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package com.squareup.workflow1

import kotlin.RequiresOptIn.Level.ERROR
import kotlin.annotation.AnnotationRetention.BINARY

/**
 * This is used to mark any experimental runtimes.
 */
@Target(
  AnnotationTarget.CLASS,
  AnnotationTarget.PROPERTY,
  AnnotationTarget.FUNCTION,
  AnnotationTarget.TYPEALIAS
)
@MustBeDocumented
@Retention(value = BINARY)
@RequiresOptIn(level = ERROR)
public annotation class WorkflowExperimentalRuntime

public typealias RuntimeConfig = Set

/**
 * A specification of the possible Workflow Runtime options.
 */
public enum class RuntimeConfigOptions {
  /**
   * If state has not changed from an action cascade (as determined via `equals()`),
   * do not re-render. For example, when this is selected and `noAction()` is enqueued,
   * the current `render()` pass will short circuit and no rendering will be posted
   * through the `StateFlow` returned from `renderWorkflowIn()`.
   *
   * This has been mostly proven out. However, be careful if you have any non-Workflow
   * code you integrate with that depends on the Workflow tree re-rendering to pick up
   * changes from its equivalent 'view model.' You should change some kind of Workflow
   * state when updating that external code if you want Workflow to pick up the change
   * and render again.
   */
  @WorkflowExperimentalRuntime
  RENDER_ONLY_WHEN_STATE_CHANGES,

  /**
   * If we have more actions to process, do so before passing the rendering to the UI layer.
   */
  @WorkflowExperimentalRuntime
  CONFLATE_STALE_RENDERINGS;

  public companion object {
    /**
     * Baseline configuration where we render for each action and always pass the rendering to
     * the view layer.
     */
    public val RENDER_PER_ACTION: RuntimeConfig = emptySet()

    public val DEFAULT_CONFIG: RuntimeConfig = RENDER_PER_ACTION
  }
}




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