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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package okhttp3.internal.http2
import java.io.EOFException
import java.io.IOException
import java.io.InterruptedIOException
import java.net.SocketTimeoutException
import java.util.ArrayDeque
import okhttp3.Headers
import okhttp3.internal.EMPTY_HEADERS
import okhttp3.internal.assertThreadDoesntHoldLock
import okhttp3.internal.notifyAll
import okhttp3.internal.toHeaderList
import okhttp3.internal.wait
import okio.AsyncTimeout
import okio.Buffer
import okio.BufferedSource
import okio.Sink
import okio.Source
import okio.Timeout
/** A logical bidirectional stream. */
@Suppress("NAME_SHADOWING")
class Http2Stream internal constructor(
val id: Int,
val connection: Http2Connection,
outFinished: Boolean,
inFinished: Boolean,
headers: Headers?
) {
// Internal state is guarded by this. No long-running or potentially blocking operations are
// performed while the lock is held.
/** The total number of bytes consumed by the application. */
var readBytesTotal = 0L
internal set
/** The total number of bytes acknowledged by outgoing `WINDOW_UPDATE` frames. */
var readBytesAcknowledged = 0L
internal set
/** The total number of bytes produced by the application. */
var writeBytesTotal = 0L
internal set
/** The total number of bytes permitted to be produced by incoming `WINDOW_UPDATE` frame. */
var writeBytesMaximum: Long = connection.peerSettings.initialWindowSize.toLong()
internal set
/** Received headers yet to be [taken][takeHeaders]. */
private val headersQueue = ArrayDeque()
/** True if response headers have been sent or received. */
private var hasResponseHeaders: Boolean = false
internal val source = FramingSource(
maxByteCount = connection.okHttpSettings.initialWindowSize.toLong(),
finished = inFinished
)
internal val sink = FramingSink(
finished = outFinished
)
internal val readTimeout = StreamTimeout()
internal val writeTimeout = StreamTimeout()
/**
* The reason why this stream was closed, or null if it closed normally or has not yet been
* closed.
*
* If there are multiple reasons to abnormally close this stream (such as both peers closing it
* near-simultaneously) then this is the first reason known to this peer.
*/
@get:Synchronized internal var errorCode: ErrorCode? = null
/** The exception that explains [errorCode]. Null if no exception was provided. */
internal var errorException: IOException? = null
init {
if (headers != null) {
check(!isLocallyInitiated) { "locally-initiated streams shouldn't have headers yet" }
headersQueue += headers
} else {
check(isLocallyInitiated) { "remotely-initiated streams should have headers" }
}
}
/**
* Returns true if this stream is open. A stream is open until either:
*
* * A `SYN_RESET` frame abnormally terminates the stream.
* * Both input and output streams have transmitted all data and headers.
*
* Note that the input stream may continue to yield data even after a stream reports itself as
* not open. This is because input data is buffered.
*/
val isOpen: Boolean
@Synchronized get() {
if (errorCode != null) {
return false
}
if ((source.finished || source.closed) &&
(sink.finished || sink.closed) &&
hasResponseHeaders) {
return false
}
return true
}
/** Returns true if this stream was created by this peer. */
val isLocallyInitiated: Boolean
get() {
val streamIsClient = (id and 1) == 1
return connection.client == streamIsClient
}
/**
* Removes and returns the stream's received response headers, blocking if necessary until headers
* have been received. If the returned list contains multiple blocks of headers the blocks will be
* delimited by 'null'.
*
* @param callerIsIdle true if the caller isn't sending any more bytes until the peer responds.
* This is true after a `Expect-Continue` request, false for duplex requests, and false for
* all other requests.
*/
@Synchronized @Throws(IOException::class)
fun takeHeaders(callerIsIdle: Boolean = false): Headers {
while (headersQueue.isEmpty() && errorCode == null) {
val doReadTimeout = callerIsIdle || doReadTimeout()
if (doReadTimeout) {
readTimeout.enter()
}
try {
waitForIo()
} finally {
if (doReadTimeout) {
readTimeout.exitAndThrowIfTimedOut()
}
}
}
if (headersQueue.isNotEmpty()) {
return headersQueue.removeFirst()
}
throw errorException ?: StreamResetException(errorCode!!)
