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// Copyright 2017-present Strumenta and contributors, licensed under Apache 2.0.
// Copyright 2024-present Strumenta and contributors, licensed under BSD 3-Clause.

package org.antlr.v4.kotlinruntime.atn

import com.strumenta.antlrkotlin.runtime.System
import org.antlr.v4.kotlinruntime.misc.IntervalSet

/**
 * The following images show the relation of states and
 * [ATNState.transitions] for various grammar constructs.
 *
 * - Solid edges marked with an ε indicate a required [EpsilonTransition]
 * - Dashed edges indicate locations where any transition derived from [Transition] might appear
 * - Dashed nodes are placeholders for either a sequence of linked
 *   [BasicState] states or the inclusion of a block representing a nested
 *   construct in one of the forms below
 * - Nodes showing multiple outgoing alternatives with a `...` support
 *   any number of alternatives (one or more). Nodes without the `...` only
 *   support the exact number of alternatives shown in the diagram
 *
 * TODO(Edoardo): add missing piece of documentation linking to images
 */
@Suppress("MemberVisibilityCanBePrivate")
public abstract class ATNState {
  public companion object {
    public const val INITIAL_NUM_TRANSITIONS: Int = 4

    // Constants for serialization
    public const val INVALID_TYPE: Int = 0
    public const val BASIC: Int = 1
    public const val RULE_START: Int = 2
    public const val BLOCK_START: Int = 3
    public const val PLUS_BLOCK_START: Int = 4
    public const val STAR_BLOCK_START: Int = 5
    public const val TOKEN_START: Int = 6
    public const val RULE_STOP: Int = 7
    public const val BLOCK_END: Int = 8
    public const val STAR_LOOP_BACK: Int = 9
    public const val STAR_LOOP_ENTRY: Int = 10
    public const val PLUS_LOOP_BACK: Int = 11
    public const val LOOP_END: Int = 12

    public val serializationNames: List = listOf(
      "INVALID",
      "BASIC",
      "RULE_START",
      "BLOCK_START",
      "PLUS_BLOCK_START",
      "STAR_BLOCK_START",
      "TOKEN_START",
      "RULE_STOP",
      "BLOCK_END",
      "STAR_LOOP_BACK",
      "STAR_LOOP_ENTRY",
      "PLUS_LOOP_BACK",
      "LOOP_END"
    )

    public const val INVALID_STATE_NUMBER: Int = -1
  }

  /**
   * Which ATN are we in?
   */
  public var atn: ATN? = null
  public var stateNumber: Int = INVALID_STATE_NUMBER
  public var ruleIndex: Int = 0 // at runtime, we don't have Rule objects
  public var epsilonOnlyTransitions: Boolean = false

  /**
   * Track the transitions emanating from this ATN state.
   */
  public val transitions: MutableList = ArrayList(INITIAL_NUM_TRANSITIONS)

  /**
   * Used to cache lookahead during parsing, not used during construction.
   */
  public var nextTokenWithinRule: IntervalSet? = null

  public val isNonGreedyExitState: Boolean =
    false

  public val numberOfTransitions: Int
    get() = transitions.size

  public abstract val stateType: Int

  override fun hashCode(): Int =
    stateNumber

  override fun equals(other: Any?): Boolean =
    // Are these states same object?
    other is ATNState && stateNumber == other.stateNumber

  override fun toString(): String =
    stateNumber.toString()

  public fun getTransitions(): Array =
    transitions.toTypedArray()

  public fun addTransition(e: Transition): Unit =
    addTransition(transitions.size, e)

  public fun addTransition(index: Int, e: Transition) {
    if (transitions.isEmpty()) {
      epsilonOnlyTransitions = e.isEpsilon
    } else if (epsilonOnlyTransitions != e.isEpsilon) {
      System.err.println("ATN state $stateNumber has both epsilon and non-epsilon transitions.")
      epsilonOnlyTransitions = false
    }

    var alreadyPresent = false

    for (t in transitions) {
      if (t.target.stateNumber == e.target.stateNumber) {
        if (t.label() != null && e.label() != null && t.label()!! == e.label()) {
          alreadyPresent = true
          break
        } else if (t.isEpsilon && e.isEpsilon) {
          alreadyPresent = true
          break
        }
      }
    }

    if (!alreadyPresent) {
      transitions.add(index, e)
    }
  }

  public fun transition(i: Int): Transition =
    transitions[i]

  public fun setTransition(i: Int, e: Transition) {
    transitions[i] = e
  }

  public fun removeTransition(index: Int): Transition =
    transitions.removeAt(index)

  public fun onlyHasEpsilonTransitions(): Boolean =
    epsilonOnlyTransitions
}




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