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Multiplatform Kotlin LuaJ port (LUA interpreter)
/*******************************************************************************
* Copyright (c) 2009-2011 Luaj.org. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.luaj.vm2
import kotlin.native.concurrent.*
/**
* Base class for representing numbers as lua values directly.
*
*
* The main subclasses are [LuaInteger] which holds values that fit in a java int,
* and [LuaDouble] which holds all other number values.
* @see LuaInteger
*
* @see LuaDouble
*
* @see LuaValue
*/
abstract class LuaNumber : LuaValue() {
override fun type(): Int = LuaValue.TNUMBER
override fun typename(): String = "number"
override fun checknumber(): LuaNumber? = this
override fun checknumber(errmsg: String): LuaNumber = this
override fun optnumber(defval: LuaNumber?): LuaNumber? = this
override fun tonumber(): LuaValue = this
override fun isnumber(): Boolean = true
override fun isstring(): Boolean = true
override fun getmetatable(): LuaValue? = s_metatable
override fun concat(rhs: LuaValue): LuaValue = rhs.concatTo(this)
override fun concat(rhs: Buffer): Buffer = rhs.concatTo(this)
override fun concatTo(lhs: LuaNumber): LuaValue = strvalue()!!.concatTo(lhs.strvalue()!!)
override fun concatTo(lhs: LuaString): LuaValue = strvalue()!!.concatTo(lhs)
companion object {
/** Shared static metatable for all number values represented in lua. */
var s_metatable: LuaValue?
get() = LuaNumber_metatable
set(value) {
LuaNumber_metatable = value
}
}
}
@ThreadLocal
private var LuaNumber_metatable: LuaValue? = null