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SquidLib platform-independent logic and utility code. Please refer to
https://github.com/SquidPony/SquidLib .
package squidpony.squidgrid;
import squidpony.squidmath.*;
import java.util.*;
/**
* A data structure that seems to be re-implemented often for games, this associates Coord positions and generic I
* identities with generic E elements. You can get an element from a SpatialMap with either an identity or a position,
* change the position of an element without changing its value or identity, modify an element given its identity and
* a new value, and perform analogues to most of the features of the Map interface, though this does not implement Map
* because it essentially has two key types and one value type. You can also iterate through the values in insertion
* order, where insertion order should be stable even when elements are moved or modified (the relevant key is the
* identity, which is never changed in this class). Uses two OrderedMap fields internally.
* Created by Tommy Ettinger on 1/2/2016.
*/
public class SpatialMap implements Iterable {
public static class SpatialTriple
{
public Coord position;
public I id;
public E element;
public SpatialTriple()
{
position = Coord.get(0,0);
id = null;
element = null;
}
public SpatialTriple(Coord position, I id, E element) {
this.position = position;
this.id = id;
this.element = element;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
SpatialTriple, ?> that = (SpatialTriple, ?>) o;
if (position != null ? !position.equals(that.position) : that.position != null) return false;
if (id != null ? !id.equals(that.id) : that.id != null) return false;
return element != null ? element.equals(that.element) : that.element == null;
}
@Override
public int hashCode() {
int result = position != null ? position.hashCode() : 0;
result = 31 * result + (id != null ? id.hashCode() : 0);
result = 31 * result + (element != null ? element.hashCode() : 0);
return result;
}
}
protected OrderedMap> itemMapping;
protected OrderedMap> positionMapping;
/**
* Constructs a SpatialMap with capacity 32.
*/
public SpatialMap()
{
itemMapping = new OrderedMap<>(32);
positionMapping = new OrderedMap<>(32);
}
/**
* Constructs a SpatialMap with the given capacity
* @param capacity the capacity for each of the internal OrderedMaps
*/
public SpatialMap(int capacity)
{
itemMapping = new OrderedMap<>(capacity);
positionMapping = new OrderedMap<>(capacity);
}
/**
* Constructs a SpatialMap given arrays of Coord, identity, and element; all 3 arrays should have the same length,
* since this will use only up to the minimum length of these arrays for how many it adds. Each unique id will be
* added with the corresponding element at the corresponding Coord position if that position is not already filled.
* @param coords a starting array of Coord positions; indices here correspond to the other parameters
* @param ids a starting array of identities; indices here correspond to the other parameters
* @param elements a starting array of elements; indices here correspond to the other parameters
*/
public SpatialMap(Coord[] coords, I[] ids, E[] elements)
{
itemMapping = new OrderedMap<>(
Math.min(coords.length, Math.min(ids.length, elements.length)));
positionMapping = new OrderedMap<>(
Math.min(coords.length, Math.min(ids.length, elements.length)));
for (int i = 0; i < coords.length && i < ids.length && i < elements.length; i++) {
add(coords[i], ids[i], elements[i]);
}
}
/**
* Constructs a SpatialMap given collections of Coord, identity, and element; all 3 collections should have the same
* length, since this will use only up to the minimum length of these collections for how many it adds. Each unique
* id will be added with the corresponding element at the corresponding Coord position if that position is not
* already filled.
* @param coords a starting collection of Coord positions; indices here correspond to the other parameters
* @param ids a starting collection of identities; indices here correspond to the other parameters
* @param elements a starting collection of elements; indices here correspond to the other parameters
*/
public SpatialMap(Collection coords, Collection ids, Collection elements)
{
itemMapping = new OrderedMap<>(
Math.min(coords.size(), Math.min(ids.size(), elements.size())));
positionMapping = new OrderedMap<>(
Math.min(coords.size(), Math.min(ids.size(), elements.size())));
if(itemMapping.size() <= 0)
return;
Iterator cs = coords.iterator();
Iterator is = ids.iterator();
Iterator es = elements.iterator();
Coord c = cs.next();
I i = is.next();
E e = es.next();
for (; cs.hasNext() && is.hasNext() && es.hasNext(); c = cs.next(), i = is.next(), e = es.next()) {
add(c, i, e);
}
}
/**
* Adds a new element with the given identity and Coord position. If the position is already occupied by an element
* in this data structure, does nothing. If the identity is already used, this also does nothing. If the identity
* and position are both unused, this adds element to the data structure.
