValues(
characteristic.getCharacteristicName(), getCharacterPlayer().getInfo().getAge(),
getCharacterPlayer().getRace()))) {
characteristic.setValue(Math.min(MIN_FAITH_FOR_THEURGY,
FreeStyleCharacterCreation.getMaxInitialCharacteristicsValues(
characteristic.getCharacteristicName(), getCharacterPlayer().getInfo().getAge(),
getCharacterPlayer().getRace())));
}
}
}
}
// Psique
if (characteristic.getCharacteristicName() == CharacteristicName.WILL) {
final PsiqueLevelPreferences psique = PsiqueLevelPreferences.getSelected(getPreferences());
if (psique.maximum() > 2) {
if (characteristic.getValue() < Math.min(MIN_WILL_FOR_PSIQUE,
FreeStyleCharacterCreation.getMaxInitialCharacteristicsValues(
characteristic.getCharacteristicName(), getCharacterPlayer().getInfo().getAge(),
getCharacterPlayer().getRace()))) {
characteristic.setValue(Math.min(MIN_WILL_FOR_PSIQUE,
FreeStyleCharacterCreation.getMaxInitialCharacteristicsValues(
characteristic.getCharacteristicName(), getCharacterPlayer().getInfo().getAge(),
getCharacterPlayer().getRace())));
}
}
}
}
@Override
protected void assignMandatoryValues(Set mandatoryValues) throws InvalidXmlElementException {
for (final Characteristic characteristic : mandatoryValues) {
if (getCharacterPlayer().getCharacteristic(characteristic.getCharacteristicName())
.getValue() < characteristic.getValue()) {
getCharacterPlayer().getCharacteristic(characteristic.getCharacteristicName())
.setValue(characteristic.getValue());
}
}
}
}
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