nonJvmMain.okio.Buffer.kt Maven / Gradle / Ivy
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A modern I/O library for Android, Java, and Kotlin Multiplatform.
/*
* Copyright (C) 2019 Square, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package okio
import okio.internal.HashFunction
import okio.internal.Hmac
import okio.internal.Md5
import okio.internal.Sha1
import okio.internal.Sha256
import okio.internal.Sha512
import okio.internal.commonClear
import okio.internal.commonClose
import okio.internal.commonCompleteSegmentByteCount
import okio.internal.commonCopy
import okio.internal.commonCopyTo
import okio.internal.commonEquals
import okio.internal.commonExpandBuffer
import okio.internal.commonGet
import okio.internal.commonHashCode
import okio.internal.commonIndexOf
import okio.internal.commonIndexOfElement
import okio.internal.commonNext
import okio.internal.commonRangeEquals
import okio.internal.commonRead
import okio.internal.commonReadAll
import okio.internal.commonReadAndWriteUnsafe
import okio.internal.commonReadByte
import okio.internal.commonReadByteArray
import okio.internal.commonReadByteString
import okio.internal.commonReadDecimalLong
import okio.internal.commonReadFully
import okio.internal.commonReadHexadecimalUnsignedLong
import okio.internal.commonReadInt
import okio.internal.commonReadLong
import okio.internal.commonReadShort
import okio.internal.commonReadUnsafe
import okio.internal.commonReadUtf8
import okio.internal.commonReadUtf8CodePoint
import okio.internal.commonReadUtf8Line
import okio.internal.commonReadUtf8LineStrict
import okio.internal.commonResizeBuffer
import okio.internal.commonSeek
import okio.internal.commonSelect
import okio.internal.commonSkip
import okio.internal.commonSnapshot
import okio.internal.commonWritableSegment
import okio.internal.commonWrite
import okio.internal.commonWriteAll
import okio.internal.commonWriteByte
import okio.internal.commonWriteDecimalLong
import okio.internal.commonWriteHexadecimalUnsignedLong
import okio.internal.commonWriteInt
import okio.internal.commonWriteLong
import okio.internal.commonWriteShort
import okio.internal.commonWriteUtf8
import okio.internal.commonWriteUtf8CodePoint
actual class Buffer : BufferedSource, BufferedSink {
internal actual var head: Segment? = null
actual var size: Long = 0L
internal set
actual override val buffer: Buffer get() = this
actual override fun emitCompleteSegments(): Buffer = this // Nowhere to emit to!
actual override fun emit(): Buffer = this // Nowhere to emit to!
override fun exhausted(): Boolean = size == 0L
override fun require(byteCount: Long) {
if (size < byteCount) throw EOFException(null)
}
override fun request(byteCount: Long): Boolean = size >= byteCount
override fun peek(): BufferedSource = PeekSource(this).buffer()
actual fun copyTo(
out: Buffer,
offset: Long,
byteCount: Long
): Buffer = commonCopyTo(out, offset, byteCount)
actual fun copyTo(
out: Buffer,
offset: Long
): Buffer = copyTo(out, offset, size - offset)
actual operator fun get(pos: Long): Byte = commonGet(pos)
actual fun completeSegmentByteCount(): Long = commonCompleteSegmentByteCount()
override fun readByte(): Byte = commonReadByte()
override fun readShort(): Short = commonReadShort()
override fun readInt(): Int = commonReadInt()
override fun readLong(): Long = commonReadLong()
override fun readShortLe(): Short = readShort().reverseBytes()
override fun readIntLe(): Int = readInt().reverseBytes()
override fun readLongLe(): Long = readLong().reverseBytes()
override fun readDecimalLong(): Long = commonReadDecimalLong()
override fun readHexadecimalUnsignedLong(): Long = commonReadHexadecimalUnsignedLong()
override fun readByteString(): ByteString = commonReadByteString()
override fun readByteString(byteCount: Long): ByteString = commonReadByteString(byteCount)
override fun readFully(sink: Buffer, byteCount: Long): Unit = commonReadFully(sink, byteCount)
override fun readAll(sink: Sink): Long = commonReadAll(sink)
override fun readUtf8(): String = readUtf8(size)
override fun readUtf8(byteCount: Long): String = commonReadUtf8(byteCount)
override fun readUtf8Line(): String? = commonReadUtf8Line()
override fun readUtf8LineStrict(): String = readUtf8LineStrict(Long.MAX_VALUE)
override fun readUtf8LineStrict(limit: Long): String = commonReadUtf8LineStrict(limit)
override fun readUtf8CodePoint(): Int = commonReadUtf8CodePoint()
override fun select(options: Options): Int = commonSelect(options)
override fun readByteArray(): ByteArray = commonReadByteArray()
override fun readByteArray(byteCount: Long): ByteArray = commonReadByteArray(byteCount)
override fun read(sink: ByteArray): Int = commonRead(sink)
override fun readFully(sink: ByteArray): Unit = commonReadFully(sink)
override fun read(sink: ByteArray, offset: Int, byteCount: Int): Int =
commonRead(sink, offset, byteCount)
actual fun clear(): Unit = commonClear()
actual override fun skip(byteCount: Long): Unit = commonSkip(byteCount)
actual override fun write(byteString: ByteString): Buffer = commonWrite(byteString)