*
* You should strongly avoid calling remove() and add() to change an element; prefer modify() and move().
* @param coord the Coord position to place the element at; should be empty
* @param id the identity to associate the element with; should be unused
* @param element the element to add
*/
public void add(Coord coord, I id, E element)
{
if(itemMapping.containsKey(id))
return;
if(!positionMapping.containsKey(coord))
{
SpatialTriple triple = new SpatialTriple<>(coord, id, element);
itemMapping.put(id, triple);
positionMapping.put(coord, triple);
}
}
/**
* Inserts a new element with the given identity and Coord position, potentially overwriting an existing element.
*
* If you want to alter an existing element, use modify() or move().
* @param coord the Coord position to place the element at; should be empty
* @param id the identity to associate the element with; should be unused
* @param element the element to add
*/
public void put(Coord coord, I id, E element)
{
SpatialTriple triple = new SpatialTriple<>(coord, id, element);
itemMapping.remove(id);
positionMapping.remove(coord);
itemMapping.put(id, triple);
positionMapping.put(coord, triple);
}
/**
* Inserts a SpatialTriple into this SpatialMap without changing it, potentially overwriting an existing element.
* SpatialTriple objects can be obtained by the triples() or tripleIterator() methods, and can also be constructed
* on their own.
*
* If you want to alter an existing element, use modify() or move().
* @param triple a SpatialTriple (an inner class of SpatialMap) with the same type parameters as this class
*/
public void put(SpatialTriple triple)
{
itemMapping.remove(triple.id);
positionMapping.remove(triple.position);
itemMapping.put(triple.id, triple);
positionMapping.put(triple.position, triple);
}
/**
* Changes the element's value associated with id. The key id should exist before calling this; if there is no
* matching id, this returns null.
* @param id the identity of the element to modify
* @param newValue the element value to replace the previous element with.
* @return the previous element value associated with id
*/
public E modify(I id, E newValue)
{
SpatialTriple gotten = itemMapping.get(id);
if(gotten != null) {
E previous = gotten.element;
gotten.element = newValue;
return previous;
}
return null;
}
/**
* Changes the element's value associated with pos. The key pos should exist before calling this; if there is no
* matching position, this returns null.
* @param pos the position of the element to modify
* @param newValue the element value to replace the previous element with.
* @return the previous element value associated with id
*/
public E positionalModify(Coord pos, E newValue)
{
SpatialTriple gotten = positionMapping.get(pos);
if(gotten != null) {
E previous = gotten.element;
gotten.element = newValue;
return previous;
}
return null;
}
/**
* Move an element from one position to another; moves whatever is at the Coord position previous to the new Coord
* position target. The element will not be present at its original position if target is unoccupied, but nothing
* will change if target is occupied.
* @param previous the starting Coord position of an element to move
* @param target the Coord position to move the element to
* @return the moved element if movement was successful or null otherwise
*/
public E move(Coord previous, Coord target)
{
if(positionMapping.containsKey(previous) && !positionMapping.containsKey(target)) {
SpatialTriple gotten = positionMapping.remove(previous);
gotten.position = target;
positionMapping.put(target, gotten);
return gotten.element;
}
return null;
}
/**
* Move an element, picked by its identity, to a new Coord position. Finds the element using only the id, and does
* not need the previous position. The target position must be empty for this to move successfully, and the id must
* exist in this data structure for this to move anything.
* @param id the identity of the element to move
* @param target the Coord position to move the element to
* @return the moved element if movement was successful or null otherwise
*/
public E move(I id, Coord target)
{
if(itemMapping.containsKey(id) && !positionMapping.containsKey(target)) {
SpatialTriple gotten = itemMapping.get(id);
positionMapping.remove(gotten.position);
gotten.position = target;
positionMapping.put(target, gotten);
return gotten.element;
}
return null;
}
/**
* Removes the element at the given position from all storage in this data structure.
*
* You should strongly avoid calling remove() and add() to change an element; prefer modify() and move().
* @param coord the position of the element to remove
* @return the value of the element that was removed or null if nothing was present at the position
*/
public E remove(Coord coord)
{
SpatialTriple gotten = positionMapping.remove(coord);
if(gotten != null) {
itemMapping.remove(gotten.id);
return gotten.element;
}
return null;
}
/**
* Removes the element with the given identity from all storage in this data structure.
