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okhttp3.internal.ws.RealWebSocket Maven / Gradle / Ivy
/*
* Copyright (C) 2016 Square, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package okhttp3.internal.ws;
import java.io.Closeable;
import java.io.IOException;
import java.net.ProtocolException;
import java.util.ArrayDeque;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.ScheduledThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import okhttp3.Call;
import okhttp3.Callback;
import okhttp3.OkHttpClient;
import okhttp3.Protocol;
import okhttp3.Request;
import okhttp3.Response;
import okhttp3.WebSocket;
import okhttp3.WebSocketListener;
import okhttp3.internal.Internal;
import okhttp3.internal.Util;
import okhttp3.internal.connection.StreamAllocation;
import okio.BufferedSink;
import okio.BufferedSource;
import okio.ByteString;
import okio.Okio;
import static java.util.concurrent.TimeUnit.MILLISECONDS;
import static okhttp3.internal.Util.closeQuietly;
import static okhttp3.internal.ws.WebSocketProtocol.CLOSE_CLIENT_GOING_AWAY;
import static okhttp3.internal.ws.WebSocketProtocol.CLOSE_MESSAGE_MAX;
import static okhttp3.internal.ws.WebSocketProtocol.OPCODE_BINARY;
import static okhttp3.internal.ws.WebSocketProtocol.OPCODE_TEXT;
import static okhttp3.internal.ws.WebSocketProtocol.validateCloseCode;
public final class RealWebSocket implements WebSocket, WebSocketReader.FrameCallback {
private static final List ONLY_HTTP1 = Collections.singletonList(Protocol.HTTP_1_1);
/**
* The maximum number of bytes to enqueue. Rather than enqueueing beyond this limit we tear down
* the web socket! It's possible that we're writing faster than the peer can read.
*/
private static final long MAX_QUEUE_SIZE = 16 * 1024 * 1024; // 16 MiB.
/**
* The maximum amount of time after the client calls {@link #close} to wait for a graceful
* shutdown. If the server doesn't respond the websocket will be canceled.
*/
private static final long CANCEL_AFTER_CLOSE_MILLIS = 60 * 1000;
/** The application's original request unadulterated by web socket headers. */
private final Request originalRequest;
final WebSocketListener listener;
private final Random random;
private final String key;
/** Non-null for client web sockets. These can be canceled. */
private Call call;
/** This runnable processes the outgoing queues. Call {@link #runWriter()} to after enqueueing. */
private final Runnable writerRunnable;
/** Null until this web socket is connected. Only accessed by the reader thread. */
private WebSocketReader reader;
// All mutable web socket state is guarded by this.
/** Null until this web socket is connected. Note that messages may be enqueued before that. */
private WebSocketWriter writer;
/** Null until this web socket is connected. Used for writes, pings, and close timeouts. */
private ScheduledExecutorService executor;
/**
* The streams held by this web socket. This is non-null until all incoming messages have been
* read and all outgoing messages have been written. It is closed when both reader and writer are
* exhausted, or if there is any failure.
*/
private Streams streams;
/** Outgoing pongs in the order they should be written. */
private final ArrayDeque pongQueue = new ArrayDeque<>();
/** Outgoing messages and close frames in the order they should be written. */
private final ArrayDeque messageAndCloseQueue = new ArrayDeque<>();
/** The total size in bytes of enqueued but not yet transmitted messages. */
private long queueSize;
/** True if we've enqueued a close frame. No further message frames will be enqueued. */
private boolean enqueuedClose;
/**
* When executed this will cancel this websocket. This future itself should be canceled if that is
* unnecessary because the web socket is already closed or canceled.
