squidpony.squidai.BurstAOE Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of squidlib-util Show documentation
Show all versions of squidlib-util Show documentation
SquidLib platform-independent logic and utility code. Please refer to
https://github.com/SquidPony/SquidLib .
package squidpony.squidai;
import squidpony.squidgrid.FOV;
import squidpony.squidgrid.Measurement;
import squidpony.squidgrid.Radius;
import squidpony.squidgrid.mapping.DungeonUtility;
import squidpony.squidmath.Coord;
import squidpony.squidmath.OrderedMap;
import squidpony.squidmath.OrderedSet;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
/**
* An AOE type that has a center and a radius, and uses shadowcasting to create a burst of rays from the center, out to
* the distance specified by radius. You can specify the RadiusType to Radius.DIAMOND for Manhattan distance,
* RADIUS.SQUARE for Chebyshev, or RADIUS.CIRCLE for Euclidean.
*
* This will produce doubles for its {@link #findArea()} method which are equal to 1.0.
*
* This class uses {@link FOV} to create its area of effect.
* Created by Tommy Ettinger on 7/13/2015.
*/
public class BurstAOE implements AOE, Serializable {
private static final long serialVersionUID = 2L;
private FOV fov;
private Coord center, origin;
private int radius;
private double[][] map;
private char[][] dungeon;
private Radius radiusType;
private Reach reach = new Reach(1, 1, Radius.SQUARE, AimLimit.FREE);
public BurstAOE(Coord center, int radius, Radius radiusType)
{
fov = new FOV(FOV.SHADOW);
this.center = center;
this.radius = radius;
this.radiusType = radiusType;
}
public BurstAOE(Coord center, int radius, Radius radiusType, int minRange, int maxRange)
{
fov = new FOV(FOV.SHADOW);
this.center = center;
this.radius = radius;
this.radiusType = radiusType;
reach.minDistance = minRange;
reach.maxDistance = maxRange;
}
public Coord getCenter() {
return center;
}
public void setCenter(Coord center) {
if (map != null && center.isWithin(map.length, map[0].length) &&
AreaUtils.verifyReach(reach, origin, center))
{
this.center = center;
}
}
public int getRadius() {
return radius;
}
public void setRadius(int radius) {
this.radius = radius;
}
public Radius getRadiusType() {
return radiusType;
}
public void setRadiusType(Radius radiusType) {
this.radiusType = radiusType;
}
@Override
public void shift(Coord aim) {
setCenter(aim);
}
@Override
public boolean mayContainTarget(Collection targets) {
for (Coord p : targets)
{
if(radiusType.radius(center.x, center.y, p.x, p.y) <= radius)
return true;
}
return false;
}
@Override
public OrderedMap> idealLocations(Collection targets, Collection requiredExclusions) {
if(targets == null)
return new OrderedMap<>();
if(requiredExclusions == null) requiredExclusions = new OrderedSet<>();
//requiredExclusions.remove(origin);
int totalTargets = targets.size();
OrderedMap> bestPoints = new OrderedMap<>(totalTargets * 8);
if(totalTargets == 0)
return bestPoints;
if(radius == 0)
{
for(Coord p : targets)
{
ArrayList ap = new ArrayList<>();
ap.add(p);
bestPoints.put(p, ap);
}
return bestPoints;
}
Coord[] ts = targets.toArray(new Coord[targets.size()]);
Coord[] exs = requiredExclusions.toArray(new Coord[requiredExclusions.size()]);
Coord t;
double[][][] compositeMap = new double[ts.length][dungeon.length][dungeon[0].length];
char[][] dungeonCopy = new char[dungeon.length][dungeon[0].length];
for (int i = 0; i < dungeon.length; i++) {
System.arraycopy(dungeon[i], 0, dungeonCopy[i], 0, dungeon[i].length);
}
double[][] tmpfov;
Coord tempPt;
for (int i = 0; i < exs.length; ++i) {
t = exs[i];
tmpfov = fov.calculateFOV(map, t.x, t.y, radius, radiusType);
for (int x = 0; x < dungeon.length; x++) {
for (int y = 0; y < dungeon[x].length; y++) {
tempPt = Coord.get(x, y);