*
* You should strongly avoid calling remove() and add() to change an element; prefer modify() and move().
* @param id the identity of the element to remove
* @return the value of the element that was removed or null if nothing was present at the position
*/
public E remove(I id)
{
SpatialTriple gotten = itemMapping.remove(id);
if(gotten != null) {
positionMapping.remove(gotten.position);
return gotten.element;
}
return null;
}
/**
* Checks whether this contains the given element. Slower than containsKey and containsPosition (linear time).
* @param o an Object that should be an element if you expect this to possibly return true
* @return true if o is contained as an element in this data structure
*/
public boolean containsValue(Object o)
{
if(o == null)
{
for(SpatialTriple v : itemMapping.values())
{
if(v != null && v.element == null)
return true;
}
}
else {
for (SpatialTriple v : itemMapping.values()) {
if (v != null && v.element != null && v.element.equals(o))
return true;
}
}
return false;
}
/**
* Checks whether this contains the given identity key.
* @param o an Object that should be of the generic I type if you expect this to possibly return true
* @return true if o is an identity key that can be used with this data structure
*/
public boolean containsKey(Object o)
{
return itemMapping.containsKey(o);
}
/**
* Checks whether this contains anything at the given position.
* @param o an Object that should be a Coord if you expect this to possibly return true
* @return true if o is a Coord that is associated with some element in this data structure
*/
public boolean containsPosition(Object o)
{
return positionMapping.containsKey(o);
}
/**
* Gets the element at the given Coord position.
* @param c the position to get an element from
* @return the element if it exists or null otherwise
*/
public E get(Coord c)
{
SpatialTriple gotten = positionMapping.get(c);
if(gotten != null)
return gotten.element;
return null;
}
/**
* Gets the element with the given identity.
* @param i the identity of the element to get
* @return the element if it exists or null otherwise
*/
public E get(I i)
{
SpatialTriple gotten = itemMapping.get(i);
if(gotten != null)
return gotten.element;
return null;
}
/**
* Gets the position of the element with the given identity.
* @param i the identity of the element to get a position from
* @return the position of the element if it exists or null otherwise
*/
public Coord getPosition(I i)
{
SpatialTriple gotten = itemMapping.get(i);
if(gotten != null)
return gotten.position;
return null;
}
/**
* Gets the identity of the element at the given Coord position.
* @param c the position to get an identity from
* @return the identity of the element if it exists at the given position or null otherwise
*/
public I getIdentity(Coord c)
{
SpatialTriple gotten = positionMapping.get(c);
if(gotten != null)
return gotten.id;
return null;
}
/**
* Get a Set of all positions used for values in this data structure, returning a OrderedSet (defensively copying
* the key set used internally) for its stable iteration order.
* @return a OrderedSet of Coord corresponding to the positions present in this data structure.
*/
public OrderedSet positions()
{
return new OrderedSet<>(positionMapping.keySet());
}
/**
* Get a Set of all identities used for values in this data structure, returning a OrderedSet (defensively
* copying the key set used internally) for its stable iteration order.
* @return a OrderedSet of I corresponding to the identities present in this data structure.
*/
public OrderedSet identities()
{
return new OrderedSet<>(itemMapping.keySet());
}
/**
* Gets all data stored in this as a collection of values similar to Map.Entry, but containing a Coord, I, and E
* value for each entry, in insertion order. The type is SpatialTriple, defined in a nested class.
* @return a Collection of SpatialTriple of I, E
*/
public Collection> triples()
{
return itemMapping.values();
}
/**
* Given an Iterable (such as a List, Set, or other Collection) of Coord, gets all elements in this SpatialMap that
* share a position with one of the Coord objects in positions and returns them as an ArrayList of elements.
* @param positions an Iterable (such as a List or Set) of Coord
* @return an ArrayList, possibly empty, of elements that share a position with a Coord in positions
*/
public ArrayList getManyPositions(Iterable positions)
{
ArrayList gotten = new ArrayList<>();
SpatialTriple ie;
for(Coord p : positions)
{
if((ie = positionMapping.get(p)) != null)
gotten.add(ie.element);
}
return gotten;
}
/**
* Given an Iterable (such as a List, Set, or other Collection) of I, gets all elements in this SpatialMap that
* share an identity with one of the I objects in identities and returns them as an ArrayList of elements.
