Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
/*
* Copyright (C) 2015 Square, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package okhttp3.internal.connection
import java.io.IOException
import java.net.Socket
import okhttp3.Address
import okhttp3.EventListener
import okhttp3.HttpUrl
import okhttp3.OkHttpClient
import okhttp3.Route
import okhttp3.internal.canReuseConnectionFor
import okhttp3.internal.closeQuietly
import okhttp3.internal.http.ExchangeCodec
import okhttp3.internal.http.RealInterceptorChain
import okhttp3.internal.http2.ConnectionShutdownException
import okhttp3.internal.http2.ErrorCode
import okhttp3.internal.http2.StreamResetException
/**
* Attempts to find the connections for an exchange and any retries that follow. This uses the
* following strategies:
*
* 1. If the current call already has a connection that can satisfy the request it is used. Using
* the same connection for an initial exchange and its follow-ups may improve locality.
*
* 2. If there is a connection in the pool that can satisfy the request it is used. Note that it is
* possible for shared exchanges to make requests to different host names! See
* [RealConnection.isEligible] for details.
*
* 3. If there's no existing connection, make a list of routes (which may require blocking DNS
* lookups) and attempt a new connection them. When failures occur, retries iterate the list of
* available routes.
*
* If the pool gains an eligible connection while DNS, TCP, or TLS work is in flight, this finder
* will prefer pooled connections. Only pooled HTTP/2 connections are used for such de-duplication.
*
* It is possible to cancel the finding process.
*
* Instances of this class are not thread-safe. Each instance is thread-confined to the thread
* executing [call].
*/
class ExchangeFinder(
private val connectionPool: RealConnectionPool,
internal val address: Address,
private val call: RealCall,
private val eventListener: EventListener
) {
private var routeSelection: RouteSelector.Selection? = null
private var routeSelector: RouteSelector? = null
private var refusedStreamCount = 0
private var connectionShutdownCount = 0
private var otherFailureCount = 0
private var nextRouteToTry: Route? = null
fun find(
client: OkHttpClient,
chain: RealInterceptorChain
): ExchangeCodec {
try {
val resultConnection = findHealthyConnection(
connectTimeout = chain.connectTimeoutMillis,
readTimeout = chain.readTimeoutMillis,
writeTimeout = chain.writeTimeoutMillis,
pingIntervalMillis = client.pingIntervalMillis,
connectionRetryEnabled = client.retryOnConnectionFailure,
doExtensiveHealthChecks = chain.request.method != "GET"
)
return resultConnection.newCodec(client, chain)
} catch (e: RouteException) {
trackFailure(e.lastConnectException)
throw e
} catch (e: IOException) {
trackFailure(e)
throw RouteException(e)
}
}
/**
* Finds a connection and returns it if it is healthy. If it is unhealthy the process is repeated
* until a healthy connection is found.
*/
@Throws(IOException::class)
private fun findHealthyConnection(
connectTimeout: Int,
readTimeout: Int,
writeTimeout: Int,
pingIntervalMillis: Int,
connectionRetryEnabled: Boolean,
doExtensiveHealthChecks: Boolean
): RealConnection {
while (true) {
val candidate = findConnection(
connectTimeout = connectTimeout,
readTimeout = readTimeout,
writeTimeout = writeTimeout,
pingIntervalMillis = pingIntervalMillis,
connectionRetryEnabled = connectionRetryEnabled
)
// Confirm that the connection is good.
if (candidate.isHealthy(doExtensiveHealthChecks)) {
return candidate
}
// If it isn't, take it out of the pool.
candidate.noNewExchanges()
// Make sure we have some routes left to try. One example where we may exhaust all the routes
// would happen if we made a new connection and it immediately is detected as unhealthy.
if (nextRouteToTry != null) continue
val routesLeft = routeSelection?.hasNext() ?: true
if (routesLeft) continue
val routesSelectionLeft = routeSelector?.hasNext() ?: true
if (routesSelectionLeft) continue
throw IOException("exhausted all routes")
}
}
/**
* Returns a connection to host a new stream. This prefers the existing connection if it exists,
* then the pool, finally building a new connection.
*
* This checks for cancellation before each blocking operation.
