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/*
 * %W% %E%
 *
 * Copyright 2007 Sun Microsystems, Inc. All rights reserved.
 * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 */

package sun.net.httpserver;

import java.net.*;
import java.nio.*;
import java.io.*;
import java.nio.channels.*;
import java.util.*;
import java.util.concurrent.*;
import java.util.concurrent.locks.*;
import javax.net.ssl.*;
import javax.net.ssl.SSLEngineResult.*;
import com.sun.net.httpserver.*;
import com.sun.net.httpserver.spi.*;

/**
 * given a non-blocking SocketChannel, it produces
 * (blocking) streams which encrypt/decrypt the SSL content
 * and handle the SSL handshaking automatically.
 */

class SSLStreams {

    SSLContext sslctx;
    SocketChannel chan;
    TimeSource time;
    ServerImpl server;
    SSLEngine engine;
    EngineWrapper wrapper;
    OutputStream os;
    InputStream is;
    static long readTimeout = ServerConfig.getReadTimeout();
    static long writeTimeout = ServerConfig.getWriteTimeout();

    /* held by thread doing the hand-shake on this connection */
    Lock handshaking = new ReentrantLock(); 

    SSLStreams (ServerImpl server, SSLContext sslctx, SocketChannel chan) throws IOException {
	this.server = server;
	this.time= (TimeSource)server;
	this.sslctx= sslctx;
	this.chan= chan;
	InetSocketAddress addr = 
		(InetSocketAddress)chan.socket().getRemoteSocketAddress();
	engine = sslctx.createSSLEngine (addr.getHostName(), addr.getPort());
	engine.setUseClientMode (false);
	HttpsConfigurator cfg = server.getHttpsConfigurator();
	configureEngine (cfg, addr);
	wrapper = new EngineWrapper (chan, engine);
    }

    private void configureEngine(HttpsConfigurator cfg, InetSocketAddress addr){
	if (cfg != null) {
	    Parameters params = new Parameters (cfg, addr);
	    cfg.configure (params);
	    {
		/* tiger compatibility */
		if (params.getCipherSuites() != null) {
		    try {
		    	engine.setEnabledCipherSuites (
			    params.getCipherSuites()
			);
		    } catch (IllegalArgumentException e) { /* LOG */}
		}
		engine.setNeedClientAuth (params.getNeedClientAuth());
		engine.setWantClientAuth (params.getWantClientAuth());
		if (params.getProtocols() != null) {
		    try {
		    	engine.setEnabledProtocols (
			    params.getProtocols()
			);
		    } catch (IllegalArgumentException e) { /* LOG */}
		}
	    }
	}
    }

    class Parameters extends HttpsParameters {
	InetSocketAddress addr;
	HttpsConfigurator cfg;

	Parameters (HttpsConfigurator cfg, InetSocketAddress addr) {
	    this.addr = addr;
	    this.cfg = cfg;
	}
        public InetSocketAddress getClientAddress () {
	    return addr;
        }
        public HttpsConfigurator getHttpsConfigurator() {
	    return cfg;
        }
    }

    /**
     * cleanup resources allocated inside this object
     */
    void close () throws IOException {
	wrapper.close();
    }

    /**
     * return the SSL InputStream 
     */
    InputStream getInputStream () throws IOException {
	if (is == null) {
	    is = new InputStream();
	}
	return is;
    }

    /**
     * return the SSL OutputStream 
     */
    OutputStream getOutputStream () throws IOException {
	if (os == null) {
	    os = new OutputStream();
	}
	return os;
    }

    SSLEngine getSSLEngine () {
	return engine;
    }

    /**
     * request the engine to repeat the handshake on this session
     * the handshake must be driven by reads/writes on the streams
     * Normally, not necessary to call this.
     */
    void beginHandshake() throws SSLException {
	engine.beginHandshake();
    }

    class WrapperResult {
        SSLEngineResult result;