}
/**
* Returns the trailers. It is only safe to call this once the source stream has been completely
* exhausted.
*/
@Synchronized @Throws(IOException::class)
fun trailers(): Headers {
if (source.finished && source.receiveBuffer.exhausted() && source.readBuffer.exhausted()) {
return source.trailers ?: EMPTY_HEADERS
}
if (errorCode != null) {
throw errorException ?: StreamResetException(errorCode!!)
}
throw IllegalStateException("too early; can't read the trailers yet")
}
/**
* Sends a reply to an incoming stream.
*
* @param outFinished true to eagerly finish the output stream to send data to the remote peer.
* Corresponds to `FLAG_FIN`.
* @param flushHeaders true to force flush the response headers. This should be true unless the
* response body exists and will be written immediately.
*/
@Throws(IOException::class)
fun writeHeaders(responseHeaders: List, outFinished: Boolean, flushHeaders: Boolean) {
[email protected]()
var flushHeaders = flushHeaders
synchronized(this) {
this.hasResponseHeaders = true
if (outFinished) {
this.sink.finished = true
[email protected]() // Because doReadTimeout() may have changed.
}
}
// Only DATA frames are subject to flow-control. Transmit the HEADER frame if the connection
// flow-control window is fully depleted.
if (!flushHeaders) {
synchronized(connection) {
flushHeaders = (connection.writeBytesTotal >= connection.writeBytesMaximum)
}
}
connection.writeHeaders(id, outFinished, responseHeaders)
if (flushHeaders) {
connection.flush()
}
}
fun enqueueTrailers(trailers: Headers) {
synchronized(this) {
check(!sink.finished) { "already finished" }
require(trailers.size != 0) { "trailers.size() == 0" }
this.sink.trailers = trailers
}
}
fun readTimeout(): Timeout = readTimeout
fun writeTimeout(): Timeout = writeTimeout
/** Returns a source that reads data from the peer. */
fun getSource(): Source = source
/**
* Returns a sink that can be used to write data to the peer.
*
* @throws IllegalStateException if this stream was initiated by the peer and a [writeHeaders] has
* not yet been sent.
*/
fun getSink(): Sink {
synchronized(this) {
check(hasResponseHeaders || isLocallyInitiated) {
"reply before requesting the sink"
}
}
return sink
}
/**
* Abnormally terminate this stream. This blocks until the `RST_STREAM` frame has been
* transmitted.
*/
@Throws(IOException::class)
fun close(rstStatusCode: ErrorCode, errorException: IOException?) {
if (!closeInternal(rstStatusCode, errorException)) {
return // Already closed.
}
connection.writeSynReset(id, rstStatusCode)
}
/**
* Abnormally terminate this stream. This enqueues a `RST_STREAM` frame and returns immediately.
*/
fun closeLater(errorCode: ErrorCode) {
if (!closeInternal(errorCode, null)) {
return // Already closed.
}
connection.writeSynResetLater(id, errorCode)
}
/** Returns true if this stream was closed. */
private fun closeInternal(errorCode: ErrorCode, errorException: IOException?): Boolean {
this.assertThreadDoesntHoldLock()
synchronized(this) {
if (this.errorCode != null) {
return false
}
if (source.finished && sink.finished) {
return false
}
this.errorCode = errorCode
this.errorException = errorException
notifyAll()
}
connection.removeStream(id)
return true
}
@Throws(IOException::class)
fun receiveData(source: BufferedSource, length: Int) {
[email protected]()
this.source.receive(source, length.toLong())
}
/** Accept headers from the network and store them until the client calls [takeHeaders]. */
fun receiveHeaders(headers: Headers, inFinished: Boolean) {
[email protected]()
val open: Boolean
synchronized(this) {
if (!hasResponseHeaders ||
headers[Header.RESPONSE_STATUS_UTF8] != null ||
headers[Header.TARGET_METHOD_UTF8] != null
) {
hasResponseHeaders = true
headersQueue += headers
} else {
this.source.trailers = headers
}
if (inFinished) {
this.source.finished = true
}
open = isOpen
notifyAll()
}
if (!open) {
connection.removeStream(id)
}
}
@Synchronized fun receiveRstStream(errorCode: ErrorCode) {
if (this.errorCode == null) {
this.errorCode = errorCode
notifyAll()
}
}
/**
* Returns true if read timeouts should be enforced while reading response headers or body bytes.