* @param identities an Iterable (such as a List or Set) of I
* @return an ArrayList, possibly empty, of elements that share an Identity with an I in identities
*/
public ArrayList getManyIdentities(Iterable identities)
{
ArrayList gotten = new ArrayList<>();
SpatialTriple ie;
for(I i : identities)
{
if((ie = itemMapping.get(i)) != null)
gotten.add(ie.element);
}
return gotten;
}
/**
* Given an array of Coord, gets all elements in this SpatialMap that share a position with one of the Coord objects
* in positions and returns them as an ArrayList of elements.
* @param positions an array of Coord
* @return an ArrayList, possibly empty, of elements that share a position with a Coord in positions
*/
public ArrayList getManyPositions(Coord[] positions)
{
ArrayList gotten = new ArrayList<>(positions.length);
SpatialTriple ie;
for(Coord p : positions)
{
if((ie = positionMapping.get(p)) != null)
gotten.add(ie.element);
}
return gotten;
}
/**
* Given an array of I, gets all elements in this SpatialMap that share an identity with one of the I objects in
* identities and returns them as an ArrayList of elements.
* @param identities an array of I
* @return an ArrayList, possibly empty, of elements that share an Identity with an I in identities
*/
public ArrayList getManyIdentities(I[] identities)
{
ArrayList gotten = new ArrayList<>(identities.length);
SpatialTriple ie;
for(I i : identities)
{
if((ie = itemMapping.get(i)) != null)
gotten.add(ie.element);
}
return gotten;
}
public E randomElement(IRNG rng)
{
if(itemMapping.isEmpty())
return null;
return itemMapping.randomValue(rng).element;
}
public Coord randomPosition(IRNG rng)
{
if(positionMapping.isEmpty())
return null;
return positionMapping.randomKey(rng);
}
public I randomIdentity(IRNG rng)
{
if(itemMapping.isEmpty())
return null;
return itemMapping.randomKey(rng);
}
public SpatialTriple randomEntry(IRNG rng)
{
if(itemMapping.isEmpty())
return null;
return itemMapping.randomValue(rng);
}
/**
* Given the size and position of a rectangular area, creates a new SpatialMap from this one that refers only to the
* subsection of this SpatialMap shared with the rectangular area. Will not include any elements from this
* SpatialMap with positions beyond the bounds of the given rectangular area, and will include all elements from
* this that are in the area.
* @param x the minimum x-coordinate of the rectangular area
* @param y the minimum y-coordinate of the rectangular area
* @param width the total width of the rectangular area
* @param height the total height of the rectangular area
* @return a new SpatialMap that refers to a subsection of this one
*/
public SpatialMap rectangleSection(int x, int y, int width, int height)
{
SpatialMap next = new SpatialMap<>(positionMapping.size());
Coord tmp;
for(SpatialTriple ie : positionMapping.values())
{
tmp = ie.position;
if(tmp.x >= x && tmp.y >= y && tmp.x + width > x && tmp.y + height > y)
next.put(ie);
}
return next;
}
/**
* Given the center position, Radius to determine measurement, and maximum distance from the center, creates a new
* SpatialMap from this one that refers only to the subsection of this SpatialMap shared with the area within the
* given distance from the center as measured by measurement. Will not include any elements from this SpatialMap
* with positions beyond the bounds of the given area, and will include all elements from this that are in the area.
* @param x the center x-coordinate of the area
* @param y the center y-coordinate of the area
* @param measurement a Radius enum, such as Radius.CIRCLE or Radius.DIAMOND, that calculates distance
* @param distance the maximum distance from the center to include in the area
* @return a new SpatialMap that refers to a subsection of this one
*/
public SpatialMap radiusSection(int x, int y, Radius measurement, int distance)
{
SpatialMap next = new SpatialMap<>(positionMapping.size());
Coord tmp;
for(SpatialTriple ie : positionMapping.values())
{
tmp = ie.position;
if(measurement.inRange(x, y, tmp.x, tmp.y, 0, distance))
next.put(ie);
}
return next;
}
/**
* Given the center position and maximum distance from the center, creates a new SpatialMap from this one that
* refers only to the subsection of this SpatialMap shared with the area within the given distance from the center,
* measured with Euclidean distance to produce a circle shape. Will not include any elements from this SpatialMap
* with positions beyond the bounds of the given area, and will include all elements from this that are in the area.
