com.sun.grizzly.util.net.TcpConnectionHandler Maven / Gradle / Ivy
/*
* The contents of this file are subject to the terms
* of the Common Development and Distribution License
* (the "License"). You may not use this file except
* in compliance with the License.
*
* You can obtain a copy of the license at
* glassfish/bootstrap/legal/CDDLv1.0.txt or
* https://glassfish.dev.java.net/public/CDDLv1.0.html.
* See the License for the specific language governing
* permissions and limitations under the License.
*
* When distributing Covered Code, include this CDDL
* HEADER in each file and include the License file at
* glassfish/bootstrap/legal/CDDLv1.0.txt. If applicable,
* add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your
* own identifying information: Portions Copyright [yyyy]
* [name of copyright owner]
*
* Copyright 2005 Sun Microsystems, Inc. All rights reserved.
*
* Portions Copyright Apache Software Foundation.
*/
package com.sun.grizzly.util.net;
import java.io.*;
import java.net.*;
import java.util.*;
/**
* This interface will be implemented by any object that
* uses TcpConnections. It is supported by the pool tcp
* connection manager and should be supported by future
* managers.
* The goal is to decouple the connection handler from
* the thread, socket and pooling complexity.
*/
public interface TcpConnectionHandler {
/** Add informations about the a "controler" object
* specific to the server. In tomcat it will be a
* ContextManager.
* @deprecated This has nothing to do with TcpHandling,
* was used as a workaround
*/
public void setServer(Object manager);
/** Used to pass config informations to the handler
* @deprecated. This has nothing to do with Tcp,
* was used as a workaround
*/
public void setAttribute(String name, Object value );
/** Called before the call to processConnection.
* If the thread is reused, init() should be called once per thread.
*
* It may look strange, but it's a _very_ good way to avoid synchronized
* methods and keep per thread data.
*
* Assert: the object returned from init() will be passed to
* all processConnection() methods happening in the same thread.
*
*/
public Object[] init( );
/**
* Assert: connection!=null
* Assert: connection.getSocket() != null
* Assert: thData != null and is the result of calling init()
* Assert: thData is preserved per Thread.
*/
public void processConnection(TcpConnection connection, Object thData[]);
}
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