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/*
 * Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.tencentcloudapi.vod.v20180717.models;

import com.tencentcloudapi.common.AbstractModel;
import com.tencentcloudapi.common.SSEResponseModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;

public class TransitionOperation extends AbstractModel {

    /**
    * Transition type, the values u200bu200bare:
  • Image transition operation, used for transition processing between two video clip images:
    • ImageFadeInFadeOut: image fade in and fade out.
    • BowTieHorizontal: horizontal bow tie.
    • BowTieVertical: vertical bow tie.
    • ButterflyWaveScrawler: Shake.
    • Cannabisleaf: maple leaf.
    • Circle: Arc retraction.
    • CircleCrop: Circles gather together.
    • Circleopen: ellipse gathering.
    • Crosswarp: Horizontal warping.
    • Cube: Cube.
    • DoomScreenTransition: Curtain.
    • Doorway: Porch.
    • Dreamy: Wave.
    • DreamyZoom: Horizontal zoom.
    • FilmBurn: Fire Burning Cloud.
    • GlitchMemories: Glitch.
    • Heart: heart shape.
    • InvertedPageCurl: Page turning.
    • Luma: Corrosion.
    • Mosaic: Nine-square grid.
    • Pinwheel: Windmill.
    • PolarFunction: elliptical diffusion.
    • PolkaDotsCurtain: Arc diffusion.
    • Radial: radar scanning
    • RotateScaleFade: up and down.
    • Squeeze: gather up and down.
    • Swap: zoom in and switch.
    • Swirl: spiral.
    • UndulatingBurnOutSwirl: Water spreading.
    • Windowblinds: blinds.
    • WipeDown: Wrap downward.
    • WipeLeft: Wrap to the left.
    • WipeRight: Wrap to the right.
    • WipeUp: Wrap up.
    • ZoomInCircles: Water ripples.
  • Audio transition operation, used for transition processing between two audio clips:
    • AudioFadeInFadeOut : The sound fades in and out.
*/ @SerializedName("Type") @Expose private String Type; /** * Get Transition type, the values u200bu200bare:
  • Image transition operation, used for transition processing between two video clip images:
    • ImageFadeInFadeOut: image fade in and fade out.
    • BowTieHorizontal: horizontal bow tie.
    • BowTieVertical: vertical bow tie.
    • ButterflyWaveScrawler: Shake.
    • Cannabisleaf: maple leaf.
    • Circle: Arc retraction.
    • CircleCrop: Circles gather together.
    • Circleopen: ellipse gathering.
    • Crosswarp: Horizontal warping.
    • Cube: Cube.
    • DoomScreenTransition: Curtain.
    • Doorway: Porch.
    • Dreamy: Wave.
    • DreamyZoom: Horizontal zoom.
    • FilmBurn: Fire Burning Cloud.
    • GlitchMemories: Glitch.
    • Heart: heart shape.
    • InvertedPageCurl: Page turning.
    • Luma: Corrosion.
    • Mosaic: Nine-square grid.
    • Pinwheel: Windmill.
    • PolarFunction: elliptical diffusion.
    • PolkaDotsCurtain: Arc diffusion.
    • Radial: radar scanning
    • RotateScaleFade: up and down.
    • Squeeze: gather up and down.
    • Swap: zoom in and switch.
    • Swirl: spiral.
    • UndulatingBurnOutSwirl: Water spreading.
    • Windowblinds: blinds.
    • WipeDown: Wrap downward.
    • WipeLeft: Wrap to the left.
    • WipeRight: Wrap to the right.
    • WipeUp: Wrap up.
    • ZoomInCircles: Water ripples.
  • Audio transition operation, used for transition processing between two audio clips:
    • AudioFadeInFadeOut : The sound fades in and out.
* @return Type Transition type, the values u200bu200bare:
  • Image transition operation, used for transition processing between two video clip images:
    • ImageFadeInFadeOut: image fade in and fade out.
    • BowTieHorizontal: horizontal bow tie.
    • BowTieVertical: vertical bow tie.
    • ButterflyWaveScrawler: Shake.
    • Cannabisleaf: maple leaf.
    • Circle: Arc retraction.
    • CircleCrop: Circles gather together.
    • Circleopen: ellipse gathering.
    • Crosswarp: Horizontal warping.
    • Cube: Cube.
    • DoomScreenTransition: Curtain.
    • Doorway: Porch.
    • Dreamy: Wave.
    • DreamyZoom: Horizontal zoom.
    • FilmBurn: Fire Burning Cloud.
    • GlitchMemories: Glitch.
    • Heart: heart shape.
    • InvertedPageCurl: Page turning.
    • Luma: Corrosion.