* We always do timeouts in the HTTP server role. For clients, we only do timeouts after the
* request is transmitted. This is only interesting for duplex calls where the request and
* response may be interleaved.
*
* Read this value only once for each enter/exit pair because its value can change.
*/
private fun doReadTimeout() = !connection.client || sink.closed || sink.finished
/**
* A source that reads the incoming data frames of a stream. Although this class uses
* synchronization to safely receive incoming data frames, it is not intended for use by multiple
* readers.
*/
inner class FramingSource internal constructor(
/** Maximum number of bytes to buffer before reporting a flow control error. */
private val maxByteCount: Long,
/**
* True if either side has cleanly shut down this stream. We will receive no more bytes beyond
* those already in the buffer.
*/
internal var finished: Boolean
) : Source {
/** Buffer to receive data from the network into. Only accessed by the reader thread. */
val receiveBuffer = Buffer()
/** Buffer with readable data. Guarded by Http2Stream.this. */
val readBuffer = Buffer()
/**
* Received trailers. Null unless the server has provided trailers. Undefined until the stream
* is exhausted. Guarded by Http2Stream.this.
*/
var trailers: Headers? = null
/** True if the caller has closed this stream. */
internal var closed: Boolean = false
@Throws(IOException::class)
override fun read(sink: Buffer, byteCount: Long): Long {
require(byteCount >= 0L) { "byteCount < 0: $byteCount" }
while (true) {
var tryAgain = false
var readBytesDelivered = -1L
var errorExceptionToDeliver: IOException? = null
// 1. Decide what to do in a synchronized block.
synchronized(this@Http2Stream) {
val doReadTimeout = doReadTimeout()
if (doReadTimeout) {
readTimeout.enter()
}
try {
if (errorCode != null && !finished) {
// Prepare to deliver an error.
errorExceptionToDeliver = errorException ?: StreamResetException(errorCode!!)
}
if (closed) {
throw IOException("stream closed")
} else if (readBuffer.size > 0L) {
// Prepare to read bytes. Start by moving them to the caller's buffer.
readBytesDelivered = readBuffer.read(sink, minOf(byteCount, readBuffer.size))
readBytesTotal += readBytesDelivered
val unacknowledgedBytesRead = readBytesTotal - readBytesAcknowledged
if (errorExceptionToDeliver == null &&
unacknowledgedBytesRead >= connection.okHttpSettings.initialWindowSize / 2) {
// Flow control: notify the peer that we're ready for more data! Only send a
// WINDOW_UPDATE if the stream isn't in error.
connection.writeWindowUpdateLater(id, unacknowledgedBytesRead)
readBytesAcknowledged = readBytesTotal
}
} else if (!finished && errorExceptionToDeliver == null) {
// Nothing to do. Wait until that changes then try again.
waitForIo()
tryAgain = true
}
} finally {
if (doReadTimeout) {
readTimeout.exitAndThrowIfTimedOut()
}
}
}
// 2. Do it outside of the synchronized block and timeout.
if (tryAgain) {
continue
}
if (readBytesDelivered != -1L) {
// Update connection.unacknowledgedBytesRead outside the synchronized block.
updateConnectionFlowControl(readBytesDelivered)
return readBytesDelivered
}
if (errorExceptionToDeliver != null) {
// We defer throwing the exception until now so that we can refill the connection
// flow-control window. This is necessary because we don't transmit window updates until
// the application reads the data. If we throw this prior to updating the connection
// flow-control window, we risk having it go to 0 preventing the server from sending data.
throw errorExceptionToDeliver!!
