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commonMain.okio.internal.RealBufferedSink.kt Maven / Gradle / Ivy
/*
* Copyright (C) 2019 Square, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TODO move to RealBufferedSink class: https://youtrack.jetbrains.com/issue/KT-20427
@file:Suppress("NOTHING_TO_INLINE")
@file:JvmName("-RealBufferedSink") // A leading '-' hides this class from Java.
package okio.internal
import kotlin.jvm.JvmName
import okio.Buffer
import okio.BufferedSink
import okio.ByteString
import okio.EOFException
import okio.RealBufferedSink
import okio.Segment
import okio.Source
internal inline fun RealBufferedSink.commonWrite(source: Buffer, byteCount: Long) {
check(!closed) { "closed" }
buffer.write(source, byteCount)
emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWrite(byteString: ByteString): BufferedSink {
check(!closed) { "closed" }
buffer.write(byteString)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWrite(
byteString: ByteString,
offset: Int,
byteCount: Int,
): BufferedSink {
check(!closed) { "closed" }
buffer.write(byteString, offset, byteCount)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteUtf8(string: String): BufferedSink {
check(!closed) { "closed" }
buffer.writeUtf8(string)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteUtf8(
string: String,
beginIndex: Int,
endIndex: Int,
): BufferedSink {
check(!closed) { "closed" }
buffer.writeUtf8(string, beginIndex, endIndex)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteUtf8CodePoint(codePoint: Int): BufferedSink {
check(!closed) { "closed" }
buffer.writeUtf8CodePoint(codePoint)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWrite(source: ByteArray): BufferedSink {
check(!closed) { "closed" }
buffer.write(source)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWrite(
source: ByteArray,
offset: Int,
byteCount: Int,
): BufferedSink {
check(!closed) { "closed" }
buffer.write(source, offset, byteCount)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteAll(source: Source): Long {
var totalBytesRead = 0L
while (true) {
val readCount: Long = source.read(buffer, Segment.SIZE.toLong())
if (readCount == -1L) break
totalBytesRead += readCount
emitCompleteSegments()
}
return totalBytesRead
}
internal inline fun RealBufferedSink.commonWrite(source: Source, byteCount: Long): BufferedSink {
var byteCount = byteCount
while (byteCount > 0L) {
val read = source.read(buffer, byteCount)
if (read == -1L) throw EOFException()
byteCount -= read
emitCompleteSegments()
}
return this
}
internal inline fun RealBufferedSink.commonWriteByte(b: Int): BufferedSink {
check(!closed) { "closed" }
buffer.writeByte(b)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteShort(s: Int): BufferedSink {
check(!closed) { "closed" }
buffer.writeShort(s)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteShortLe(s: Int): BufferedSink {
check(!closed) { "closed" }
buffer.writeShortLe(s)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteInt(i: Int): BufferedSink {
check(!closed) { "closed" }
buffer.writeInt(i)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteIntLe(i: Int): BufferedSink {
check(!closed) { "closed" }
buffer.writeIntLe(i)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteLong(v: Long): BufferedSink {
check(!closed) { "closed" }
buffer.writeLong(v)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteLongLe(v: Long): BufferedSink {
check(!closed) { "closed" }
buffer.writeLongLe(v)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteDecimalLong(v: Long): BufferedSink {
check(!closed) { "closed" }
buffer.writeDecimalLong(v)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonWriteHexadecimalUnsignedLong(v: Long): BufferedSink {
check(!closed) { "closed" }
buffer.writeHexadecimalUnsignedLong(v)
return emitCompleteSegments()
}
internal inline fun RealBufferedSink.commonEmitCompleteSegments(): BufferedSink {
check(!closed) { "closed" }
val byteCount = buffer.completeSegmentByteCount()
if (byteCount > 0L) sink.write(buffer, byteCount)
return this
}
internal inline fun RealBufferedSink.commonEmit(): BufferedSink {
check(!closed) { "closed" }
val byteCount = buffer.size
if (byteCount > 0L) sink.write(buffer, byteCount)
return this
}
internal inline fun RealBufferedSink.commonFlush() {
check(!closed) { "closed" }
if (buffer.size > 0L) {
sink.write(buffer, buffer.size)
}
sink.flush()
}
internal inline fun RealBufferedSink.commonClose() {
if (closed) return
// Emit buffered data to the underlying sink. If this fails, we still need
// to close the sink; otherwise we risk leaking resources.
var thrown: Throwable? = null
try {
if (buffer.size > 0) {
sink.write(buffer, buffer.size)
}
} catch (e: Throwable) {
thrown = e
}
try {
sink.close()
} catch (e: Throwable) {
if (thrown == null) thrown = e
}
closed = true
if (thrown != null) throw thrown
}
internal inline fun RealBufferedSink.commonTimeout() = sink.timeout()
internal inline fun RealBufferedSink.commonToString() = "buffer($sink)"