dungeonCopy[x][y] = (tmpfov[x][y] > 0.0 || !AreaUtils.verifyReach(reach, origin, tempPt)) ? '!' : dungeonCopy[x][y];
}
}
}
t = ts[0];
Measurement dmm = Measurement.MANHATTAN;
if(radiusType == Radius.SQUARE || radiusType == Radius.CUBE) dmm = Measurement.CHEBYSHEV;
else if(radiusType == Radius.CIRCLE || radiusType == Radius.SPHERE) dmm = Measurement.EUCLIDEAN;
for (int i = 0; i < ts.length; ++i) {
DijkstraMap dm = new DijkstraMap(dungeon, dmm);
t = ts[i];
tmpfov = fov.calculateFOV(map, t.x, t.y, radius, radiusType);
double dist = 0.0;
for (int x = 0; x < dungeon.length; x++) {
for (int y = 0; y < dungeon[x].length; y++) {
if (tmpfov[x][y] > 0.0) {
dist = reach.metric.radius(origin.x, origin.y, x, y);
if(dist <= reach.maxDistance + radius && dist >= reach.minDistance - radius)
compositeMap[i][x][y] = dm.physicalMap[x][y];
else
compositeMap[i][x][y] = DijkstraMap.WALL;
}
else compositeMap[i][x][y] = DijkstraMap.WALL;
}
}
if(compositeMap[i][ts[i].x][ts[i].y] > DijkstraMap.FLOOR)
{
for (int x = 0; x < dungeon.length; x++) {
Arrays.fill(compositeMap[i][x], 99999.0);
}
continue;
}
dm.initialize(compositeMap[i]);
dm.setGoal(t);
dm.scan(null, null);
for (int x = 0; x < dungeon.length; x++) {
for (int y = 0; y < dungeon[x].length; y++) {
compositeMap[i][x][y] = (dm.gradientMap[x][y] < DijkstraMap.FLOOR && dungeonCopy[x][y] != '!') ? dm.gradientMap[x][y] : 99999.0;
}
}
}
double bestQuality = 99999 * ts.length;
double[][] qualityMap = new double[dungeon.length][dungeon[0].length];
for (int x = 0; x < qualityMap.length; x++) {
for (int y = 0; y < qualityMap[x].length; y++) {
qualityMap[x][y] = 0.0;
long bits = 0;
for (int i = 0; i < ts.length; ++i) {
qualityMap[x][y] += compositeMap[i][x][y];
if(compositeMap[i][x][y] < 99999.0 && i < 63)
bits |= 1 << i;
}
if(qualityMap[x][y] < bestQuality)
{
ArrayList ap = new ArrayList<>();
for (int i = 0; i < ts.length && i < 63; ++i) {
if((bits & (1 << i)) != 0)
ap.add(ts[i]);
}
if(ap.size() > 0) {
bestQuality = qualityMap[x][y];
bestPoints.clear();
bestPoints.put(Coord.get(x, y), ap);
} }
else if(qualityMap[x][y] == bestQuality)
{
ArrayList ap = new ArrayList<>();
for (int i = 0; i < ts.length && i < 63; ++i) {
if((bits & (1 << i)) != 0)
ap.add(ts[i]);
}
if (ap.size() > 0) {
bestPoints.put(Coord.get(x, y), ap);
}
}
}
}
return bestPoints;
}
@Override
public OrderedMap> idealLocations(Collection priorityTargets, Collection lesserTargets, Collection requiredExclusions) {
if(priorityTargets == null)
return idealLocations(lesserTargets, requiredExclusions);
if(requiredExclusions == null) requiredExclusions = new OrderedSet<>();
//requiredExclusions.remove(origin);
int totalTargets = priorityTargets.size() + lesserTargets.size();
OrderedMap> bestPoints = new OrderedMap<>(totalTargets * 8);
if(totalTargets == 0)
return bestPoints;
if(radius == 0)
{
for(Coord p : priorityTargets)
{
ArrayList ap = new ArrayList<>();
ap.add(p);
bestPoints.put(p, ap);
}
return bestPoints;
}
Coord[] pts = priorityTargets.toArray(new Coord[priorityTargets.size()]);
Coord[] lts = lesserTargets.toArray(new Coord[lesserTargets.size()]);
Coord[] exs = requiredExclusions.toArray(new Coord[requiredExclusions.size()]);
Coord t;
double[][][] compositeMap = new double[totalTargets][dungeon.length][dungeon[0].length];
char[][] dungeonCopy = new char[dungeon.length][dungeon[0].length],
dungeonPriorities = new char[dungeon.length][dungeon[0].length];
for (int i = 0; i < dungeon.length; i++) {
System.arraycopy(dungeon[i], 0, dungeonCopy[i], 0, dungeon[i].length);
Arrays.fill(dungeonPriorities[i], '#');
}
double[][] tmpfov;
Coord tempPt;
for (int i = 0; i < exs.length; ++i) {
t = exs[i];
tmpfov = fov.calculateFOV(map, t.x, t.y, radius, radiusType);
for (int x = 0; x < dungeon.length; x++) {