* @param x the center x-coordinate of the area
* @param y the center y-coordinate of the area
* @param radius the maximum distance from the center to include in the area, using Euclidean distance
* @return a new SpatialMap that refers to a subsection of this one
*/
public SpatialMap circleSection(int x, int y, int radius)
{
return radiusSection(x, y, Radius.CIRCLE, radius);
}
public void clear()
{
itemMapping.clear();
positionMapping.clear();
}
public boolean isEmpty()
{
return itemMapping.isEmpty();
}
public int size()
{
return itemMapping.size();
}
public Object[] toArray()
{
Object[] contents = itemMapping.values().toArray();
for (int i = 0; i < contents.length; i++) {
contents[i] = ((SpatialTriple,?>)contents[i]).element;
}
return contents;
}
/**
* Replaces the contents of the given array with the elements this holds, in insertion order, until either this
* data structure or the array has been exhausted.
* @param a the array to replace; should usually have the same length as this data structure's size.
* @return an array of elements that should be the same as the changed array originally passed as a parameter.
*/
public E[] toArray(E[] a)
{
Collection> contents = itemMapping.values();
int i = 0;
for (SpatialTriple triple : contents) {
if(i < a.length)
a[i] = triple.element;
else
break;
i++;
}
return a;
}
/**
* Iterates through values in insertion order.
* @return an Iterator of generic type E
*/
@Override
public Iterator iterator()
{
final Iterator> it = itemMapping.values().iterator();
return new Iterator() {
@Override
public boolean hasNext() {
return it.hasNext();
}
@Override
public E next() {
SpatialTriple triple = it.next();
if(triple != null)
return triple.element;
return null;
}
@Override
public void remove() {
throw new UnsupportedOperationException();
}
};
}
/**
* Iterates through values similar to Map.Entry, but containing a Coord, I, and E value for each entry, in insertion
* order. The type is SpatialTriple, defined in a nested class.
* @return an Iterator of SpatialTriple of I, E
*/
public Iterator> tripleIterator()
{
return itemMapping.values().iterator();
}
/**
* Iterates through positions in insertion order; has less predictable iteration order than the other iterators.
* @return an Iterator of Coord
*/
public Iterator positionIterator()
{
return positionMapping.keySet().iterator();
}
/**
* Iterates through identity keys in insertion order.
* @return an Iterator of generic type I
*/
public Iterator identityIterator()
{
return itemMapping.keySet().iterator();
}
/**
* Iterates through positions in a rectangular region (starting at a minimum of x, y and extending to the specified
* width and height) in left-to-right, then top-to-bottom order (the same as reading a page of text).
* Any Coords this returns should be viable arguments to get() if you want a corresponding element.
* @return an Iterator of Coord
*/
public Iterator rectanglePositionIterator(int x, int y, int width, int height)
{
return new RectangularIterator(x, y, width, height);
}
/**
* Iterates through positions in a region defined by a Radius (starting at a minimum of x - distance, y - distance
* and extending to x + distance, y + distance but skipping any positions where the Radius considers a position
* further from x, y than distance) in left-to-right, then top-to-bottom order (the same as reading a page of text).
* You can use Radius.SQUARE to make a square region (which could also be made with rectanglePositionIterator()),
* Radius.DIAMOND to make a, well, diamond-shaped region, or Radius.CIRCLE to make a circle (which could also be
* made with circlePositionIterator).
* Any Coords this returns should be viable arguments to get() if you want a corresponding element.
* @return an Iterator of Coord
*/
public Iterator radiusPositionIterator(int x, int y, Radius measurement, int distance)
{
return new RadiusIterator(x, y, measurement, distance);
}
/**
* Iterates through positions in a circular region (starting at a minimum of x - distance, y - distance and
* extending to x + distance, y + distance but skipping any positions where the Euclidean distance from x,y to the
* position is more than distance) in left-to-right, then top-to-bottom order (the same as reading a page of text).
* Any Coords this returns should be viable arguments to get() if you want a corresponding element.