        /* if passed in buffer was not big enough then the
         * a reallocated buffer is returned here
         */
        ByteBuffer buf; 
    }

    int app_buf_size;
    int packet_buf_size;
    
    enum BufType {
	PACKET, APPLICATION
    };

    private ByteBuffer allocate (BufType type) {
	return allocate (type, -1);
    }

    private ByteBuffer allocate (BufType type, int len) {
    	assert engine != null;
        synchronized (this) {
	    int size;
	    if (type == BufType.PACKET) {
		if (packet_buf_size == 0) {
		    SSLSession sess = engine.getSession();
		    packet_buf_size = sess.getPacketBufferSize();
		}
		if (len > packet_buf_size) {
		    packet_buf_size = len;
		}
		size = packet_buf_size;
	    } else {
		if (app_buf_size == 0) {
		    SSLSession sess = engine.getSession();
		    app_buf_size = sess.getApplicationBufferSize();
		}
		if (len > app_buf_size) {
		    app_buf_size = len;
		}
		size = app_buf_size;
	    }
            return ByteBuffer.allocate (size); 
	}
    }
    
    /* reallocates the buffer by :-
     * 1. creating a new buffer double the size of the old one 
     * 2. putting the contents of the old buffer into the new one
     * 3. set xx_buf_size to the new size if it was smaller than new size
     *
     * flip is set to true if the old buffer needs to be flipped
     * before it is copied.
     */
    private ByteBuffer realloc (ByteBuffer b, boolean flip, BufType type) {
        synchronized (this) {
	    int nsize = 2 * b.capacity();
	    ByteBuffer n = allocate (type, nsize);
	    if (flip) {
	    	b.flip();
	    }
	    n.put(b);
	    b = n;
        }
        return b;
    }
    /**
     * This is a thin wrapper over SSLEngine and the SocketChannel, 
     * which guarantees the ordering of wraps/unwraps with respect to the underlying
     * channel read/writes. It handles the UNDER/OVERFLOW status codes
     * It does not handle the handshaking status codes, or the CLOSED status code
     * though once the engine is closed, any attempt to read/write to it
     * will get an exception.  The overall result is returned.  
     * It functions synchronously/blocking
     */
    class EngineWrapper {

	SocketChannel chan;
	SSLEngine engine;
	SelectorCache sc;
	Selector write_selector, read_selector;
	SelectionKey wkey, rkey;
	Object wrapLock, unwrapLock;
	ByteBuffer unwrap_src, wrap_dst;
	boolean closed = false;
	int u_remaining; // the number of bytes left in unwrap_src after an unwrap()

	EngineWrapper (SocketChannel chan, SSLEngine engine) throws IOException {
	    this.chan = chan;
	    this.engine = engine;
	    wrapLock = new Object();
	    unwrapLock = new Object(); 
	    unwrap_src = allocate(BufType.PACKET);
	    wrap_dst = allocate(BufType.PACKET);
	    sc = SelectorCache.getSelectorCache();
	    write_selector = sc.getSelector();
	    wkey = chan.register (write_selector, SelectionKey.OP_WRITE);
	    read_selector = sc.getSelector();
	    wkey = chan.register (read_selector, SelectionKey.OP_READ);
	}

	void close () throws IOException {
	    sc.freeSelector (write_selector);
	    sc.freeSelector (read_selector);
	}

	/* try to wrap and send the data in src. Handles OVERFLOW.
	 * Might block if there is an outbound blockage or if another
	 * thread is calling wrap(). Also, might not send any data
  	 * if an unwrap is needed.
	 */
	WrapperResult wrapAndSend(ByteBuffer src) throws IOException {
	    return wrapAndSendX(src, false);
	}