for (int y = 0; y < dungeon[x].length; y++) {
tempPt = Coord.get(x, y);
dungeonCopy[x][y] = (tmpfov[x][y] > 0.0 || !AreaUtils.verifyReach(reach, origin, tempPt)) ? '!' : dungeonCopy[x][y];
}
}
}
Measurement dmm = Measurement.MANHATTAN;
if(radiusType == Radius.SQUARE || radiusType == Radius.CUBE) dmm = Measurement.CHEBYSHEV;
else if(radiusType == Radius.CIRCLE || radiusType == Radius.SPHERE) dmm = Measurement.EUCLIDEAN;
for (int i = 0; i < pts.length; ++i) {
DijkstraMap dm = new DijkstraMap(dungeon, dmm);
t = pts[i];
tmpfov = fov.calculateFOV(map, t.x, t.y, radius, radiusType);
double dist;
for (int x = 0; x < dungeon.length; x++) {
for (int y = 0; y < dungeon[x].length; y++) {
if (tmpfov[x][y] > 0.0){
dist = reach.metric.radius(origin.x, origin.y, x, y);
if(dist <= reach.maxDistance + radius && dist >= reach.minDistance - radius) {
compositeMap[i][x][y] = dm.physicalMap[x][y];
dungeonPriorities[x][y] = dungeon[x][y];
}
else
compositeMap[i][x][y] = DijkstraMap.WALL;
}
else compositeMap[i][x][y] = DijkstraMap.WALL;
}
}
if(compositeMap[i][t.x][t.y] > DijkstraMap.FLOOR)
{
for (int x = 0; x < dungeon.length; x++) {
Arrays.fill(compositeMap[i][x], 399999.0);
}
continue;
}
dm.initialize(compositeMap[i]);
dm.setGoal(t);
dm.scan(null, null);
for (int x = 0; x < dungeon.length; x++) {
for (int y = 0; y < dungeon[x].length; y++) {
compositeMap[i][x][y] = (dm.gradientMap[x][y] < DijkstraMap.FLOOR && dungeonCopy[x][y] != '!') ? dm.gradientMap[x][y] : 399999.0;
}
}
dm.resetMap();
dm.clearGoals();
}
for (int i = pts.length; i < totalTargets; ++i) {
DijkstraMap dm = new DijkstraMap(dungeon, dmm);
t = lts[i - pts.length];
tmpfov = fov.calculateFOV(map, t.x, t.y, radius, radiusType);
double dist;
for (int x = 0; x < dungeon.length; x++) {
for (int y = 0; y < dungeon[x].length; y++) {
if (tmpfov[x][y] > 0.0){
dist = reach.metric.radius(origin.x, origin.y, x, y);
if(dist <= reach.maxDistance + radius && dist >= reach.minDistance - radius)
compositeMap[i][x][y] = dm.physicalMap[x][y];
else
compositeMap[i][x][y] = DijkstraMap.WALL;
}
else compositeMap[i][x][y] = DijkstraMap.WALL;
}
}
if(compositeMap[i][t.x][t.y] > DijkstraMap.FLOOR)
{
for (int x = 0; x < dungeon.length; x++)
{
Arrays.fill(compositeMap[i][x], 99999.0);
}
continue;
}
dm.initialize(compositeMap[i]);
dm.setGoal(t);
dm.scan(null, null);
for (int x = 0; x < dungeon.length; x++) {
for (int y = 0; y < dungeon[x].length; y++) {
compositeMap[i][x][y] = (dm.gradientMap[x][y] < DijkstraMap.FLOOR && dungeonCopy[x][y] != '!' && dungeonPriorities[x][y] != '#') ? dm.gradientMap[x][y] : 99999.0;
}
}
dm.resetMap();
dm.clearGoals();
}
double bestQuality = 99999 * lts.length + 399999 * pts.length;
double[][] qualityMap = new double[dungeon.length][dungeon[0].length];
for (int x = 0; x < qualityMap.length; x++) {
for (int y = 0; y < qualityMap[x].length; y++) {
qualityMap[x][y] = 0.0;
long pbits = 0, lbits = 0;
for (int i = 0; i < pts.length; ++i) {
qualityMap[x][y] += compositeMap[i][x][y];
if(compositeMap[i][x][y] < 399999.0 && i < 63)
pbits |= 1 << i;
}
for (int i = pts.length; i < totalTargets; ++i) {
qualityMap[x][y] += compositeMap[i][x][y];
if(compositeMap[i][x][y] < 99999.0 && i < 63)
lbits |= 1 << i;
}
if(qualityMap[x][y] < bestQuality)
{
ArrayList ap = new ArrayList<>();
for (int i = 0; i < pts.length && i < 63; ++i) {
if((pbits & (1 << i)) != 0)
ap.add(pts[i]);
}
for (int i = pts.length; i < totalTargets && i < 63; ++i) {
if((lbits & (1 << i)) != 0)
ap.add(lts[i - pts.length]);
}
if(ap.size() > 0) {
bestQuality = qualityMap[x][y];
bestPoints.clear();
bestPoints.put(Coord.get(x, y), ap);
}
}
else if(qualityMap[x][y] == bestQuality)
{
ArrayList ap = new ArrayList<>();
for (int i = 0; i < pts.length && i < 63; ++i) {
if ((pbits & (1 << i)) != 0) {
