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package com.fasterxml.jackson.core.io;

import com.fasterxml.jackson.core.JsonEncoding;
import com.fasterxml.jackson.core.util.BufferRecycler;
import com.fasterxml.jackson.core.util.TextBuffer;

/**
 * To limit number of configuration and state objects to pass, all
 * contextual objects that need to be passed by the factory to
 * readers and writers are combined under this object. One instance
 * is created for each reader and writer.
 */
public final class IOContext
{
    /*
    /**********************************************************
    /* Configuration
    /**********************************************************
     */

    /**
     * Reference to the source object, which can be used for displaying
     * location information
     */
    protected final Object _sourceRef;

    /**
     * Encoding used by the underlying stream, if known.
     */
    protected JsonEncoding _encoding;

    /**
     * Flag that indicates whether underlying input/output source/target
     * object is fully managed by the owner of this context (parser or
     * generator). If true, it is, and is to be closed by parser/generator;
     * if false, calling application has to do closing (unless auto-closing
     * feature is enabled for the parser/generator in question; in which
     * case it acts like the owner).
     */
    protected final boolean _managedResource;

    /*
    /**********************************************************
    /* Buffer handling, recycling
    /**********************************************************
     */

    /**
     * Recycler used for actual allocation/deallocation/reuse
     */
    protected final BufferRecycler _bufferRecycler;

    /**
     * Reference to the allocated I/O buffer for low-level input reading,
     * if any allocated.
     */
    protected byte[] _readIOBuffer = null;

    /**
     * Reference to the allocated I/O buffer used for low-level
     * encoding-related buffering.
     */
    protected byte[] _writeEncodingBuffer = null;
    
    /**
     * Reference to the buffer allocated for temporary use with
     * base64 encoding or decoding.
     */
    protected byte[] _base64Buffer = null;

    /**
     * Reference to the buffer allocated for tokenization purposes,
     * in which character input is read, and from which it can be
     * further returned.
     */
    protected char[] _tokenCBuffer = null;

    /**
     * Reference to the buffer allocated for buffering it for
     * output, before being encoded: generally this means concatenating
     * output, then encoding when buffer fills up.
     */
    protected char[] _concatCBuffer = null;

    /**
     * Reference temporary buffer Parser instances need if calling
     * app decides it wants to access name via 'getTextCharacters' method.
     * Regular text buffer can not be used as it may contain textual
     * representation of the value token.
     */
    protected char[] _nameCopyBuffer = null;

    /*
    /**********************************************************
    /* Life-cycle
    /**********************************************************
     */

    public IOContext(BufferRecycler br, Object sourceRef, boolean managedResource)
    {
        _bufferRecycler = br;
        _sourceRef = sourceRef;
        _managedResource = managedResource;
    }

    public void setEncoding(JsonEncoding enc) {
        _encoding = enc;
    }

    /*
    /**********************************************************
    /* Public API, accessors
    /**********************************************************
     */

    public Object getSourceReference() { return _sourceRef; }
    public JsonEncoding getEncoding() { return _encoding; }
    public boolean isResourceManaged() { return _managedResource; }

    /*
    /**********************************************************
    /* Public API, buffer management
    /**********************************************************
     */

    public TextBuffer constructTextBuffer() {
        return new TextBuffer(_bufferRecycler);
    }

    /**
     *

* Note: the method can only be called once during its life cycle. * This is to protect against accidental sharing. */ public byte[] allocReadIOBuffer() { _verifyAlloc(_readIOBuffer); return (_readIOBuffer = _bufferRecycler.allocByteBuffer(BufferRecycler.ByteBufferType.READ_IO_BUFFER)); } public byte[] allocWriteEncodingBuffer() { _verifyAlloc(_writeEncodingBuffer); return (_writeEncodingBuffer = _bufferRecycler.allocByteBuffer(BufferRecycler.ByteBufferType.WRITE_ENCODING_BUFFER)); } /** * @since 2.1 */ public byte[] allocBase64Buffer() { _verifyAlloc(_base64Buffer); return (_base64Buffer = _bufferRecycler.allocByteBuffer(BufferRecycler.ByteBufferType.BASE64_CODEC_BUFFER)); } public char[] allocTokenBuffer() { _verifyAlloc(_tokenCBuffer); return (_tokenCBuffer = _bufferRecycler.allocCharBuffer(BufferRecycler.CharBufferType.TOKEN_BUFFER)); } public char[] allocConcatBuffer() { _verifyAlloc(_concatCBuffer); return (_concatCBuffer = _bufferRecycler.allocCharBuffer(BufferRecycler.CharBufferType.CONCAT_BUFFER)); } public char[] allocNameCopyBuffer(int minSize) { _verifyAlloc(_nameCopyBuffer); return (_nameCopyBuffer = _bufferRecycler.allocCharBuffer(BufferRecycler.CharBufferType.NAME_COPY_BUFFER, minSize)); } /** * Method to call when all the processing buffers can be safely * recycled. */ public void releaseReadIOBuffer(byte[] buf) { if (buf != null) { /* Let's do sanity checks to ensure once-and-only-once release, * as well as avoiding trying to release buffers not owned */ _verifyRelease(buf, _readIOBuffer); _readIOBuffer = null; _bufferRecycler.releaseByteBuffer(BufferRecycler.ByteBufferType.READ_IO_BUFFER, buf); } } public void releaseWriteEncodingBuffer(byte[] buf) { if (buf != null) { /* Let's do sanity checks to ensure once-and-only-once release, * as well as avoiding trying to release buffers not owned */ _verifyRelease(buf, _writeEncodingBuffer); _writeEncodingBuffer = null; _bufferRecycler.releaseByteBuffer(BufferRecycler.ByteBufferType.WRITE_ENCODING_BUFFER, buf); } } public void releaseBase64Buffer(byte[] buf) { if (buf != null) { // sanity checks, release once-and-only-once, must be one owned _verifyRelease(buf, _base64Buffer); _base64Buffer = null; _bufferRecycler.releaseByteBuffer(BufferRecycler.ByteBufferType.BASE64_CODEC_BUFFER, buf); } } public void releaseTokenBuffer(char[] buf) { if (buf != null) { _verifyRelease(buf, _tokenCBuffer); _tokenCBuffer = null; _bufferRecycler.releaseCharBuffer(BufferRecycler.CharBufferType.TOKEN_BUFFER, buf); } } public void releaseConcatBuffer(char[] buf) { if (buf != null) { _verifyRelease(buf, _concatCBuffer); _concatCBuffer = null; _bufferRecycler.releaseCharBuffer(BufferRecycler.CharBufferType.CONCAT_BUFFER, buf); } } public void releaseNameCopyBuffer(char[] buf) { if (buf != null) { _verifyRelease(buf, _nameCopyBuffer); _nameCopyBuffer = null; _bufferRecycler.releaseCharBuffer(BufferRecycler.CharBufferType.NAME_COPY_BUFFER, buf); } } /* /********************************************************** /* Internal helpers /********************************************************** */ private final void _verifyAlloc(Object buffer) { if (buffer != null) { throw new IllegalStateException("Trying to call same allocXxx() method second time"); } } private final void _verifyRelease(Object toRelease, Object src) { if (toRelease != src) { throw new IllegalArgumentException("Trying to release buffer not owned by the context"); } } }





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