	WrapperResult wrapAndSendX(ByteBuffer src, boolean ignoreClose) throws IOException {
	    if (closed && !ignoreClose) {
		throw new IOException ("Engine is closed");
	    }
	    Status status;
	    WrapperResult r = new WrapperResult();
	    synchronized (wrapLock) {
	    	wrap_dst.clear();
		do {
		    r.result = engine.wrap (src, wrap_dst);
	            status = r.result.getStatus();
	            if (status == Status.BUFFER_OVERFLOW) {
		        wrap_dst = realloc (wrap_dst, true, BufType.PACKET);
	            } 
		} while (status == Status.BUFFER_OVERFLOW);
		if (status == Status.CLOSED && !ignoreClose) {
		    closed = true;
		    return r;
		}
		if (r.result.bytesProduced() > 0) {
		    wrap_dst.flip();
		    int l = wrap_dst.remaining();
		    assert l == r.result.bytesProduced();
		    long currtime = time.getTime();
		    long maxtime = currtime + writeTimeout;
		    while (l>0) {
			write_selector.select(writeTimeout); // timeout
			currtime = time.getTime();
			if (currtime > maxtime) {
			    throw new SocketTimeoutException ("write timed out");
			}
			write_selector.selectedKeys().clear();
		        l -= chan.write (wrap_dst);
		    }
		}
	    }	
	    return r;
	}

	/* block until a complete message is available and return it
 	 * in dst, together with the Result. dst may have been re-allocated
	 * so caller should check the returned value in Result
	 * If handshaking is in progress then, possibly no data is returned
	 */
	WrapperResult recvAndUnwrap(ByteBuffer dst) throws IOException {
	    Status status = Status.OK;
	    WrapperResult r = new WrapperResult();
	    r.buf = dst;
	    if (closed) {
		throw new IOException ("Engine is closed");
	    }
	    boolean needData;
	    if (u_remaining > 0) {
	    	unwrap_src.compact();
		unwrap_src.flip();
		needData = false;
	    } else {
	    	unwrap_src.clear();
		needData = true;
	    }
	    synchronized (unwrapLock) {
		int x,y;
	        do {
		    if (needData) {
		    	long currTime = time.getTime();
		    	long maxtime = currTime + readTimeout;
			do {
			    if (currTime > maxtime) {
				throw new SocketTimeoutException ("read timedout");
			    }
	            	    y = read_selector.select (readTimeout); 
			    currTime = time.getTime();
			} while (y != 1);
			read_selector.selectedKeys().clear();
	            	x = chan.read (unwrap_src);
			if (x == -1) {
			    throw new IOException ("connection closed for reading");
			}
		    	unwrap_src.flip();
		    }
	            r.result = engine.unwrap (unwrap_src, r.buf);
	            status = r.result.getStatus();
	            if (status == Status.BUFFER_UNDERFLOW) {
			if (unwrap_src.limit() == unwrap_src.capacity()) {
			    /* buffer not big enough */
		            unwrap_src = realloc (
				unwrap_src, false, BufType.PACKET
			    );
			} else {
			    /* Buffer not full, just need to read more
			     * data off the channel. Reset pointers
		  	     * for reading off SocketChannel
		    	     */
		    	    unwrap_src.position (unwrap_src.limit());
		    	    unwrap_src.limit (unwrap_src.capacity());
			}
			needData = true;
	            } else if (status == Status.BUFFER_OVERFLOW) {
		    	r.buf = realloc (r.buf, true, BufType.APPLICATION);
			needData = false;
	            } else if (status == Status.CLOSED) {
			closed = true;
			r.buf.flip();
		        return r;
	            }
	        } while (status != Status.OK);
	    }
	    u_remaining = unwrap_src.remaining();
	    return r;
	}
    }

