
com.tencentcloudapi.gse.v20191112.models.Event Maven / Gradle / Ivy
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.gse.v20191112.models;
import com.tencentcloudapi.common.AbstractModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class Event extends AbstractModel{
/**
* 事件代码,支持以下的事件代码
- FLEET_CREATED
- FLEET_STATE_DOWNLOADING
- FLEET_BINARY_DOWNLOAD_FAILED
- FLEET_CREATION_EXTRACTING_BUILD
- FLEET_CREATION_VALIDATING_RUNTIME_CONFIG
- FLEET_STATE_VALIDATING
- FLEET_STATE_BUILDING
- FLEET_STATE_ACTIVATING
- FLEET_STATE_ACTIVE
- FLEET_SCALING_EVENT
- FLEET_STATE_ERROR
- FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND
- FLEET_ACTIVATION_FAILED_NO_INSTANCES
- FLEET_VPC_PEERING_SUCCEEDED
- FLEET_VPC_PEERING_FAILED
- FLEET_VPC_PEERING_DELETE
- FLEET_INITIALIZATION_FAILED
- FLEET_DELETED
- FLEET_STATE_DELETING
- FLEET_ACTIVATION_FAILED
- GAME_SESSION_ACTIVATION_TIMEOUT
*/
@SerializedName("EventCode")
@Expose
private String EventCode;
/**
* 事件的唯一标识 ID
*/
@SerializedName("EventId")
@Expose
private String EventId;
/**
* 事件的发生时间,UTC 时间格式
*/
@SerializedName("EventTime")
@Expose
private String EventTime;
/**
* 事件的消息
注意:此字段可能返回 null,表示取不到有效值。
*/
@SerializedName("Message")
@Expose
private String Message;
/**
* 事件相关的日志存储路径
注意:此字段可能返回 null,表示取不到有效值。
*/
@SerializedName("PreSignedLogUrl")
@Expose
private String PreSignedLogUrl;
/**
* 事件对应的资源对象唯一标识 ID,例如服务器舰队 ID
*/
@SerializedName("ResourceId")
@Expose
private String ResourceId;
/**
* Get 事件代码,支持以下的事件代码
- FLEET_CREATED
- FLEET_STATE_DOWNLOADING
- FLEET_BINARY_DOWNLOAD_FAILED
- FLEET_CREATION_EXTRACTING_BUILD
- FLEET_CREATION_VALIDATING_RUNTIME_CONFIG
- FLEET_STATE_VALIDATING
- FLEET_STATE_BUILDING
- FLEET_STATE_ACTIVATING
- FLEET_STATE_ACTIVE
- FLEET_SCALING_EVENT
- FLEET_STATE_ERROR
- FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND
- FLEET_ACTIVATION_FAILED_NO_INSTANCES
- FLEET_VPC_PEERING_SUCCEEDED
- FLEET_VPC_PEERING_FAILED
- FLEET_VPC_PEERING_DELETE
- FLEET_INITIALIZATION_FAILED
- FLEET_DELETED
- FLEET_STATE_DELETING
- FLEET_ACTIVATION_FAILED
- GAME_SESSION_ACTIVATION_TIMEOUT
* @return EventCode 事件代码,支持以下的事件代码
- FLEET_CREATED
- FLEET_STATE_DOWNLOADING
- FLEET_BINARY_DOWNLOAD_FAILED
- FLEET_CREATION_EXTRACTING_BUILD
- FLEET_CREATION_VALIDATING_RUNTIME_CONFIG
- FLEET_STATE_VALIDATING
- FLEET_STATE_BUILDING
- FLEET_STATE_ACTIVATING
- FLEET_STATE_ACTIVE
- FLEET_SCALING_EVENT
- FLEET_STATE_ERROR
- FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND
- FLEET_ACTIVATION_FAILED_NO_INSTANCES
- FLEET_VPC_PEERING_SUCCEEDED
- FLEET_VPC_PEERING_FAILED
- FLEET_VPC_PEERING_DELETE
- FLEET_INITIALIZATION_FAILED
- FLEET_DELETED
- FLEET_STATE_DELETING
- FLEET_ACTIVATION_FAILED
- GAME_SESSION_ACTIVATION_TIMEOUT
*/
public String getEventCode() {
return this.EventCode;
}
/**
* Set 事件代码,支持以下的事件代码
- FLEET_CREATED
- FLEET_STATE_DOWNLOADING
- FLEET_BINARY_DOWNLOAD_FAILED
- FLEET_CREATION_EXTRACTING_BUILD
- FLEET_CREATION_VALIDATING_RUNTIME_CONFIG
- FLEET_STATE_VALIDATING
- FLEET_STATE_BUILDING
- FLEET_STATE_ACTIVATING
- FLEET_STATE_ACTIVE
- FLEET_SCALING_EVENT
- FLEET_STATE_ERROR
- FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND
- FLEET_ACTIVATION_FAILED_NO_INSTANCES
- FLEET_VPC_PEERING_SUCCEEDED
- FLEET_VPC_PEERING_FAILED
- FLEET_VPC_PEERING_DELETE
- FLEET_INITIALIZATION_FAILED
- FLEET_DELETED
- FLEET_STATE_DELETING
