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okhttp3.internal.http2.Http2Stream.kt Maven / Gradle / Ivy

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/*
 * Copyright (C) 2011 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package okhttp3.internal.http2

import java.io.EOFException
import java.io.IOException
import java.io.InterruptedIOException
import java.net.SocketTimeoutException
import java.util.ArrayDeque
import okhttp3.Headers
import okhttp3.internal.EMPTY_HEADERS
import okhttp3.internal.assertThreadDoesntHoldLock
import okhttp3.internal.notifyAll
import okhttp3.internal.toHeaderList
import okhttp3.internal.wait
import okio.AsyncTimeout
import okio.Buffer
import okio.BufferedSource
import okio.Sink
import okio.Source
import okio.Timeout

/** A logical bidirectional stream. */
@Suppress("NAME_SHADOWING")
class Http2Stream internal constructor(
  val id: Int,
  val connection: Http2Connection,
  outFinished: Boolean,
  inFinished: Boolean,
  headers: Headers?
) {
  // Internal state is guarded by this. No long-running or potentially blocking operations are
  // performed while the lock is held.

  /** The total number of bytes consumed by the application. */
  var readBytesTotal = 0L
    internal set

  /** The total number of bytes acknowledged by outgoing `WINDOW_UPDATE` frames. */
  var readBytesAcknowledged = 0L
    internal set

  /** The total number of bytes produced by the application. */
  var writeBytesTotal = 0L
    internal set

  /** The total number of bytes permitted to be produced by incoming `WINDOW_UPDATE` frame. */
  var writeBytesMaximum: Long = connection.peerSettings.initialWindowSize.toLong()
    internal set

  /** Received headers yet to be [taken][takeHeaders], or [read][FramingSource.read]. */
  private val headersQueue = ArrayDeque()

  /** True if response headers have been sent or received. */
  private var hasResponseHeaders: Boolean = false

  internal val source = FramingSource(
      maxByteCount = connection.okHttpSettings.initialWindowSize.toLong(),
      finished = inFinished
  )
  internal val sink = FramingSink(
      finished = outFinished
  )
  internal val readTimeout = StreamTimeout()
  internal val writeTimeout = StreamTimeout()

  /**
   * The reason why this stream was closed, or null if it closed normally or has not yet been
   * closed.
   *
   * If there are multiple reasons to abnormally close this stream (such as both peers closing it
   * near-simultaneously) then this is the first reason known to this peer.
   */
  @get:Synchronized internal var errorCode: ErrorCode? = null

  /** The exception that explains [errorCode]. Null if no exception was provided. */
  internal var errorException: IOException? = null

  init {
    if (headers != null) {
      check(!isLocallyInitiated) { "locally-initiated streams shouldn't have headers yet" }
      headersQueue += headers
    } else {
      check(isLocallyInitiated) { "remotely-initiated streams should have headers" }
    }
  }

  /**
   * Returns true if this stream is open. A stream is open until either:
   *
   *  * A `SYN_RESET` frame abnormally terminates the stream.
   *  * Both input and output streams have transmitted all data and headers.
   *
   * Note that the input stream may continue to yield data even after a stream reports itself as
   * not open. This is because input data is buffered.
   */
  val isOpen: Boolean
    @Synchronized get() {
      if (errorCode != null) {
        return false
      }
      if ((source.finished || source.closed) &&
          (sink.finished || sink.closed) &&
          hasResponseHeaders) {
        return false
      }
      return true
    }

  /** Returns true if this stream was created by this peer. */
  val isLocallyInitiated: Boolean
    get() {
      val streamIsClient = (id and 1) == 1
      return connection.client == streamIsClient
    }

  /**
   * Removes and returns the stream's received response headers, blocking if necessary until headers
   * have been received. If the returned list contains multiple blocks of headers the blocks will be
   * delimited by 'null'.
   */
  @Synchronized @Throws(IOException::class)
  fun takeHeaders(): Headers {
    readTimeout.enter()
    try {
      while (headersQueue.isEmpty() && errorCode == null) {
        waitForIo()
      }
    } finally {
      readTimeout.exitAndThrowIfTimedOut()
    }
    if (headersQueue.isNotEmpty()) {
      return headersQueue.removeFirst()
    }
    throw errorException ?: StreamResetException(errorCode!!)
  }

