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/*
 * Copyright (C) 2014 Square, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package okhttp3.internal.ws;

import java.net.ProtocolException;

public final class WebSocketProtocol {
  /** Magic value which must be appended to the key in a response header. */
  public static final String ACCEPT_MAGIC = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";

  /*
  Each frame starts with two bytes of data.

   0 1 2 3 4 5 6 7    0 1 2 3 4 5 6 7
  +-+-+-+-+-------+  +-+-------------+
  |F|R|R|R| OP    |  |M| LENGTH      |
  |I|S|S|S| CODE  |  |A|             |
  |N|V|V|V|       |  |S|             |
  | |1|2|3|       |  |K|             |
  +-+-+-+-+-------+  +-+-------------+
  */

  /** Byte 0 flag for whether this is the final fragment in a message. */
  static final int B0_FLAG_FIN = 0b10000000;
  /** Byte 0 reserved flag 1. Must be 0 unless negotiated otherwise. */
  static final int B0_FLAG_RSV1 = 0b01000000;
  /** Byte 0 reserved flag 2. Must be 0 unless negotiated otherwise. */
  static final int B0_FLAG_RSV2 = 0b00100000;
  /** Byte 0 reserved flag 3. Must be 0 unless negotiated otherwise. */
  static final int B0_FLAG_RSV3 = 0b00010000;
  /** Byte 0 mask for the frame opcode. */
  static final int B0_MASK_OPCODE = 0b00001111;
  /** Flag in the opcode which indicates a control frame. */
  static final int OPCODE_FLAG_CONTROL = 0b00001000;

  /**
   * Byte 1 flag for whether the payload data is masked. 

If this flag is set, the next four * bytes represent the mask key. These bytes appear after any additional bytes specified by {@link * #B1_MASK_LENGTH}. */ static final int B1_FLAG_MASK = 0b10000000; /** * Byte 1 mask for the payload length.

If this value is {@link #PAYLOAD_SHORT}, the next two * bytes represent the length. If this value is {@link #PAYLOAD_LONG}, the next eight bytes * represent the length. */ static final int B1_MASK_LENGTH = 0b01111111; static final int OPCODE_CONTINUATION = 0x0; static final int OPCODE_TEXT = 0x1; static final int OPCODE_BINARY = 0x2; static final int OPCODE_CONTROL_CLOSE = 0x8; static final int OPCODE_CONTROL_PING = 0x9; static final int OPCODE_CONTROL_PONG = 0xa; /** * Maximum length of frame payload. Larger payloads, if supported by the frame type, can use the * special values {@link #PAYLOAD_SHORT} or {@link #PAYLOAD_LONG}. */ static final long PAYLOAD_BYTE_MAX = 125L; /** * Value for {@link #B1_MASK_LENGTH} which indicates the next two bytes are the unsigned length. */ static final int PAYLOAD_SHORT = 126; /** Maximum length of a frame payload to be denoted as {@link #PAYLOAD_SHORT}. */ static final long PAYLOAD_SHORT_MAX = 0xffffL; /** * Value for {@link #B1_MASK_LENGTH} which indicates the next eight bytes are the unsigned * length. */ static final int PAYLOAD_LONG = 127; static void toggleMask(byte[] buffer, long byteCount, byte[] key, long frameBytesRead) { int keyLength = key.length; for (int i = 0; i < byteCount; i++, frameBytesRead++) { int keyIndex = (int) (frameBytesRead % keyLength); buffer[i] = (byte) (buffer[i] ^ key[keyIndex]); } } static void validateCloseCode(int code, boolean argument) throws ProtocolException { String message = null; if (code < 1000 || code >= 5000) { message = "Code must be in range [1000,5000): " + code; } else if ((code >= 1004 && code <= 1006) || (code >= 1012 && code <= 2999)) { message = "Code " + code + " is reserved and may not be used."; } if (message != null) { if (argument) { throw new IllegalArgumentException(message); } throw new ProtocolException(message); } } private WebSocketProtocol() { throw new AssertionError("No instances."); } }





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