* @return an Iterator of Coord
*/
public Iterator circlePositionIterator(int x, int y, int distance)
{
return new RadiusIterator(x, y, Radius.CIRCLE, distance);
}
private class RectangularIterator implements Iterator
{
int x, y, width, height, idx,
poolWidth = Coord.getCacheWidth(), poolHeight = Coord.getCacheHeight();
Set positions;
Coord temp;
RectangularIterator(int x, int y, int width, int height)
{
this.x = x;
this.y = y;
this.width = width;
this.height = height;
idx = -1;
positions = positionMapping.keySet();
}
@Override
public boolean hasNext() {
if (idx < width * height - 1) {
Coord t2;
int n = idx;
do {
n = findNext(n);
if (idx < 0)
return n >= 0;
else {
if(x + n % width >= 0 && x + n % width < poolWidth
&& y + n / width >= 0 && y + n / width < poolHeight)
t2 = Coord.get(x + n % width, y + n / width);
else t2 = Coord.get(-1, -1);
}
} while (!positions.contains(t2));
/* Not done && has next */
return n >= 0;
}
return false;
}
@Override
public Coord next() {
do {
idx = findNext(idx);
if (idx < 0)
throw new NoSuchElementException();
if(x + idx % width >= 0 && x + idx % width < poolWidth
&& y + idx / width >= 0 && y + idx / width < poolHeight)
temp = Coord.get(x + idx % width, y + idx / width);
else temp = Coord.get(-1, -1);
} while (!positions.contains(temp));
return temp;
}
@Override
public void remove() {
throw new UnsupportedOperationException();
}
private int findNext(final int idx) {
if (idx < 0) {
/* First iteration */
return 0;
} else {
if (idx >= width * height - 1)
{
/* Done iterating */
return -1;
} else {
return idx + 1;
}
}
}
}
private class RadiusIterator implements Iterator
{
int x, y, width, height, distance, idx,
poolWidth = Coord.getCacheWidth(), poolHeight = Coord.getCacheHeight();
Set positions;
Coord temp;
Radius measurement;
RadiusIterator(int x, int y, Radius measurement, int distance)
{
this.x = x;
this.y = y;
width = 1 + distance * 2;
height = 1 + distance * 2;
this.distance = distance;
this.measurement = measurement;
idx = -1;
positions = positionMapping.keySet();
}
@Override
public boolean hasNext() {
if (idx < width * height - 1) {
Coord t2;
int n = idx;
do {
n = findNext(n);
if (idx < 0)
return n >= 0;
else {
if(x - distance + n % width >= 0 && x - distance + n % width < poolWidth
&& y - distance + n / width >= 0 && y - distance + n / width < poolHeight &&
measurement.radius(x, y,
x - distance + n % width, y - distance + n / width) <= distance)
t2 = Coord.get(x - distance + n % width, y - distance + n / width);
else t2 = Coord.get(-1, -1);
}
} while (!positions.contains(t2));
/* Not done && has next */
return n >= 0;
}
return false;
}
@Override
public Coord next() {
do {
idx = findNext(idx);
if (idx < 0)
throw new NoSuchElementException();
if(x - distance + idx % width >= 0 && x - distance + idx % width < poolWidth
&& y - distance + idx / width >= 0 && y - distance + idx / width < poolHeight &&
measurement.radius(x, y,
x - distance + idx % width, y - distance + idx / width) <= distance)
temp = Coord.get(x - distance + idx % width, y - distance + idx / width);
else temp = Coord.get(-1, -1);
} while (!positions.contains(temp));
return temp;
}
@Override
public void remove() {
throw new UnsupportedOperationException();
}
private int findNext(final int idx) {
if (idx < 0) {
/* First iteration */
return 0;
} else {
if (idx >= width * height - 1)
{
/* Done iterating */
return -1;
} else {
return idx + 1;
}
}
}
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
SpatialMap, ?> that = (SpatialMap, ?>) o;
if (itemMapping != null ? !itemMapping.equals(that.itemMapping) : that.itemMapping != null) return false;
return positionMapping != null ? positionMapping.equals(that.positionMapping) : that.positionMapping == null;
}
@Override
public int hashCode() {
int result = itemMapping != null ? itemMapping.hashCode() : 0;
result = 31 * result + (positionMapping != null ? positionMapping.hashCode() : 0);
return result;
}
@Override
public String toString() {
return "SpatialMap{" +
"itemMapping=" + itemMapping +
", positionMapping=" + positionMapping +
'}';
}
}