*/
private ScheduledFuture> cancelFuture;
/** The close code from the peer, or -1 if this web socket has not yet read a close frame. */
private int receivedCloseCode = -1;
/** The close reason from the peer, or null if this web socket has not yet read a close frame. */
private String receivedCloseReason;
/** True if this web socket failed and the listener has been notified. */
private boolean failed;
/** For testing. */
int pingCount;
/** For testing. */
int pongCount;
public RealWebSocket(Request request, WebSocketListener listener, Random random) {
if (!"GET".equals(request.method())) {
throw new IllegalArgumentException("Request must be GET: " + request.method());
}
this.originalRequest = request;
this.listener = listener;
this.random = random;
byte[] nonce = new byte[16];
random.nextBytes(nonce);
this.key = ByteString.of(nonce).base64();
this.writerRunnable = new Runnable() {
@Override public void run() {
try {
while (writeOneFrame()) {
}
} catch (IOException e) {
failWebSocket(e, null);
}
}
};
}
@Override public Request request() {
return originalRequest;
}
@Override public synchronized long queueSize() {
return queueSize;
}
@Override public void cancel() {
call.cancel();
}
public void connect(OkHttpClient client) {
client = client.newBuilder()
.protocols(ONLY_HTTP1)
.build();
final int pingIntervalMillis = client.pingIntervalMillis();
final Request request = originalRequest.newBuilder()
.header("Upgrade", "websocket")
.header("Connection", "Upgrade")
.header("Sec-WebSocket-Key", key)
.header("Sec-WebSocket-Version", "13")
.build();
call = Internal.instance.newWebSocketCall(client, request);
call.enqueue(new Callback() {
@Override public void onResponse(Call call, Response response) {
try {
checkResponse(response);
} catch (ProtocolException e) {
failWebSocket(e, response);
closeQuietly(response);
return;
}
// Promote the HTTP streams into web socket streams.
StreamAllocation streamAllocation = Internal.instance.streamAllocation(call);
streamAllocation.noNewStreams(); // Prevent connection pooling!
Streams streams = streamAllocation.connection().newWebSocketStreams(streamAllocation);
// Process all web socket messages.
try {
listener.onOpen(RealWebSocket.this, response);
String name = "OkHttp WebSocket " + request.url().redact();
initReaderAndWriter(name, pingIntervalMillis, streams);
streamAllocation.connection().socket().setSoTimeout(0);
loopReader();
} catch (Exception e) {
failWebSocket(e, null);
}
}
@Override public void onFailure(Call call, IOException e) {
failWebSocket(e, null);
}
});
}
void checkResponse(Response response) throws ProtocolException {
if (response.code() != 101) {
throw new ProtocolException("Expected HTTP 101 response but was '"
+ response.code() + " " + response.message() + "'");
}
String headerConnection = response.header("Connection");
if (!"Upgrade".equalsIgnoreCase(headerConnection)) {
throw new ProtocolException("Expected 'Connection' header value 'Upgrade' but was '"
+ headerConnection + "'");
}
String headerUpgrade = response.header("Upgrade");
if (!"websocket".equalsIgnoreCase(headerUpgrade)) {
throw new ProtocolException(
"Expected 'Upgrade' header value 'websocket' but was '" + headerUpgrade + "'");
}
String headerAccept = response.header("Sec-WebSocket-Accept");
String acceptExpected = ByteString.encodeUtf8(key + WebSocketProtocol.ACCEPT_MAGIC)
.sha1().base64();
if (!acceptExpected.equals(headerAccept)) {
throw new ProtocolException("Expected 'Sec-WebSocket-Accept' header value '"
+ acceptExpected + "' but was '" + headerAccept + "'");
}
}
public void initReaderAndWriter(
String name, long pingIntervalMillis, Streams streams) throws IOException {
synchronized (this) {
this.streams = streams;
this.writer = new WebSocketWriter(streams.client, streams.sink, random);
this.executor = new ScheduledThreadPoolExecutor(1, Util.threadFactory(name, false));
if (pingIntervalMillis != 0) {
executor.scheduleAtFixedRate(
new PingRunnable(), pingIntervalMillis, pingIntervalMillis, MILLISECONDS);
}
if (!messageAndCloseQueue.isEmpty()) {
runWriter(); // Send messages that were enqueued before we were connected.
}
}
reader = new WebSocketReader(streams.client, streams.source, this);
}
/** Receive frames until there are no more. Invoked only by the reader thread. */
public void loopReader() throws IOException {
while (receivedCloseCode == -1) {
// This method call results in one or more onRead* methods being called on this thread.
reader.processNextFrame();
}
}
/**
* For testing: receive a single frame and return true if there are more frames to read. Invoked
* only by the reader thread.
