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Talos runtime for use in LibGDX projects
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/*******************************************************************************
* Copyright 2019 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.talosvfx.talos.runtime;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Pool;
import com.talosvfx.talos.runtime.modules.ParticleModule;
public class Particle implements Pool.Poolable {
private IEmitter emitterReference;
public Vector2 spawnPosition = new Vector2();
public Vector2 position = new Vector2();
public float life;
public float transparency;
public float rotation;
public Vector2 size = new Vector2();
public Color color = new Color();
public float alpha; // alpha position from 0 to 1 in it's lifetime cycle
public float seed;
public float durationAtInit;
public ParticleDrawable drawable;
public Particle() {
// empty constructor
}
public void init(IEmitter emitterReference) {
this.seed = MathUtils.random();
init(emitterReference, seed);
}
public void init(IEmitter emitterReference, float seed) {
this.emitterReference = emitterReference;
ParticleModule particleModule = emitterReference.getParticleModule();
this.seed = seed;
// inner variable defaults
alpha = 0f;
particleModule.updateScopeData(this);
life = particleModule.getLife(); // really makes more sense like this, for deterministic purposes
position.set(particleModule.getStartPosition()); // offset
spawnPosition.set(emitterReference.getEffectPosition());
durationAtInit = emitterReference.getAlpha();
}
public void update(float delta) {
if(alpha == 1f) return;
if(emitterReference == null) return;
//scope data
ParticleModule particleModule = emitterReference.getParticleModule();
if(particleModule == null) return;
life = particleModule.getLife(); // maybe should remove this
alpha += delta/life;
if(alpha > 1f) alpha = 1f;
applyAlpha(alpha, delta);
}
public void applyAlpha(float alpha, float delta) {
ParticleModule particleModule = emitterReference.getParticleModule();
if(particleModule == null) return;
particleModule.updateScopeData(this);
//update variable values
Vector2 target = particleModule.getTarget();
float angle = 0;
if(target == null) {
angle = particleModule.getAngle(); // do we take angle or target
} else {
angle = target.sub(position).angle();
}
float velocity = particleModule.getVelocity();
transparency = particleModule.getTransparency();
if(emitterReference.getEmitterModule().isAligned()) {
rotation = angle + particleModule.getRotation();
} else {
rotation = particleModule.getRotation();
}
drawable = particleModule.getDrawable(); // important to get drawable before size
emitterReference.getScope().set(ScopePayload.DRAWABLE_ASPECT_RATIO, drawable.getAspectRatio());
size.set(particleModule.getSize());
Vector2 positionOverride = particleModule.getPosition();
color.set(particleModule.getColor());
// perform inner operations
if(positionOverride != null) {
position.set(positionOverride);
} else {
position.x += MathUtils.cosDeg(angle) * velocity * delta;
position.y += MathUtils.sinDeg(angle) * velocity * delta;
}
}
public float getX() {
if(emitterReference.getEmitterModule().isAttached()) {
return emitterReference.getEffectPosition().x + position.x;
} else {
return spawnPosition.x + position.x;
}
}
public float getY() {
if(emitterReference.getEmitterModule().isAttached()) {
return emitterReference.getEffectPosition().y + position.y;
} else {
return spawnPosition.y + position.y;
}
}
@Override
public void reset() {
}
public float getEmitterAlpha () {
return emitterReference.getAlpha();
}
public IEmitter getEmitter () {
return emitterReference;
}
public void notifyKill() {
ParticleModule particleModule = emitterReference.getParticleModule();
if(particleModule == null) return;
particleModule.updateScopeData(this);
drawable = particleModule.getDrawable();
if (drawable != null) {
drawable.notifyDispose(this);
}
}
}