- FLEET_ACTIVATION_FAILED
- GAME_SESSION_ACTIVATION_TIMEOUT
* @param EventCode 事件代码,支持以下的事件代码
- FLEET_CREATED
- FLEET_STATE_DOWNLOADING
- FLEET_BINARY_DOWNLOAD_FAILED
- FLEET_CREATION_EXTRACTING_BUILD
- FLEET_CREATION_VALIDATING_RUNTIME_CONFIG
- FLEET_STATE_VALIDATING
- FLEET_STATE_BUILDING
- FLEET_STATE_ACTIVATING
- FLEET_STATE_ACTIVE
- FLEET_SCALING_EVENT
- FLEET_STATE_ERROR
- FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND
- FLEET_ACTIVATION_FAILED_NO_INSTANCES
- FLEET_VPC_PEERING_SUCCEEDED
- FLEET_VPC_PEERING_FAILED
- FLEET_VPC_PEERING_DELETE
- FLEET_INITIALIZATION_FAILED
- FLEET_DELETED
- FLEET_STATE_DELETING
- FLEET_ACTIVATION_FAILED
- GAME_SESSION_ACTIVATION_TIMEOUT
*/
public void setEventCode(String EventCode) {
this.EventCode = EventCode;
}
/**
* Get 事件的唯一标识 ID
* @return EventId 事件的唯一标识 ID
*/
public String getEventId() {
return this.EventId;
}
/**
* Set 事件的唯一标识 ID
* @param EventId 事件的唯一标识 ID
*/
public void setEventId(String EventId) {
this.EventId = EventId;
}
/**
* Get 事件的发生时间,UTC 时间格式
* @return EventTime 事件的发生时间,UTC 时间格式
*/
public String getEventTime() {
return this.EventTime;
}
/**
* Set 事件的发生时间,UTC 时间格式
* @param EventTime 事件的发生时间,UTC 时间格式
*/
public void setEventTime(String EventTime) {
this.EventTime = EventTime;
}
/**
* Get 事件的消息
注意:此字段可能返回 null,表示取不到有效值。
* @return Message 事件的消息
注意:此字段可能返回 null,表示取不到有效值。
*/
public String getMessage() {
return this.Message;
}
/**
* Set 事件的消息
注意:此字段可能返回 null,表示取不到有效值。
* @param Message 事件的消息
注意:此字段可能返回 null,表示取不到有效值。
*/
public void setMessage(String Message) {
this.Message = Message;
}
/**
* Get 事件相关的日志存储路径
注意:此字段可能返回 null,表示取不到有效值。
* @return PreSignedLogUrl 事件相关的日志存储路径
注意:此字段可能返回 null,表示取不到有效值。
*/
public String getPreSignedLogUrl() {
return this.PreSignedLogUrl;
}
/**
* Set 事件相关的日志存储路径
注意:此字段可能返回 null,表示取不到有效值。
* @param PreSignedLogUrl 事件相关的日志存储路径
注意:此字段可能返回 null,表示取不到有效值。
*/
public void setPreSignedLogUrl(String PreSignedLogUrl) {
this.PreSignedLogUrl = PreSignedLogUrl;
}
/**
* Get 事件对应的资源对象唯一标识 ID,例如服务器舰队 ID
* @return ResourceId 事件对应的资源对象唯一标识 ID,例如服务器舰队 ID
*/
public String getResourceId() {
return this.ResourceId;
}
/**
* Set 事件对应的资源对象唯一标识 ID,例如服务器舰队 ID
* @param ResourceId 事件对应的资源对象唯一标识 ID,例如服务器舰队 ID
*/
public void setResourceId(String ResourceId) {
this.ResourceId = ResourceId;
}
public Event() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public Event(Event source) {
if (source.EventCode != null) {
this.EventCode = new String(source.EventCode);
}
if (source.EventId != null) {
this.EventId = new String(source.EventId);
}
if (source.EventTime != null) {
this.EventTime = new String(source.EventTime);
}
if (source.Message != null) {
this.Message = new String(source.Message);
}
if (source.PreSignedLogUrl != null) {
this.PreSignedLogUrl = new String(source.PreSignedLogUrl);
}
if (source.ResourceId != null) {
this.ResourceId = new String(source.ResourceId);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamSimple(map, prefix + "EventCode", this.EventCode);
this.setParamSimple(map, prefix + "EventId", this.EventId);
this.setParamSimple(map, prefix + "EventTime", this.EventTime);
this.setParamSimple(map, prefix + "Message", this.Message);
this.setParamSimple(map, prefix + "PreSignedLogUrl", this.PreSignedLogUrl);
this.setParamSimple(map, prefix + "ResourceId", this.ResourceId);
}
}
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