ap.add(pts[i]);
ap.add(pts[i]);
ap.add(pts[i]);
ap.add(pts[i]);
}
}
for (int i = pts.length; i < totalTargets && i < 63; ++i) {
if((lbits & (1 << i)) != 0)
ap.add(lts[i - pts.length]);
}
if (ap.size() > 0) {
bestPoints.put(Coord.get(x, y), ap);
}
}
}
}
return bestPoints;
}
/*
@Override
public ArrayList> idealLocations(Set targets, Set requiredExclusions) {
int totalTargets = targets.size() + 1;
int maxEffect = (int)radiusType.volume2D(radius);
ArrayList> locs = new ArrayList>(totalTargets);
for(int i = 0; i < totalTargets; i++)
{
locs.add(new ArrayList(maxEffect));
}
if(totalTargets == 1)
return locs;
int ctr = 0;
if(radius < 1)
{
locs.get(totalTargets - 2).addAll(targets);
return locs;
}
boolean[][] tested = new boolean[dungeon.length][dungeon[0].length];
for (int x = 1; x < dungeon.length - 1; x += radius) {
BY_POINT:
for (int y = 1; y < dungeon[x].length - 1; y += radius) {
for(Coord ex : requiredExclusions)
{
if(radiusType.radius(x, y, ex.x, ex.y) <= radius)
continue BY_POINT;
}
ctr = 0;
for(Coord tgt : targets)
{
if(radiusType.radius(x, y, tgt.x, tgt.y) <= radius)
ctr++;
}
if(ctr > 0)
locs.get(totalTargets - ctr).add(Coord.get(x, y));
}
}
Coord it;
for(int t = 0; t < totalTargets - 1; t++)
{
if(locs.get(t).size() > 0) {
int numPoints = locs.get(t).size();
for (int i = 0; i < numPoints; i++) {
it = locs.get(t).get(i);
for (int x = Math.max(1, it.x - radius / 2); x < it.x + (radius + 1) / 2 && x < dungeon.length - 1; x++) {
BY_POINT:
for (int y = Math.max(1, it.y - radius / 2); y <= it.y + (radius - 1) / 2 && y < dungeon[0].length - 1; y++)
{
if(tested[x][y])
continue;
tested[x][y] = true;
for(Coord ex : requiredExclusions)
{
if(radiusType.radius(x, y, ex.x, ex.y) <= radius)
continue BY_POINT;
}
ctr = 0;
for(Coord tgt : targets)
{
if(radiusType.radius(x, y, tgt.x, tgt.y) <= radius)
ctr++;
}
if(ctr > 0)
locs.get(totalTargets - ctr).add(Coord.get(x, y));
}
}
}
}
}
return locs;
}
*/
@Override
public void setMap(char[][] map) {
this.map = DungeonUtility.generateResistances(map);
dungeon = map;
}
@Override
public OrderedMap findArea() {
return AreaUtils.arrayToHashMap(fov.calculateFOV(map, center.x, center.y, radius, radiusType));
}
@Override
public Coord getOrigin() {
return origin;
}
@Override
public void setOrigin(Coord origin) {
this.origin = origin;
}
@Override
public AimLimit getLimitType() {
return reach.limit;
}
@Override
public int getMinRange() {
return reach.minDistance;
}
@Override
public int getMaxRange() {
return reach.maxDistance;
}
@Override
public Radius getMetric() {
return reach.metric;
}
/**
* Gets the same values returned by getLimitType(), getMinRange(), getMaxRange(), and getMetric() bundled into one
* Reach object.
*
* @return a non-null Reach object.
*/
@Override
public Reach getReach() {
return reach;
}
@Override
public void setLimitType(AimLimit limitType) {
reach.limit = limitType;
}
@Override
public void setMinRange(int minRange) {
reach.minDistance = minRange;
}
@Override
public void setMaxRange(int maxRange) {
reach.maxDistance = maxRange;
}
@Override
public void setMetric(Radius metric) {
reach.metric = metric;
}
/**
* Sets the same values as setLimitType(), setMinRange(), setMaxRange(), and setMetric() using one Reach object.
*
* @param reach a non-null Reach object.
*/
@Override
public void setReach(Reach reach) {
if(reach != null)
this.reach = reach;
}
/**
* Unused because FOVCache rarely provides a speed boost and usually does the opposite. The implementation for this
* method should be a no-op.
* @param cache an FOV that could be an FOVCache for the current level; can be null to stop using the cache
* @deprecated AOE doesn't really benefit from using an FOVCache
*/
@Override
@Deprecated
public void setCache(FOV cache) {
fov = cache;
}
}