  /**
   * Returns the trailers. It is only safe to call this once the source stream has been completely
   * exhausted.
   */
  @Synchronized @Throws(IOException::class)
  fun trailers(): Headers {
    if (errorCode != null) {
      throw errorException ?: StreamResetException(errorCode!!)
    }
    check(source.finished && source.receiveBuffer.exhausted() && source.readBuffer.exhausted()) {
      "too early; can't read the trailers yet"
    }
    return source.trailers ?: EMPTY_HEADERS
  }

  /**
   * Sends a reply to an incoming stream.
   *
   * @param outFinished true to eagerly finish the output stream to send data to the remote peer.
   *     Corresponds to `FLAG_FIN`.
   * @param flushHeaders true to force flush the response headers. This should be true unless the
   *     response body exists and will be written immediately.
   */
  @Throws(IOException::class)
  fun writeHeaders(responseHeaders: List
, outFinished: Boolean, flushHeaders: Boolean) { [email protected]() var flushHeaders = flushHeaders synchronized(this) { this.hasResponseHeaders = true if (outFinished) { this.sink.finished = true } } // Only DATA frames are subject to flow-control. Transmit the HEADER frame if the connection // flow-control window is fully depleted. if (!flushHeaders) { synchronized(connection) { flushHeaders = (connection.writeBytesTotal >= connection.writeBytesMaximum) } } connection.writeHeaders(id, outFinished, responseHeaders) if (flushHeaders) { connection.flush() } } fun enqueueTrailers(trailers: Headers) { synchronized(this) { check(!sink.finished) { "already finished" } require(trailers.size != 0) { "trailers.size() == 0" } this.sink.trailers = trailers } } fun readTimeout(): Timeout = readTimeout fun writeTimeout(): Timeout = writeTimeout /** Returns a source that reads data from the peer. */ fun getSource(): Source = source /** * Returns a sink that can be used to write data to the peer. * * @throws IllegalStateException if this stream was initiated by the peer and a [writeHeaders] has * not yet been sent. */ fun getSink(): Sink { synchronized(this) { check(hasResponseHeaders || isLocallyInitiated) { "reply before requesting the sink" } } return sink } /** * Abnormally terminate this stream. This blocks until the `RST_STREAM` frame has been * transmitted. */ @Throws(IOException::class) fun close(rstStatusCode: ErrorCode, errorException: IOException?) { if (!closeInternal(rstStatusCode, errorException)) { return // Already closed. } connection.writeSynReset(id, rstStatusCode) } /** * Abnormally terminate this stream. This enqueues a `RST_STREAM` frame and returns immediately. */ fun closeLater(errorCode: ErrorCode) { if (!closeInternal(errorCode, null)) { return // Already closed. } connection.writeSynResetLater(id, errorCode) } /** Returns true if this stream was closed. */ private fun closeInternal(errorCode: ErrorCode, errorException: IOException?): Boolean { this.assertThreadDoesntHoldLock() synchronized(this) { if (this.errorCode != null) { return false } if (source.finished && sink.finished) { return false } this.errorCode = errorCode this.errorException = errorException notifyAll() } connection.removeStream(id) return true } @Throws(IOException::class) fun receiveData(source: BufferedSource, length: Int) { [email protected]() this.source.receive(source, length.toLong()) } /** * Accept headers from the network and store them until the client calls [takeHeaders], or * [FramingSource.read] them. */ fun receiveHeaders(headers: Headers, inFinished: Boolean) { [email protected]() val open: Boolean synchronized(this) { if (!hasResponseHeaders || !inFinished) { hasResponseHeaders = true headersQueue += headers } else { this.source.trailers = headers } if (inFinished) { this.source.finished = true } open = isOpen notifyAll() } if (!open) { connection.removeStream(id) } } @Synchronized fun receiveRstStream(errorCode: ErrorCode) { if (this.errorCode == null) { this.errorCode = errorCode notifyAll() } } /** * A source that reads the incoming data frames of a stream. Although this class uses * synchronization to safely receive incoming data frames, it is not intended for use by multiple * readers. */ inner class FramingSource internal constructor( /** Maximum number of bytes to buffer before reporting a flow control error. */ private val maxByteCount: Long, /** * True if either side has cleanly shut down this stream. We will receive no more bytes beyond * those already in the buffer. */ internal var finished: Boolean ) : Source { /** Buffer to receive data from the network into. Only accessed by the reader thread. */ val receiveBuffer = Buffer() /** Buffer with readable data. Guarded by Http2Stream.this. */ val readBuffer = Buffer() /** * Received trailers. Null unless the server has provided trailers. Undefined until the stream * is exhausted. Guarded by Http2Stream.this. */ var trailers: Headers? = null /** True if the caller has closed this stream. */ internal var closed: Boolean = false @Throws(IOException::class) override fun read(sink: Buffer, byteCount: Long): Long { require(byteCount >= 0L) { "byteCount < 0: $byteCount" } while (true) { var tryAgain = false var readBytesDelivered = -1L var errorExceptionToDeliver: IOException? = null // 1. Decide what to do in a synchronized block. synchronized(this@Http2Stream) { readTimeout.enter() try { if (errorCode != null) { // Prepare to deliver an error. errorExceptionToDeliver = errorException ?: StreamResetException(errorCode!!) } if (closed) { throw IOException("stream closed") } else if (readBuffer.size > 0L) { // Prepare to read bytes. Start by moving them to the caller's buffer. readBytesDelivered = readBuffer.read(sink, minOf(byteCount, readBuffer.size)) readBytesTotal += readBytesDelivered val unacknowledgedBytesRead = readBytesTotal - readBytesAcknowledged if (errorExceptionToDeliver == null && unacknowledgedBytesRead >= connection.okHttpSettings.initialWindowSize / 2) { // Flow control: notify the peer that we're ready for more data! Only send a // WINDOW_UPDATE if the stream isn't in error. connection.writeWindowUpdateLater(id, unacknowledgedBytesRead) readBytesAcknowledged = readBytesTotal } } else if (!finished && errorExceptionToDeliver == null) { // Nothing to do. Wait until that changes then try again. waitForIo() tryAgain = true } } finally { readTimeout.exitAndThrowIfTimedOut() } } // 2. Do it outside of the synchronized block and timeout. if (tryAgain) { continue } if (readBytesDelivered != -1L) { // Update connection.unacknowledgedBytesRead outside the synchronized block. updateConnectionFlowControl(readBytesDelivered) return readBytesDelivered } if (errorExceptionToDeliver != null) { // We defer throwing the exception until now so that we can refill the connection // flow-control window. This is necessary because we don't transmit window updates until // the application reads the data. If we throw this prior to updating the connection // flow-control window, we risk having it go to 0 preventing the server from sending data. throw errorExceptionToDeliver!! } return -1L // This source is exhausted. } } private fun updateConnectionFlowControl(read: Long) { [email protected]() connection.updateConnectionFlowControl(read) } /** * Accept bytes on the connection's reader thread. This function avoids holding locks while it * performs blocking reads for the incoming bytes. */ @Throws(IOException::class) internal fun receive(source: BufferedSource, byteCount: Long) { [email protected]() var byteCount = byteCount while (byteCount > 0L) { val finished: Boolean val flowControlError: Boolean synchronized(this@Http2Stream) { finished = this.finished flowControlError = byteCount + readBuffer.size > maxByteCount } // If the peer sends more data than we can handle, discard it and close the connection. if (flowControlError) { source.skip(byteCount) closeLater(ErrorCode.FLOW_CONTROL_ERROR) return } // Discard data received after the stream is finished. It's probably a benign race. if (finished) { source.skip(byteCount) return } // Fill the receive buffer without holding any locks. val read = source.read(receiveBuffer, byteCount) if (read == -1L) throw EOFException() byteCount -= read // Move the received data to the read buffer to the reader can read it. If this source has // been closed since this read began we must discard the incoming data and tell the // connection we've done so. var bytesDiscarded = 0L synchronized(this@Http2Stream) { if (closed) { bytesDiscarded = receiveBuffer.size receiveBuffer.clear() } else { val wasEmpty = readBuffer.size == 0L readBuffer.writeAll(receiveBuffer) if (wasEmpty) { [email protected]() } } } if (bytesDiscarded > 0L) { updateConnectionFlowControl(bytesDiscarded) } } } override fun timeout(): Timeout = readTimeout @Throws(IOException::class) override fun close() { val bytesDiscarded: Long synchronized(this@Http2Stream) { closed = true bytesDiscarded = readBuffer.size readBuffer.clear() [email protected]() // TODO(jwilson): Unnecessary? } if (bytesDiscarded > 0L) { updateConnectionFlowControl(bytesDiscarded) } cancelStreamIfNecessary() } } @Throws(IOException::class) internal fun cancelStreamIfNecessary() { [email protected]() val open: Boolean val cancel: Boolean synchronized(this) { cancel = !source.finished && source.closed && (sink.finished || sink.closed) open = isOpen } if (cancel) { // RST this stream to prevent additional data from