
com.tencentcloudapi.gse.v20191112.models.ServerProcesse Maven / Gradle / Ivy
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.gse.v20191112.models;
import com.tencentcloudapi.common.AbstractModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class ServerProcesse extends AbstractModel{
/**
* 并发执行数量,所有进程并发执行总数最小值1,最大值50
*/
@SerializedName("ConcurrentExecutions")
@Expose
private Long ConcurrentExecutions;
/**
* 启动路径:Linux路径/local/game/ 或WIndows路径C:\game\,最小长度1,最大长度1024
*/
@SerializedName("LaunchPath")
@Expose
private String LaunchPath;
/**
* 启动参数,最小长度0,最大长度1024
*/
@SerializedName("Parameters")
@Expose
private String Parameters;
/**
* Get 并发执行数量,所有进程并发执行总数最小值1,最大值50
* @return ConcurrentExecutions 并发执行数量,所有进程并发执行总数最小值1,最大值50
*/
public Long getConcurrentExecutions() {
return this.ConcurrentExecutions;
}
/**
* Set 并发执行数量,所有进程并发执行总数最小值1,最大值50
* @param ConcurrentExecutions 并发执行数量,所有进程并发执行总数最小值1,最大值50
*/
public void setConcurrentExecutions(Long ConcurrentExecutions) {
this.ConcurrentExecutions = ConcurrentExecutions;
}
/**
* Get 启动路径:Linux路径/local/game/ 或WIndows路径C:\game\,最小长度1,最大长度1024
* @return LaunchPath 启动路径:Linux路径/local/game/ 或WIndows路径C:\game\,最小长度1,最大长度1024
*/
public String getLaunchPath() {
return this.LaunchPath;
}
/**
* Set 启动路径:Linux路径/local/game/ 或WIndows路径C:\game\,最小长度1,最大长度1024
* @param LaunchPath 启动路径:Linux路径/local/game/ 或WIndows路径C:\game\,最小长度1,最大长度1024
*/
public void setLaunchPath(String LaunchPath) {
this.LaunchPath = LaunchPath;
}
/**
* Get 启动参数,最小长度0,最大长度1024
* @return Parameters 启动参数,最小长度0,最大长度1024
*/
public String getParameters() {
return this.Parameters;
}
/**
* Set 启动参数,最小长度0,最大长度1024
* @param Parameters 启动参数,最小长度0,最大长度1024
*/
public void setParameters(String Parameters) {
this.Parameters = Parameters;
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamSimple(map, prefix + "ConcurrentExecutions", this.ConcurrentExecutions);
this.setParamSimple(map, prefix + "LaunchPath", this.LaunchPath);
this.setParamSimple(map, prefix + "Parameters", this.Parameters);
}
}
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