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 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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package org.luaj.vm2.lib.jse

import org.luaj.vm2.Globals
import org.luaj.vm2.LuaValue
import org.luaj.vm2.lib.LibFunction
import org.luaj.vm2.lib.MathLib

/**
 * Subclass of [LibFunction] which implements the lua standard `math`
 * library.
 *
 *
 * It contains all lua math functions, including those not available on the JME platform.
 * See [org.luaj.vm2.lib.MathLib] for the exception list.
 *
 *
 * Typically, this library is included as part of a call to
 * [org.luaj.vm2.lib.jse.JsePlatform.standardGlobals]
 * 
 `Globals globals = JsePlatform.standardGlobals();
 * System.out.println( globals.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
` *  
* * * For special cases where the smallest possible footprint is desired, * a minimal set of libraries could be loaded * directly via [Globals.load] using code such as: *
 `Globals globals = new Globals();
 * globals.load(new JseBaseLib());
 * globals.load(new PackageLib());
 * globals.load(new JseMathLib());
 * System.out.println( globals.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
` *  
* * However, other libraries such as *CoroutineLib* are not loaded in this case. * * * This has been implemented to match as closely as possible the behavior in the corresponding library in C. * @see LibFunction * * @see org.luaj.vm2.lib.jse.JsePlatform * * @see org.luaj.vm2.lib.jme.JmePlatform * * @see JseMathLib * * @see [Lua 5.2 Math Lib Reference](http://www.lua.org/manual/5.2/manual.html.6.6) */ class JseMathLib : org.luaj.vm2.lib.MathLib() { /** Perform one-time initialization on the library by creating a table * containing the library functions, adding that table to the supplied environment, * adding the table to package.loaded, and returning table as the return value. *

Specifically, adds all library functions that can be implemented directly * in JSE but not JME: acos, asin, atan, atan2, cosh, exp, log, pow, sinh, and tanh. * @param modname the module name supplied if this is loaded via 'require'. * @param env the environment to load into, which must be a Globals instance.

*/ override fun call(modname: LuaValue, env: LuaValue): LuaValue { super.call(modname, env) val math = env["math"] math.set("acos", acos()) math.set("asin", asin()) math.set("atan", atan()) math.set("atan2", atan2()) math.set("cosh", cosh()) math.set("exp", exp()) math.set("log", log()) math.set("pow", pow()) math.set("sinh", sinh()) math.set("tanh", tanh()) return math } internal class acos : MathLib.UnaryOp() { override fun call(d: Double): Double { return Math.acos(d) } } internal class asin : MathLib.UnaryOp() { override fun call(d: Double): Double { return Math.asin(d) } } internal class atan : MathLib.UnaryOp() { override fun call(d: Double): Double { return Math.atan(d) } } internal class atan2 : MathLib.BinaryOp() { override fun call(y: Double, x: Double): Double { return Math.atan2(y, x) } } internal class cosh : MathLib.UnaryOp() { override fun call(d: Double): Double { return Math.cosh(d) } } internal class exp : MathLib.UnaryOp() { override fun call(d: Double): Double { return Math.exp(d) } } internal class log : MathLib.UnaryOp() { override fun call(d: Double): Double { return Math.log(d) } } internal class pow : MathLib.BinaryOp() { override fun call(x: Double, y: Double): Double { return Math.pow(x, y) } } internal class sinh : MathLib.UnaryOp() { override fun call(d: Double): Double { return Math.sinh(d) } } internal class tanh : MathLib.UnaryOp() { override fun call(d: Double): Double { return Math.tanh(d) } } /** Faster, better version of pow() used by arithmetic operator ^ */ override fun dpow_lib(a: Double, b: Double): Double { return Math.pow(a, b) } }




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