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package com.sun.grizzly.strategies;
import java.io.IOException;
import java.util.concurrent.Executor;
import com.sun.grizzly.Connection;
import com.sun.grizzly.IOEvent;
import com.sun.grizzly.ProcessorRunnable;
import com.sun.grizzly.Strategy;
import com.sun.grizzly.nio.NIOConnection;
import com.sun.grizzly.nio.NIOTransport;
import com.sun.grizzly.strategies.SimpleDynamicStrategy.DynamicStrategyContext;
import com.sun.grizzly.utils.CurrentThreadExecutor;
import com.sun.grizzly.utils.WorkerThreadExecutor;
/**
* Simple dynamic strategy, which switches I/O processing strategies, basing
* on statistics. This implementation takes in consideration number of
* {@link SelectionKey}s, which were selected last time by {@link Selector}.
*
* SimpleDynamicStrategy is able to use 3 strategies underneath:
* {@link SameThreadStrategy}, {@link LeaderFollowerStrategy},
* {@link WorkerThreadStrategy}. And is able to switch between them basing on
* corresponding thresholds (threshold represents the number of selected
* {@link SelectionKey}s).
*
* So the strategy is getting applied following way:
*
* {@link SameThreadStrategy} --(leader-follower threshold)--> {@link LeaderFollowerStrategy} --(worker-thread threshold)--> {@link WorkerThreadStrategy}.
*
* @author Alexey Stashok
*/
public class SimpleDynamicStrategy implements Strategy {
private SameThreadStrategy sameThreadStrategy;
private LeaderFollowerStrategy leaderFollowerStrategy;
private WorkerThreadStrategy workerThreadStrategy;
private int leaderFollowerThreshold = 1;
private int workerThreadThreshold = 32;
public SimpleDynamicStrategy(final NIOTransport transport) {
this(new CurrentThreadExecutor(), new WorkerThreadExecutor(transport));
}
public SimpleDynamicStrategy(final Executor sameThreadProcessorExecutor,
final Executor workerThreadProcessorExecutor) {
sameThreadStrategy = new SameThreadStrategy();
leaderFollowerStrategy = new LeaderFollowerStrategy(
sameThreadProcessorExecutor, workerThreadProcessorExecutor);
workerThreadStrategy = new WorkerThreadStrategy(
sameThreadProcessorExecutor, workerThreadProcessorExecutor);
}
/**
* {@inheritDoc}
*/
public DynamicStrategyContext prepare(final Connection connection,
final IOEvent ioEvent) {
return new DynamicStrategyContext(
((NIOConnection) connection).getSelectorRunner().getLastSelectedKeysCount());
}
/**
* {@inheritDoc}
*/
public void executeProcessor(final DynamicStrategyContext strategyContext,
final ProcessorRunnable processorRunnable) throws IOException {
final int lastSelectedKeysCount;
if (strategyContext != null) {
lastSelectedKeysCount = strategyContext.lastSelectedKeysCount;
} else {
workerThreadStrategy.executeProcessor(strategyContext,
processorRunnable);
return;
}
if (lastSelectedKeysCount >= workerThreadThreshold) {
workerThreadStrategy.executeProcessor(strategyContext,
processorRunnable);
} else if (lastSelectedKeysCount >= leaderFollowerThreshold) {
strategyContext.isTerminateThread = true;
leaderFollowerStrategy.executeProcessor(
strategyContext.isTerminateThread, processorRunnable);
} else {
sameThreadStrategy.executeProcessor(strategyContext,
processorRunnable);
}
}
/**
* {@inheritDoc}
*/
public boolean isTerminateThread(DynamicStrategyContext strategyContext) {
return strategyContext.isTerminateThread;
}
/**
* Returns the number of {@link SelectionKey}s, which should be selected
* from a {@link Selector}, to make it apply {@link LeaderFollowerStrategy}.
*
* @return the number of {@link SelectionKey}s, which should be selected
* from a {@link Selector}, to make it apply {@link LeaderFollowerStrategy}.
*/
public int getLeaderFollowerThreshold() {
return leaderFollowerThreshold;
}
/**
* Set the number of {@link SelectionKey}s, which should be selected
* from a {@link Selector}, to make it apply {@link LeaderFollowerStrategy}.
*
* @param leaderFollowerThreshold the number of {@link SelectionKey}s,
* which should be selected from a {@link Selector}, to make it apply
* {@link LeaderFollowerStrategy}.
*/
public void setLeaderFollowerThreshold(int leaderFollowerThreshold) {
this.leaderFollowerThreshold = leaderFollowerThreshold;
checkThresholds();
}
/**
* Returns the number of {@link SelectionKey}s, which should be selected
* from a {@link Selector}, to make it apply {@link WorkerThreadStrategy}.
*
* @return the number of {@link SelectionKey}s, which should be selected
* from a {@link Selector}, to make it apply {@link WorkerThreadStrategy}.
*/
public int getWorkerThreadThreshold() {
return workerThreadThreshold;
}
/**
* Set the number of {@link SelectionKey}s, which should be selected
* from a {@link Selector}, to make it apply {@link WorkerThreadStrategy}.
*
* @param workerThreadThreshold the number of {@link SelectionKey}s,
* which should be selected from a {@link Selector}, to make it apply
* {@link WorkerThreadStrategy}.
*/
public void setWorkerThreadThreshold(int workerThreadThreshold) {
this.workerThreadThreshold = workerThreadThreshold;
checkThresholds();
}
/**
* Check if thresholds are set correctly.
*/
private void checkThresholds() {
if (leaderFollowerThreshold >= 0 &&
workerThreadThreshold >= leaderFollowerThreshold) return;
throw new IllegalStateException("Thresholds settings are incorrect");
}
public static final class DynamicStrategyContext {
final int lastSelectedKeysCount;
boolean isTerminateThread;
public DynamicStrategyContext(int lastSelectedKeysCount) {
this.lastSelectedKeysCount = lastSelectedKeysCount;
}
}
}
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