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Swirlds is a software platform designed to build fully-distributed applications that harness the power of the cloud without servers. Now you can develop applications with fairness in decision making, speed, trust and reliability, at a fraction of the cost of traditional server-based platforms.
/*
* Copyright (C) 2022-2024 Hedera Hashgraph, LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.swirlds.common.threading.locks;
import com.swirlds.common.threading.locks.locked.Locked;
import edu.umd.cs.findbugs.annotations.NonNull;
import edu.umd.cs.findbugs.annotations.Nullable;
/**
*
* This interface provides a useful abstraction of locking on an index value. That is, two threads could lock on the
* primitive value "17" and will contend for the same lock.
*
*
*
* It is possible that a lock on two different indices will contend for the same lock. That probability
* can be reduced by increasing the parallelism, at the cost of additional memory overhead.
*
*
*
* The locks acquired by this interface are reentrant.
*
*/
public interface IndexLock {
/**
* Lock on a given index value. May contend for the same lock as other index values.
*
* @param index
* the value to lock
*/
void lock(final long index);
/**
* Lock using the hash code of an object as the index. Two objects with the same hash code will contend
* for the same lock.
*
* @param object
* the object to lock, can be null
*/
void lock(@Nullable final Object object);
/**
* Unlock on a given index value.
*
* @param index
* the value to unlock
*/
void unlock(final long index);
/**
* Unlock using the hash code of an object as the index. Two objects with the same hash code will contend
* for the same lock.
*
* @param object
* the object to unlock, can be null
*/
void unlock(@Nullable final Object object);
/**
* Acquire a lock and return an autocloseable object that will release the lock.
*
* @param index
* the index to lock
* @return an object that will unlock the lock once it is closed
*/
@NonNull
Locked autoLock(final long index);
/**
* Acquire a lock and return an autocloseable object that will release the lock. Uses the hash
* code of the provided object.
*
* @param object
* the object to lock, can be null
* @return an object that will unlock the lock once it is closed
*/
@NonNull
Locked autoLock(@Nullable final Object object);
/**
* Lock every index. This is expensive, use with caution.
*/
void fullyLock();
/**
* Lock every index. This is expensive, use with caution.
*/
void fullyUnlock();
/**
* Acquire a lock on every index and return an autocloseable object that will release the lock.
* This is expensive, use with caution.
*
* @return an object that will unlock the lock once it is closed
*/
@NonNull
Locked autoFullLock();
}