*/
boolean processNextFrame() throws IOException {
try {
reader.processNextFrame();
return receivedCloseCode == -1;
} catch (Exception e) {
failWebSocket(e, null);
return false;
}
}
/**
* For testing: wait until the web socket's executor has terminated.
*/
void awaitTermination(int timeout, TimeUnit timeUnit) throws InterruptedException {
executor.awaitTermination(timeout, timeUnit);
}
/**
* For testing: force this web socket to release its threads.
*/
void tearDown() throws InterruptedException {
if (cancelFuture != null) {
cancelFuture.cancel(false);
}
executor.shutdown();
executor.awaitTermination(10, TimeUnit.SECONDS);
}
synchronized int pingCount() {
return pingCount;
}
synchronized int pongCount() {
return pongCount;
}
@Override public void onReadMessage(String text) throws IOException {
listener.onMessage(this, text);
}
@Override public void onReadMessage(ByteString bytes) throws IOException {
listener.onMessage(this, bytes);
}
@Override public synchronized void onReadPing(ByteString payload) {
// Don't respond to pings after we've failed or sent the close frame.
if (failed || (enqueuedClose && messageAndCloseQueue.isEmpty())) return;
pongQueue.add(payload);
runWriter();
pingCount++;
}
@Override public synchronized void onReadPong(ByteString buffer) {
// This API doesn't expose pings.
pongCount++;
}
@Override public void onReadClose(int code, String reason) {
if (code == -1) throw new IllegalArgumentException();
Streams toClose = null;
synchronized (this) {
if (receivedCloseCode != -1) throw new IllegalStateException("already closed");
receivedCloseCode = code;
receivedCloseReason = reason;
if (enqueuedClose && messageAndCloseQueue.isEmpty()) {
toClose = this.streams;
this.streams = null;
if (cancelFuture != null) cancelFuture.cancel(false);
this.executor.shutdown();
}
}
try {
listener.onClosing(this, code, reason);
if (toClose != null) {
listener.onClosed(this, code, reason);
}
} finally {
closeQuietly(toClose);
}
}
// Writer methods to enqueue frames. They'll be sent asynchronously by the writer thread.
@Override public boolean send(String text) {
if (text == null) throw new NullPointerException("text == null");
return send(ByteString.encodeUtf8(text), OPCODE_TEXT);
}
@Override public boolean send(ByteString bytes) {
if (bytes == null) throw new NullPointerException("bytes == null");
return send(bytes, OPCODE_BINARY);
}
private synchronized boolean send(ByteString data, int formatOpcode) {
// Don't send new frames after we've failed or enqueued a close frame.
if (failed || enqueuedClose) return false;
// If this frame overflows the buffer, reject it and close the web socket.
if (queueSize + data.size() > MAX_QUEUE_SIZE) {
close(CLOSE_CLIENT_GOING_AWAY, null);
return false;
}
// Enqueue the message frame.
queueSize += data.size();
messageAndCloseQueue.add(new Message(formatOpcode, data));
runWriter();
return true;
}
synchronized boolean pong(ByteString payload) {
// Don't send pongs after we've failed or sent the close frame.
if (failed || (enqueuedClose && messageAndCloseQueue.isEmpty())) return false;
pongQueue.add(payload);
runWriter();
return true;
}
@Override public boolean close(int code, String reason) {
return close(code, reason, CANCEL_AFTER_CLOSE_MILLIS);
}
synchronized boolean close(int code, String reason, long cancelAfterCloseMillis) {
validateCloseCode(code);
ByteString reasonBytes = null;
if (reason != null) {
reasonBytes = ByteString.encodeUtf8(reason);
if (reasonBytes.size() > CLOSE_MESSAGE_MAX) {
throw new IllegalArgumentException("reason.size() > " + CLOSE_MESSAGE_MAX + ": " + reason);
}
}
if (failed || enqueuedClose) return false;
// Immediately prevent further frames from being enqueued.
enqueuedClose = true;
// Enqueue the close frame.
messageAndCloseQueue.add(new Close(code, reasonBytes, cancelAfterCloseMillis));
runWriter();
return true;
}
private void runWriter() {
assert (Thread.holdsLock(this));
if (executor != null) {
executor.execute(writerRunnable);
}
}
/**
* Attempts to remove a single frame from a queue and send it. This prefers to write urgent pongs
* before less urgent messages and close frames. For example it's possible that a caller will
* enqueue messages followed by pongs, but this sends pongs followed by messages. Pongs are always
* written in the order they were enqueued.
