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/*
 * Tencent is pleased to support the open source community by making BK-CI 蓝鲸持续集成平台 available.
 *
 * Copyright (C) 2019 THL A29 Limited, a Tencent company.  All rights reserved.
 *
 * BK-CI 蓝鲸持续集成平台 is licensed under the MIT license.
 *
 * A copy of the MIT License is included in this file.
 *
 *
 * Terms of the MIT License:
 * ---------------------------------------------------
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
 * documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of
 * the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
 * LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 * NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

package com.tencent.devops.common.log

import com.tencent.devops.common.log.meta.AnsiAttribute
import com.tencent.devops.common.log.meta.AnsiColor
import com.tencent.devops.common.log.meta.AnsiErase

/**
 *
 * Powered By Tencent
 */
class NoAnsi : Ansi {
    constructor(builder: StringBuilder) : super(builder)
    constructor(size: Int) : super(size)
    constructor() : super()

    override fun fg(color: AnsiColor): Ansi {
        return this
    }

    override fun bg(color: AnsiColor): Ansi {
        return this
    }

    override fun fgBright(color: AnsiColor): Ansi {
        return this
    }

    override fun bgBright(color: AnsiColor): Ansi {
        return this
    }

    override fun a(attribute: AnsiAttribute): Ansi {
        return this
    }

    override fun cursor(x: Int, y: Int): Ansi {
        return this
    }

    override fun cursorToColumn(x: Int): Ansi {
        return this
    }

    override fun cursorUp(y: Int): Ansi {
        return this
    }

    override fun cursorRight(x: Int): Ansi {
        return this
    }

    override fun cursorDown(y: Int): Ansi {
        return this
    }

    override fun cursorLeft(x: Int): Ansi {
        return this
    }

    override fun cursorDownLine(): Ansi {
        return this
    }

    override fun cursorDownLine(n: Int): Ansi {
        return this
    }

    override fun cursorUpLine(): Ansi {
        return this
    }

    override fun cursorUpLine(n: Int): Ansi {
        return this
    }

    override fun eraseScreen(): Ansi {
        return this
    }

    override fun eraseScreen(kind: AnsiErase): Ansi {
        return this
    }

    override fun eraseLine(): Ansi {
        return this
    }

    override fun eraseLine(kind: AnsiErase): Ansi {
        return this
    }

    override fun scrollUp(rows: Int): Ansi {
        return this
    }

    override fun scrollDown(rows: Int): Ansi {
        return this
    }

    override fun saveCursorPosition(): Ansi {
        return this
    }

    override fun restoreCursorPosition(): Ansi {
        return this
    }

    override fun reset(): Ansi {
        return this
    }
}




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