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Port of luaj to Kotlin Common
/*******************************************************************************
* Copyright (c) 2009-2011 Luaj.org. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.luaj.vm2
import kotlin.native.concurrent.*
/**
* Extension of [LuaValue] which can hold a Java boolean as its value.
*
*
* These instance are not instantiated directly by clients.
* Instead, there are exactly twon instances of this class,
* [LuaValue.TRUE] and [LuaValue.FALSE]
* representing the lua values `true` and `false`.
* The function [LuaValue.valueOf] will always
* return one of these two values.
*
*
* Any [LuaValue] can be converted to its equivalent
* boolean representation using [LuaValue.toboolean]
*
*
* @see LuaValue
*
* @see LuaValue.valueOf
* @see LuaValue.TRUE
*
* @see LuaValue.FALSE
*/
class LuaBoolean internal constructor(
/** The value of the boolean */
val v: Boolean
) : LuaValue() {
override fun type(): Int = LuaValue.TBOOLEAN
override fun typename(): String = "boolean"
override fun isboolean(): Boolean = true
override fun not(): LuaValue = if (v) LuaValue.FALSE else LuaValue.TRUE
/**
* Return the boolean value for this boolean
* @return value as a Java boolean
*/
fun booleanValue(): Boolean = v
override fun toboolean(): Boolean = v
override fun tojstring(): String = if (v) "true" else "false"
override fun optboolean(defval: Boolean): Boolean = this.v
override fun checkboolean(): Boolean = v
override fun getmetatable(): LuaValue? = s_metatable
companion object {
/** The singleton instance representing lua `true` */
@kotlin.jvm.JvmField internal val _TRUE = LuaBoolean(true)
/** The singleton instance representing lua `false` */
@kotlin.jvm.JvmField internal val _FALSE = LuaBoolean(false)
/** Shared static metatable for boolean values represented in lua. */
var s_metatable: LuaValue?
get() = LuaBoolean_metatable
set(value) {
LuaBoolean_metatable = value
}
}
}
@ThreadLocal
private var LuaBoolean_metatable: LuaValue? = null
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