}
return -1L // This source is exhausted.
}
}
private fun updateConnectionFlowControl(read: Long) {
[email protected]()
connection.updateConnectionFlowControl(read)
}
/**
* Accept bytes on the connection's reader thread. This function avoids holding locks while it
* performs blocking reads for the incoming bytes.
*/
@Throws(IOException::class)
internal fun receive(source: BufferedSource, byteCount: Long) {
[email protected]()
var byteCount = byteCount
while (byteCount > 0L) {
val finished: Boolean
val flowControlError: Boolean
synchronized(this@Http2Stream) {
finished = this.finished
flowControlError = byteCount + readBuffer.size > maxByteCount
}
// If the peer sends more data than we can handle, discard it and close the connection.
if (flowControlError) {
source.skip(byteCount)
closeLater(ErrorCode.FLOW_CONTROL_ERROR)
return
}
// Discard data received after the stream is finished. It's probably a benign race.
if (finished) {
source.skip(byteCount)
return
}
// Fill the receive buffer without holding any locks.
val read = source.read(receiveBuffer, byteCount)
if (read == -1L) throw EOFException()
byteCount -= read
// Move the received data to the read buffer to the reader can read it. If this source has
// been closed since this read began we must discard the incoming data and tell the
// connection we've done so.
var bytesDiscarded = 0L
synchronized(this@Http2Stream) {
if (closed) {
bytesDiscarded = receiveBuffer.size
receiveBuffer.clear()
} else {
val wasEmpty = readBuffer.size == 0L
readBuffer.writeAll(receiveBuffer)
if (wasEmpty) {
[email protected]()
}
}
}
if (bytesDiscarded > 0L) {
updateConnectionFlowControl(bytesDiscarded)
}
}
}
override fun timeout(): Timeout = readTimeout
@Throws(IOException::class)
override fun close() {
val bytesDiscarded: Long
synchronized(this@Http2Stream) {
closed = true
bytesDiscarded = readBuffer.size
readBuffer.clear()
[email protected]() // TODO(jwilson): Unnecessary?
}
if (bytesDiscarded > 0L) {
updateConnectionFlowControl(bytesDiscarded)
}
cancelStreamIfNecessary()
}
}
@Throws(IOException::class)
internal fun cancelStreamIfNecessary() {
[email protected]()
val open: Boolean
val cancel: Boolean
synchronized(this) {
cancel = !source.finished && source.closed && (sink.finished || sink.closed)
open = isOpen
}
if (cancel) {
// RST this stream to prevent additional data from being sent. This is safe because the input
// stream is closed (we won't use any further bytes) and the output stream is either finished
// or closed (so RSTing both streams doesn't cause harm).
[email protected](ErrorCode.CANCEL, null)
} else if (!open) {
connection.removeStream(id)
}
}
/** A sink that writes outgoing data frames of a stream. This class is not thread safe. */
internal inner class FramingSink(
/** True if either side has cleanly shut down this stream. We shall send no more bytes. */
var finished: Boolean = false
) : Sink {
/**
* Buffer of outgoing data. This batches writes of small writes into this sink as larges frames
* written to the outgoing connection. Batching saves the (small) framing overhead.
*/
private val sendBuffer = Buffer()
/** Trailers to send at the end of the stream. */
var trailers: Headers? = null
var closed: Boolean = false
@Throws(IOException::class)
override fun write(source: Buffer, byteCount: Long) {
[email protected]()
sendBuffer.write(source, byteCount)
while (sendBuffer.size >= EMIT_BUFFER_SIZE) {
emitFrame(false)
}
}
/**
* Emit a single data frame to the connection. The frame's size be limited by this stream's
* write window. This method will block until the write window is nonempty.