    /**
     * send the data in the given ByteBuffer. If a handshake is needed
     * then this is handled within this method. When this call returns, 
     * all of the given user data has been sent and any handshake has been
     * completed. Caller should check if engine has been closed.
     */
    public WrapperResult sendData (ByteBuffer src) throws IOException {
    	WrapperResult r=null;
	while (src.remaining() > 0) {
	    r = wrapper.wrapAndSend(src);
	    Status status = r.result.getStatus();
	    if (status == Status.CLOSED) {
		doClosure ();
		return r;
	    }
	    HandshakeStatus hs_status = r.result.getHandshakeStatus();
    	    if (hs_status != HandshakeStatus.FINISHED && 
	        hs_status != HandshakeStatus.NOT_HANDSHAKING)
	    {
		doHandshake(hs_status);
	    }
	}
	return r;
    }

    /**
     * read data thru the engine into the given ByteBuffer. If the
     * given buffer was not large enough, a new one is allocated
     * and returned. This call handles handshaking automatically.
     * Caller should check if engine has been closed.
     */
    public WrapperResult recvData (ByteBuffer dst) throws IOException {
	/* we wait until some user data arrives */
    	WrapperResult r = null;
	assert dst.position() == 0;
	while (dst.position() == 0) {
	    r = wrapper.recvAndUnwrap (dst);
	    dst = (r.buf != dst) ? r.buf: dst;
	    Status status = r.result.getStatus();
	    if (status == Status.CLOSED) {
		doClosure ();
		return r;
	    }
	
            HandshakeStatus hs_status = r.result.getHandshakeStatus();
            if (hs_status != HandshakeStatus.FINISHED && 
	        hs_status != HandshakeStatus.NOT_HANDSHAKING)
            {
	        doHandshake (hs_status);
            }
	}
	dst.flip();
	return r;
    }

    /* we've received a close notify. Need to call wrap to send
     * the response
     */
    void doClosure () throws IOException {
	try {
    	    handshaking.lock();
    	    ByteBuffer tmp = allocate(BufType.APPLICATION);
	    WrapperResult r;
	    do {
	        tmp.clear();
	        tmp.flip ();
	        r = wrapper.wrapAndSendX (tmp, true);
	    } while (r.result.getStatus() != Status.CLOSED);
	} finally {
    	    handshaking.unlock();
	}
    }

    /* do the (complete) handshake after acquiring the handshake lock.
     * If two threads call this at the same time, then we depend
     * on the wrapper methods being idempotent. eg. if wrapAndSend()
     * is called with no data to send then there must be no problem
     */
    void doHandshake (HandshakeStatus hs_status) throws IOException {
	try {
	    handshaking.lock();
	    ByteBuffer tmp = allocate(BufType.APPLICATION);
	    while (hs_status != HandshakeStatus.FINISHED && 
	           hs_status != HandshakeStatus.NOT_HANDSHAKING)
	    {
	        WrapperResult r = null;
                switch (hs_status) {	
	            case NEED_TASK:
	                Runnable task;
	                while ((task = engine.getDelegatedTask()) != null) {
			    /* run in current thread, because we are already 
			     * running an external Executor
			     */
		            task.run();
	                }
	                /* fall thru - call wrap again */
	            case NEED_WRAP:
		        tmp.clear();
		        tmp.flip();
	                r = wrapper.wrapAndSend(tmp);
	                break; 
		                        	
	            case NEED_UNWRAP:
		        tmp.clear();
	                r = wrapper.recvAndUnwrap (tmp);
	                if (r.buf != tmp) {
		            tmp = r.buf;
	                }
	                assert tmp.position() == 0;
	                break;
                }
	        hs_status = r.result.getHandshakeStatus();
	    }
	} finally {
	    handshaking.unlock();
	}
    }

    /**
     * represents an SSL input stream. Multiple https requests can
     * be sent over one stream. closing this stream causes an SSL close
     * input.
     */
    class InputStream extends java.io.InputStream {

	ByteBuffer bbuf;
	boolean closed = false;

	/* this stream eof */
	boolean eof = false;

	boolean needData = true;