actual override fun write(byteString: ByteString, offset: Int, byteCount: Int) =
commonWrite(byteString, offset, byteCount)
internal actual fun writableSegment(minimumCapacity: Int): Segment =
commonWritableSegment(minimumCapacity)
actual override fun writeUtf8(string: String): Buffer = writeUtf8(string, 0, string.length)
actual override fun writeUtf8(string: String, beginIndex: Int, endIndex: Int): Buffer =
commonWriteUtf8(string, beginIndex, endIndex)
actual override fun writeUtf8CodePoint(codePoint: Int): Buffer =
commonWriteUtf8CodePoint(codePoint)
actual override fun write(source: ByteArray): Buffer = commonWrite(source)
actual override fun write(source: ByteArray, offset: Int, byteCount: Int): Buffer =
commonWrite(source, offset, byteCount)
override fun writeAll(source: Source): Long = commonWriteAll(source)
actual override fun write(source: Source, byteCount: Long): Buffer =
commonWrite(source, byteCount)
actual override fun writeByte(b: Int): Buffer = commonWriteByte(b)
actual override fun writeShort(s: Int): Buffer = commonWriteShort(s)
actual override fun writeShortLe(s: Int): Buffer = writeShort(s.toShort().reverseBytes().toInt())
actual override fun writeInt(i: Int): Buffer = commonWriteInt(i)
actual override fun writeIntLe(i: Int): Buffer = writeInt(i.reverseBytes())
actual override fun writeLong(v: Long): Buffer = commonWriteLong(v)
actual override fun writeLongLe(v: Long): Buffer = writeLong(v.reverseBytes())
actual override fun writeDecimalLong(v: Long): Buffer = commonWriteDecimalLong(v)
actual override fun writeHexadecimalUnsignedLong(v: Long): Buffer =
commonWriteHexadecimalUnsignedLong(v)
override fun write(source: Buffer, byteCount: Long): Unit = commonWrite(source, byteCount)
override fun read(sink: Buffer, byteCount: Long): Long = commonRead(sink, byteCount)
override fun indexOf(b: Byte): Long = indexOf(b, 0, Long.MAX_VALUE)
override fun indexOf(b: Byte, fromIndex: Long): Long = indexOf(b, fromIndex, Long.MAX_VALUE)
override fun indexOf(b: Byte, fromIndex: Long, toIndex: Long): Long =
commonIndexOf(b, fromIndex, toIndex)
override fun indexOf(bytes: ByteString): Long = indexOf(bytes, 0)
override fun indexOf(bytes: ByteString, fromIndex: Long): Long = commonIndexOf(bytes, fromIndex)
override fun indexOfElement(targetBytes: ByteString): Long = indexOfElement(targetBytes, 0L)
override fun indexOfElement(targetBytes: ByteString, fromIndex: Long): Long =
commonIndexOfElement(targetBytes, fromIndex)
override fun rangeEquals(offset: Long, bytes: ByteString): Boolean =
rangeEquals(offset, bytes, 0, bytes.size)
override fun rangeEquals(
offset: Long,
bytes: ByteString,
bytesOffset: Int,
byteCount: Int
): Boolean = commonRangeEquals(offset, bytes, bytesOffset, byteCount)
override fun flush() = Unit
override fun close() = Unit
override fun timeout(): Timeout = Timeout.NONE
override fun equals(other: Any?): Boolean = commonEquals(other)
override fun hashCode(): Int = commonHashCode()
/**
* Returns a human-readable string that describes the contents of this buffer. Typically this
* is a string like `[text=Hello]` or `[hex=0000ffff]`.
*/
override fun toString() = snapshot().toString()
actual fun copy(): Buffer = commonCopy()
actual fun snapshot(): ByteString = commonSnapshot()
actual fun snapshot(byteCount: Int): ByteString = commonSnapshot(byteCount)
actual fun md5() = digest(Md5())
actual fun sha1() = digest(Sha1())
actual fun sha256() = digest(Sha256())
actual fun sha512() = digest(Sha512())
/** Returns the 160-bit SHA-1 HMAC of this buffer. */
actual fun hmacSha1(key: ByteString) = digest(Hmac.sha1(key))
/** Returns the 256-bit SHA-256 HMAC of this buffer. */
actual fun hmacSha256(key: ByteString) = digest(Hmac.sha256(key))
/** Returns the 512-bit SHA-512 HMAC of this buffer. */
actual fun hmacSha512(key: ByteString) = digest(Hmac.sha512(key))
private fun digest(hash: HashFunction): ByteString {
forEachSegment { segment ->
hash.update(segment.data, segment.pos, segment.limit - segment.pos)
}
return ByteString(hash.digest())
}
private fun forEachSegment(action: (Segment) -> Unit) {
head?.let { head ->
var segment: Segment? = head
do {
segment?.let(action)
segment = segment?.next
} while (segment !== head)
}
}
actual fun readUnsafe(unsafeCursor: UnsafeCursor): UnsafeCursor = commonReadUnsafe(unsafeCursor)
actual fun readAndWriteUnsafe(unsafeCursor: UnsafeCursor): UnsafeCursor =
commonReadAndWriteUnsafe(unsafeCursor)
actual class UnsafeCursor {
actual var buffer: Buffer? = null
actual var readWrite: Boolean = false
internal actual var segment: Segment? = null
actual var offset = -1L
actual var data: ByteArray? = null
actual var start = -1
actual var end = -1
actual fun next(): Int = commonNext()
actual fun seek(offset: Long): Int = commonSeek(offset)
actual fun resizeBuffer(newSize: Long): Long = commonResizeBuffer(newSize)
actual fun expandBuffer(minByteCount: Int): Long = commonExpandBuffer(minByteCount)
actual fun close() {
commonClose()
}
}
}
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