*/
@Throws(IOException::class)
private fun emitFrame(outFinishedOnLastFrame: Boolean) {
val toWrite: Long
val outFinished: Boolean
synchronized(this@Http2Stream) {
writeTimeout.enter()
try {
while (writeBytesTotal >= writeBytesMaximum &&
!finished &&
!closed &&
errorCode == null) {
waitForIo() // Wait until we receive a WINDOW_UPDATE for this stream.
}
} finally {
writeTimeout.exitAndThrowIfTimedOut()
}
checkOutNotClosed() // Kick out if the stream was reset or closed while waiting.
toWrite = minOf(writeBytesMaximum - writeBytesTotal, sendBuffer.size)
writeBytesTotal += toWrite
outFinished = outFinishedOnLastFrame && toWrite == sendBuffer.size
}
writeTimeout.enter()
try {
connection.writeData(id, outFinished, sendBuffer, toWrite)
} finally {
writeTimeout.exitAndThrowIfTimedOut()
}
}
@Throws(IOException::class)
override fun flush() {
[email protected]()
synchronized(this@Http2Stream) {
checkOutNotClosed()
}
// TODO(jwilson): flush the connection?!
while (sendBuffer.size > 0L) {
emitFrame(false)
connection.flush()
}
}
override fun timeout(): Timeout = writeTimeout
@Throws(IOException::class)
override fun close() {
[email protected]()
val outFinished: Boolean
synchronized(this@Http2Stream) {
if (closed) return
outFinished = errorCode == null
}
if (!sink.finished) {
// We have 0 or more frames of data, and 0 or more frames of trailers. We need to send at
// least one frame with the END_STREAM flag set. That must be the last frame, and the
// trailers must be sent after all of the data.
val hasData = sendBuffer.size > 0L
val hasTrailers = trailers != null
when {
hasTrailers -> {
while (sendBuffer.size > 0L) {
emitFrame(false)
}
connection.writeHeaders(id, outFinished, trailers!!.toHeaderList())
}
hasData -> {
while (sendBuffer.size > 0L) {
emitFrame(true)
}
}
outFinished -> {
connection.writeData(id, true, null, 0L)
}
}
}
synchronized(this@Http2Stream) {
closed = true
[email protected]() // Because doReadTimeout() may have changed.
}
connection.flush()
cancelStreamIfNecessary()
}
}
companion object {
internal const val EMIT_BUFFER_SIZE = 16384L
}
/** [delta] will be negative if a settings frame initial window is smaller than the last. */
fun addBytesToWriteWindow(delta: Long) {
writeBytesMaximum += delta
if (delta > 0L) {
[email protected]()
}
}
@Throws(IOException::class)
internal fun checkOutNotClosed() {
when {
sink.closed -> throw IOException("stream closed")
sink.finished -> throw IOException("stream finished")
errorCode != null -> throw errorException ?: StreamResetException(errorCode!!)
}
}
/**
* Like [Object.wait], but throws an [InterruptedIOException] when interrupted instead of the more
* awkward [InterruptedException].
*/
@Throws(InterruptedIOException::class)
internal fun waitForIo() {
try {
wait()
} catch (_: InterruptedException) {
Thread.currentThread().interrupt() // Retain interrupted status.
throw InterruptedIOException()
}
}
/**
* The Okio timeout watchdog will call [timedOut] if the timeout is reached. In that case we close
* the stream (asynchronously) which will notify the waiting thread.
*/
internal inner class StreamTimeout : AsyncTimeout() {
override fun timedOut() {
closeLater(ErrorCode.CANCEL)
connection.sendDegradedPingLater()
}
override fun newTimeoutException(cause: IOException?): IOException {
return SocketTimeoutException("timeout").apply {
if (cause != null) {
initCause(cause)
}
}
}
@Throws(IOException::class)
fun exitAndThrowIfTimedOut() {
if (exit()) throw newTimeoutException(null)
}
}
}