*
* If a frame cannot be sent - because there are none enqueued or because the web socket is not
* connected - this does nothing and returns false. Otherwise this returns true and the caller
* should immediately invoke this method again until it returns false.
*
*
This method may only be invoked by the writer thread. There may be only thread invoking this
* method at a time.
*/
boolean writeOneFrame() throws IOException {
WebSocketWriter writer;
ByteString pong;
Object messageOrClose = null;
int receivedCloseCode = -1;
String receivedCloseReason = null;
Streams streamsToClose = null;
synchronized (RealWebSocket.this) {
if (failed) {
return false; // Failed web socket.
}
writer = this.writer;
pong = pongQueue.poll();
if (pong == null) {
messageOrClose = messageAndCloseQueue.poll();
if (messageOrClose instanceof Close) {
receivedCloseCode = this.receivedCloseCode;
receivedCloseReason = this.receivedCloseReason;
if (receivedCloseCode != -1) {
streamsToClose = this.streams;
this.streams = null;
this.executor.shutdown();
} else {
// When we request a graceful close also schedule a cancel of the websocket.
cancelFuture = executor.schedule(new CancelRunnable(),
((Close) messageOrClose).cancelAfterCloseMillis, MILLISECONDS);
}
} else if (messageOrClose == null) {
return false; // The queue is exhausted.
}
}
}
try {
if (pong != null) {
writer.writePong(pong);
} else if (messageOrClose instanceof Message) {
ByteString data = ((Message) messageOrClose).data;
BufferedSink sink = Okio.buffer(writer.newMessageSink(
((Message) messageOrClose).formatOpcode, data.size()));
sink.write(data);
sink.close();
synchronized (this) {
queueSize -= data.size();
}
} else if (messageOrClose instanceof Close) {
Close close = (Close) messageOrClose;
writer.writeClose(close.code, close.reason);
// We closed the writer: now both reader and writer are closed.
if (streamsToClose != null) {
listener.onClosed(this, receivedCloseCode, receivedCloseReason);
}
} else {
throw new AssertionError();
}
return true;
} finally {
closeQuietly(streamsToClose);
}
}
private final class PingRunnable implements Runnable {
PingRunnable() {
}
@Override public void run() {
writePingFrame();
}
}
void writePingFrame() {
WebSocketWriter writer;
synchronized (this) {
if (failed) return;
writer = this.writer;
}
try {
writer.writePing(ByteString.EMPTY);
} catch (IOException e) {
failWebSocket(e, null);
}
}
public void failWebSocket(Exception e, Response response) {
Streams streamsToClose;
synchronized (this) {
if (failed) return; // Already failed.
failed = true;
streamsToClose = this.streams;
this.streams = null;
if (cancelFuture != null) cancelFuture.cancel(false);
if (executor != null) executor.shutdown();
}
try {
listener.onFailure(this, e, response);
} finally {
closeQuietly(streamsToClose);
}
}
static final class Message {
final int formatOpcode;
final ByteString data;
Message(int formatOpcode, ByteString data) {
this.formatOpcode = formatOpcode;
this.data = data;
}
}
static final class Close {
final int code;
final ByteString reason;
final long cancelAfterCloseMillis;
Close(int code, ByteString reason, long cancelAfterCloseMillis) {
this.code = code;
this.reason = reason;
this.cancelAfterCloseMillis = cancelAfterCloseMillis;
}
}
public abstract static class Streams implements Closeable {
public final boolean client;
public final BufferedSource source;
public final BufferedSink sink;
public Streams(boolean client, BufferedSource source, BufferedSink sink) {
this.client = client;
this.source = source;
this.sink = sink;
}
}
final class CancelRunnable implements Runnable {
@Override public void run() {
cancel();
}
}
}