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Tencent Cloud Open API SDK for Java
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.bizlive.v20190313.models;
import com.tencentcloudapi.common.AbstractModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class CreateSessionRequest extends AbstractModel{
/**
* 客户端session信息,从JSSDK请求中获得
*/
@SerializedName("ClientSession")
@Expose
private String ClientSession;
/**
* 游戏ID
*/
@SerializedName("GameId")
@Expose
private String GameId;
/**
* 游戏用户ID
*/
@SerializedName("UserId")
@Expose
private String UserId;
/**
* 游戏参数
*/
@SerializedName("GameParas")
@Expose
private String GameParas;
/**
* 游戏区域
*/
@SerializedName("GameRegion")
@Expose
private String GameRegion;
/**
* 背景图url
*/
@SerializedName("ImageUrl")
@Expose
private String ImageUrl;
/**
* 分辨率
*/
@SerializedName("Resolution")
@Expose
private String Resolution;
/**
* Get 客户端session信息,从JSSDK请求中获得
* @return ClientSession 客户端session信息,从JSSDK请求中获得
*/
public String getClientSession() {
return this.ClientSession;
}
/**
* Set 客户端session信息,从JSSDK请求中获得
* @param ClientSession 客户端session信息,从JSSDK请求中获得
*/
public void setClientSession(String ClientSession) {
this.ClientSession = ClientSession;
}
/**
* Get 游戏ID
* @return GameId 游戏ID
*/
public String getGameId() {
return this.GameId;
}
/**
* Set 游戏ID
* @param GameId 游戏ID
*/
public void setGameId(String GameId) {
this.GameId = GameId;
}
/**
* Get 游戏用户ID
* @return UserId 游戏用户ID
*/
public String getUserId() {
return this.UserId;
}
/**
* Set 游戏用户ID
* @param UserId 游戏用户ID
*/
public void setUserId(String UserId) {
this.UserId = UserId;
}
/**
* Get 游戏参数
* @return GameParas 游戏参数
*/
public String getGameParas() {
return this.GameParas;
}
/**
* Set 游戏参数
* @param GameParas 游戏参数
*/
public void setGameParas(String GameParas) {
this.GameParas = GameParas;
}
/**
* Get 游戏区域
* @return GameRegion 游戏区域
*/
public String getGameRegion() {
return this.GameRegion;
}
/**
* Set 游戏区域
* @param GameRegion 游戏区域
*/
public void setGameRegion(String GameRegion) {
this.GameRegion = GameRegion;
}
/**
* Get 背景图url
* @return ImageUrl 背景图url
*/
public String getImageUrl() {
return this.ImageUrl;
}
/**
* Set 背景图url
* @param ImageUrl 背景图url
*/
public void setImageUrl(String ImageUrl) {
this.ImageUrl = ImageUrl;
}
/**
* Get 分辨率
* @return Resolution 分辨率
*/
public String getResolution() {
return this.Resolution;
}
/**
* Set 分辨率
* @param Resolution 分辨率
*/
public void setResolution(String Resolution) {
this.Resolution = Resolution;
}
public CreateSessionRequest() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public CreateSessionRequest(CreateSessionRequest source) {
if (source.ClientSession != null) {
this.ClientSession = new String(source.ClientSession);
}
if (source.GameId != null) {
this.GameId = new String(source.GameId);
}
if (source.UserId != null) {
this.UserId = new String(source.UserId);
}
if (source.GameParas != null) {
this.GameParas = new String(source.GameParas);
}
if (source.GameRegion != null) {
this.GameRegion = new String(source.GameRegion);
}
if (source.ImageUrl != null) {
this.ImageUrl = new String(source.ImageUrl);
}
if (source.Resolution != null) {
this.Resolution = new String(source.Resolution);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamSimple(map, prefix + "ClientSession", this.ClientSession);
this.setParamSimple(map, prefix + "GameId", this.GameId);
this.setParamSimple(map, prefix + "UserId", this.UserId);
this.setParamSimple(map, prefix + "GameParas", this.GameParas);
this.setParamSimple(map, prefix + "GameRegion", this.GameRegion);
this.setParamSimple(map, prefix + "ImageUrl", this.ImageUrl);
this.setParamSimple(map, prefix + "Resolution", this.Resolution);
}
}
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