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/*
 * Copyright (C) 2020-2024 Hedera Hashgraph, LLC
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.swirlds.common.threading.framework;

import com.swirlds.base.state.Startable;

/**
 * Describes a thread or a collection of threads that can be started, stopped, paused, resumed, and joined.
 */
public interface Stoppable extends Startable {
    /**
     * The behavior of this thread when it is stopped
     */
    enum StopBehavior {
        /**
         * The thread will block indefinitely, until it is done stopping
         */
        BLOCKING,
        /**
         * The thread will be interrupted if stopping takes too long
         */
        INTERRUPTABLE
    }

    /**
     * Start the thread(s).
     */
    @Override
    void start();

    /**
     * 

Calls {@link #stop(StopBehavior)} with the default {@link StopBehavior StopBehavior} defined on the object

* * @return true if operation was successful, or false if the thread is in the incorrect state to be stopped */ boolean stop(); /** *

* Attempt to gracefully stop the thread. *

* *

* Should not be called before the thread has been started, or in the case of a seed before * the seed has been built. *

* * @param behavior * the type of {@link StopBehavior} that should be used * @return true if operation was successful, or false if the thread is in the incorrect state to be stopped */ boolean stop(StopBehavior behavior); /** *

* Causes the thread to finish its current work and to then block. Thread remains blocked * until {@link #resume()} is called. *

* *

* This method must not be called unless the thread is alive and {@link #resume()} has already * been called and has returned. *

* * @return true if operation was successful, or false if the thread is in the incorrect state to be paused */ boolean pause(); /** *

* This method can be called to resume work on the thread after a {@link #pause()} call. *

* *

* This method should only be called if the thread is paused. *

* * @return true if operation was successful, or false if the thread is in the incorrect state to be resumed */ boolean resume(); /** * Joins the thread. Equivalent to {@link Thread#join()}. If this thread was injected, join * waits for the stoppable thread to be finished, but does not wait for the thread itself to die. * * @throws InterruptedException * if interrupted before join is complete */ void join() throws InterruptedException; /** * Join the thread. Equivalent to {@link Thread#join(long)}. If this thread was injected, join * waits for the stoppable thread to be finished, but does not wait for the thread itself to die. * * @throws InterruptedException * if interrupted before join is complete */ void join(long millis) throws InterruptedException; /** * Join the thread. Equivalent to {@link Thread#join(long, int)}. If this thread was injected, join * waits for the stoppable thread to be finished, but does not wait for the thread itself to die. * * @throws InterruptedException * if interrupted before join is complete */ void join(long millis, int nanos) throws InterruptedException; }




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