	InputStream () {
	    bbuf = allocate (BufType.APPLICATION);
	}

	public int read (byte[] buf, int off, int len) throws IOException {
	    if (closed) {
		throw new IOException ("SSL stream is closed");
	    }
	    if (eof) {
		return 0;
	    }
	    int available=0;
	    if (!needData) {
		available = bbuf.remaining();
		needData = (available==0);
	    }
	    if (needData) {
		bbuf.clear();
		WrapperResult r = recvData (bbuf);
		bbuf = r.buf== bbuf? bbuf: r.buf;
		if ((available=bbuf.remaining()) == 0) {
		    eof = true;
		    return 0;
		} else {
		    needData = false;
		}
	    }
	    /* copy as much as possible from buf into users buf */
	    if (len > available) {
		len = available;
	    }
	    bbuf.get (buf, off, len);
	    return len;
	}

	public int available () throws IOException {
	    return bbuf.remaining();
  	}

	public boolean markSupported () {
	    return false; /* not possible with SSLEngine */
	}

	public void reset () throws IOException {
	    throw new IOException ("mark/reset not supported");
	}

	public long skip (long s) throws IOException {
	    int n = (int)s;
	    if (closed) {
		throw new IOException ("SSL stream is closed");
	    }
	    if (eof) {
		return 0;
	    }
	    int ret = n;
	    while (n > 0) {
		if (bbuf.remaining() >= n) {
		    bbuf.position (bbuf.position()+n);
		    return ret;
		} else {
		    n -= bbuf.remaining();
		    bbuf.clear();
		    WrapperResult r = recvData (bbuf);
		    bbuf = r.buf==bbuf? bbuf: r.buf;
		}
	    }
	    return ret; /* not reached */
	}

	/** 
   	 * close the SSL connection. All data must have been consumed
 	 * before this is called. Otherwise an exception will be thrown.
	 * [Note. May need to revisit this. not quite the normal close() symantics
	 */
	public void close () throws IOException {
	    eof = true;
	    engine.closeInbound ();
	}

	public int read (byte[] buf) throws IOException {
	    return read (buf, 0, buf.length);
	}

	byte single[] = new byte [1];

	public int read () throws IOException {
	    int n = read (single, 0, 1);
	    if (n == 0) {
		return -1;
	    } else {
		return single[0] & 0xFF;
	    }
	}
    }

    /**
     * represents an SSL output stream. plain text data written to this stream
     * is encrypted by the stream. Multiple HTTPS responses can be sent on
     * one stream. closing this stream initiates an SSL closure
     */
    class OutputStream extends java.io.OutputStream {
	ByteBuffer buf;
	boolean closed = false;
	byte single[] = new byte[1];

	OutputStream() {
	    buf = allocate(BufType.APPLICATION);
	}

        public void write(int b) throws IOException {
	    single[0] = (byte)b;
	    write (single, 0, 1);
        }

        public void write(byte b[]) throws IOException {
	    write (b, 0, b.length);
        }
        public void write(byte b[], int off, int len) throws IOException {
	    if (closed) {
		throw new IOException ("output stream is closed");
	    }
	    while (len > 0) {
		int l = len > buf.capacity() ? buf.capacity() : len;
		buf.clear();
		buf.put (b, off, l);
		len -= l;
		off += l;
		buf.flip();
		WrapperResult r = sendData (buf);
		if (r.result.getStatus() == Status.CLOSED) {
		    closed = true;
		    if (len > 0) {
			throw new IOException ("output stream is closed");
		    } 
		}
	    }
        }

        public void flush() throws IOException {
	    /* no-op */
        }

        public void close() throws IOException {
	    WrapperResult r=null;
	    engine.closeOutbound();
	    closed = true;
	    HandshakeStatus stat = HandshakeStatus.NEED_WRAP;
	    buf.clear();
	    while (stat == HandshakeStatus.NEED_WRAP) {
		r = wrapper.wrapAndSend (buf);
		stat = r.result.getHandshakeStatus();
	    }
	    assert r.result.getStatus() == Status.CLOSED;
        }
    }
}




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