being sent. This is safe because the input // stream is closed (we won't use any further bytes) and the output stream is either finished // or closed (so RSTing both streams doesn't cause harm). [email protected](ErrorCode.CANCEL, null) } else if (!open) { connection.removeStream(id) } } /** A sink that writes outgoing data frames of a stream. This class is not thread safe. */ internal inner class FramingSink( /** True if either side has cleanly shut down this stream. We shall send no more bytes. */ var finished: Boolean = false ) : Sink { /** * Buffer of outgoing data. This batches writes of small writes into this sink as larges frames * written to the outgoing connection. Batching saves the (small) framing overhead. */ private val sendBuffer = Buffer() /** Trailers to send at the end of the stream. */ var trailers: Headers? = null var closed: Boolean = false @Throws(IOException::class) override fun write(source: Buffer, byteCount: Long) { [email protected]() sendBuffer.write(source, byteCount) while (sendBuffer.size >= EMIT_BUFFER_SIZE) { emitFrame(false) } } /** * Emit a single data frame to the connection. The frame's size be limited by this stream's * write window. This method will block until the write window is nonempty. */ @Throws(IOException::class) private fun emitFrame(outFinishedOnLastFrame: Boolean) { val toWrite: Long val outFinished: Boolean synchronized(this@Http2Stream) { writeTimeout.enter() try { while (writeBytesTotal >= writeBytesMaximum && !finished && !closed && errorCode == null) { waitForIo() // Wait until we receive a WINDOW_UPDATE for this stream. } } finally { writeTimeout.exitAndThrowIfTimedOut() } checkOutNotClosed() // Kick out if the stream was reset or closed while waiting. toWrite = minOf(writeBytesMaximum - writeBytesTotal, sendBuffer.size) writeBytesTotal += toWrite outFinished = outFinishedOnLastFrame && toWrite == sendBuffer.size && errorCode == null } writeTimeout.enter() try { connection.writeData(id, outFinished, sendBuffer, toWrite) } finally { writeTimeout.exitAndThrowIfTimedOut() } } @Throws(IOException::class) override fun flush() { [email protected]() synchronized(this@Http2Stream) { checkOutNotClosed() } while (sendBuffer.size > 0L) { emitFrame(false) connection.flush() } } override fun timeout(): Timeout = writeTimeout @Throws(IOException::class) override fun close() { [email protected]() val outFinished: Boolean synchronized(this@Http2Stream) { if (closed) return outFinished = errorCode == null } if (!sink.finished) { // We have 0 or more frames of data, and 0 or more frames of trailers. We need to send at // least one frame with the END_STREAM flag set. That must be the last frame, and the // trailers must be sent after all of the data. val hasData = sendBuffer.size > 0L val hasTrailers = trailers != null when { hasTrailers -> { while (sendBuffer.size > 0L) { emitFrame(false) } connection.writeHeaders(id, outFinished, trailers!!.toHeaderList()) } hasData -> { while (sendBuffer.size > 0L) { emitFrame(true) } } outFinished -> { connection.writeData(id, true, null, 0L) } } } synchronized(this@Http2Stream) { closed = true } connection.flush() cancelStreamIfNecessary() } } companion object { internal const val EMIT_BUFFER_SIZE = 16384L } /** [delta] will be negative if a settings frame initial window is smaller than the last. */ fun addBytesToWriteWindow(delta: Long) { writeBytesMaximum += delta if (delta > 0L) { [email protected]() } } @Throws(IOException::class) internal fun checkOutNotClosed() { when { sink.closed -> throw IOException("stream closed") sink.finished -> throw IOException("stream finished") errorCode != null -> throw errorException ?: StreamResetException(errorCode!!) } } /** * Like [Object.wait], but throws an [InterruptedIOException] when interrupted instead of the more * awkward [InterruptedException]. */ @Throws(InterruptedIOException::class) internal fun waitForIo() { try { wait() } catch (_: InterruptedException) { Thread.currentThread().interrupt() // Retain interrupted status. throw InterruptedIOException() } } /** * The Okio timeout watchdog will call [timedOut] if the timeout is reached. In that case we close * the stream (asynchronously) which will notify the waiting thread. */ internal inner class StreamTimeout : AsyncTimeout() { override fun timedOut() { closeLater(ErrorCode.CANCEL) connection.sendDegradedPingLater() } override fun newTimeoutException(cause: IOException?): IOException { return SocketTimeoutException("timeout").apply { if (cause != null) { initCause(cause) } } } @Throws(IOException::class) fun exitAndThrowIfTimedOut() { if (exit()) throw newTimeoutException(null) } } }




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