*/
@Throws(IOException::class)
private fun findConnection(
connectTimeout: Int,
readTimeout: Int,
writeTimeout: Int,
pingIntervalMillis: Int,
connectionRetryEnabled: Boolean
): RealConnection {
if (call.isCanceled()) throw IOException("Canceled")
// Attempt to reuse the connection from the call.
val callConnection = call.connection // This may be mutated by releaseConnectionNoEvents()!
if (callConnection != null) {
var toClose: Socket? = null
synchronized(callConnection) {
if (callConnection.noNewExchanges || !sameHostAndPort(callConnection.route().address.url)) {
toClose = call.releaseConnectionNoEvents()
}
}
// If the call's connection wasn't released, reuse it. We don't call connectionAcquired() here
// because we already acquired it.
if (call.connection != null) {
check(toClose == null)
return callConnection
}
// The call's connection was released.
toClose?.closeQuietly()
eventListener.connectionReleased(call, callConnection)
}
// We need a new connection. Give it fresh stats.
refusedStreamCount = 0
connectionShutdownCount = 0
otherFailureCount = 0
// Attempt to get a connection from the pool.
if (connectionPool.callAcquirePooledConnection(address, call, null, false)) {
val result = call.connection!!
eventListener.connectionAcquired(call, result)
return result
}
// Nothing in the pool. Figure out what route we'll try next.
val routes: List?
val route: Route
if (nextRouteToTry != null) {
// Use a route from a preceding coalesced connection.
routes = null
route = nextRouteToTry!!
nextRouteToTry = null
} else if (routeSelection != null && routeSelection!!.hasNext()) {
// Use a route from an existing route selection.
routes = null
route = routeSelection!!.next()
} else {
// Compute a new route selection. This is a blocking operation!
var localRouteSelector = routeSelector
if (localRouteSelector == null) {
localRouteSelector = RouteSelector(address, call.client.routeDatabase, call, eventListener)
this.routeSelector = localRouteSelector
}
val localRouteSelection = localRouteSelector.next()
routeSelection = localRouteSelection
routes = localRouteSelection.routes
if (call.isCanceled()) throw IOException("Canceled")
// Now that we have a set of IP addresses, make another attempt at getting a connection from
// the pool. We have a better chance of matching thanks to connection coalescing.
if (connectionPool.callAcquirePooledConnection(address, call, routes, false)) {
val result = call.connection!!
eventListener.connectionAcquired(call, result)
return result
}
route = localRouteSelection.next()
}
// Connect. Tell the call about the connecting call so async cancels work.
val newConnection = RealConnection(connectionPool, route)
call.connectionToCancel = newConnection
try {
newConnection.connect(
connectTimeout,
readTimeout,
writeTimeout,
pingIntervalMillis,
connectionRetryEnabled,
call,
eventListener
)
} finally {
call.connectionToCancel = null
}
call.client.routeDatabase.connected(newConnection.route())
// If we raced another call connecting to this host, coalesce the connections. This makes for 3
// different lookups in the connection pool!
if (connectionPool.callAcquirePooledConnection(address, call, routes, true)) {
val result = call.connection!!
nextRouteToTry = route
newConnection.socket().closeQuietly()
eventListener.connectionAcquired(call, result)
return result
}
synchronized(newConnection) {
connectionPool.put(newConnection)
call.acquireConnectionNoEvents(newConnection)
}
eventListener.connectionAcquired(call, newConnection)
return newConnection
}
fun trackFailure(e: IOException) {
nextRouteToTry = null
if (e is StreamResetException && e.errorCode == ErrorCode.REFUSED_STREAM) {
refusedStreamCount++
} else if (e is ConnectionShutdownException) {
connectionShutdownCount++
} else {
otherFailureCount++
}
}
/**
* Returns true if the current route has a failure that retrying could fix, and that there's
* a route to retry on.
*/
fun retryAfterFailure(): Boolean {
if (refusedStreamCount == 0 && connectionShutdownCount == 0 && otherFailureCount == 0) {
return false // Nothing to recover from.
}
if (nextRouteToTry != null) {
return true
}
val retryRoute = retryRoute()
if (retryRoute != null) {
// Lock in the route because retryRoute() is racy and we don't want to call it twice.
nextRouteToTry = retryRoute
return true
}
// If we have a routes left, use 'em.
if (routeSelection?.hasNext() == true) return true
// If we haven't initialized the route selector yet, assume it'll have at least one route.
val localRouteSelector = routeSelector ?: return true
// If we do have a route selector, use its routes.
return localRouteSelector.hasNext()
}
/**
* Return the route from the current connection if it should be retried, even if the connection
* itself is unhealthy. The biggest gotcha here is that we shouldn't reuse routes from coalesced
* connections.
*/
private fun retryRoute(): Route? {
if (refusedStreamCount > 1 || connectionShutdownCount > 1 || otherFailureCount > 0) {
return null // This route has too many problems to retry.
}
val connection = call.connection ?: return null
synchronized(connection) {
if (connection.routeFailureCount != 0) return null
if (!connection.route().address.url.canReuseConnectionFor(address.url)) return null
return connection.route()
}
}
/**
* Returns true if the host and port are unchanged from when this was created. This is used to
* detect if followups need to do a full connection-finding process including DNS resolution, and
* certificate pin checks.
*/
fun sameHostAndPort(url: HttpUrl): Boolean {
val routeUrl = address.url
return url.port == routeUrl.port && url.host == routeUrl.host
}
}