    • Mosaic: Nine-square grid.
    • Pinwheel: Windmill.
    • PolarFunction: elliptical diffusion.
    • PolkaDotsCurtain: Arc diffusion.
    • Radial: radar scanning
    • RotateScaleFade: up and down.
    • Squeeze: gather up and down.
    • Swap: zoom in and switch.
    • Swirl: spiral.
    • UndulatingBurnOutSwirl: Water spreading.
    • Windowblinds: blinds.
    • WipeDown: Wrap downward.
    • WipeLeft: Wrap to the left.
    • WipeRight: Wrap to the right.
    • WipeUp: Wrap up.
    • ZoomInCircles: Water ripples.
  • Audio transition operation, used for transition processing between two audio clips:
    • AudioFadeInFadeOut : The sound fades in and out.
*/ public String getType() { return this.Type; } /** * Set Transition type, the values u200bu200bare:
  • Image transition operation, used for transition processing between two video clip images:
    • ImageFadeInFadeOut: image fade in and fade out.
    • BowTieHorizontal: horizontal bow tie.
    • BowTieVertical: vertical bow tie.
    • ButterflyWaveScrawler: Shake.
    • Cannabisleaf: maple leaf.
    • Circle: Arc retraction.
    • CircleCrop: Circles gather together.
    • Circleopen: ellipse gathering.
    • Crosswarp: Horizontal warping.
    • Cube: Cube.
    • DoomScreenTransition: Curtain.
    • Doorway: Porch.
    • Dreamy: Wave.
    • DreamyZoom: Horizontal zoom.
    • FilmBurn: Fire Burning Cloud.
    • GlitchMemories: Glitch.
    • Heart: heart shape.
    • InvertedPageCurl: Page turning.
    • Luma: Corrosion.
    • Mosaic: Nine-square grid.
    • Pinwheel: Windmill.
    • PolarFunction: elliptical diffusion.
    • PolkaDotsCurtain: Arc diffusion.
    • Radial: radar scanning
    • RotateScaleFade: up and down.
    • Squeeze: gather up and down.
    • Swap: zoom in and switch.
    • Swirl: spiral.
    • UndulatingBurnOutSwirl: Water spreading.
    • Windowblinds: blinds.
    • WipeDown: Wrap downward.
    • WipeLeft: Wrap to the left.
    • WipeRight: Wrap to the right.
    • WipeUp: Wrap up.
    • ZoomInCircles: Water ripples.
  • Audio transition operation, used for transition processing between two audio clips:
    • AudioFadeInFadeOut : The sound fades in and out.
* @param Type Transition type, the values u200bu200bare:
  • Image transition operation, used for transition processing between two video clip images:
    • ImageFadeInFadeOut: image fade in and fade out.
    • BowTieHorizontal: horizontal bow tie.
    • BowTieVertical: vertical bow tie.
    • ButterflyWaveScrawler: Shake.
    • Cannabisleaf: maple leaf.
    • Circle: Arc retraction.
    • CircleCrop: Circles gather together.
    • Circleopen: ellipse gathering.
    • Crosswarp: Horizontal warping.
    • Cube: Cube.
    • DoomScreenTransition: Curtain.
    • Doorway: Porch.
    • Dreamy: Wave.
    • DreamyZoom: Horizontal zoom.
    • FilmBurn: Fire Burning Cloud.
    • GlitchMemories: Glitch.
    • Heart: heart shape.
    • InvertedPageCurl: Page turning.
    • Luma: Corrosion.
    • Mosaic: Nine-square grid.
    • Pinwheel: Windmill.
    • PolarFunction: elliptical diffusion.
    • PolkaDotsCurtain: Arc diffusion.
    • Radial: radar scanning
    • RotateScaleFade: up and down.
    • Squeeze: gather up and down.
    • Swap: zoom in and switch.
    • Swirl: spiral.
    • UndulatingBurnOutSwirl: Water spreading.
    • Windowblinds: blinds.
    • WipeDown: Wrap downward.
    • WipeLeft: Wrap to the left.
    • WipeRight: Wrap to the right.
    • WipeUp: Wrap up.
    • ZoomInCircles: Water ripples.
  • Audio transition operation, used for transition processing between two audio clips:
    • AudioFadeInFadeOut : The sound fades in and out.
*/ public void setType(String Type) { this.Type = Type; } public TransitionOperation() { } /** * NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, * and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy. */ public TransitionOperation(TransitionOperation source) { if (source.Type != null) { this.Type = new String(source.Type); } } /** * Internal implementation, normal users should not use it. */ public void toMap(HashMap map, String prefix) { this.setParamSimple(map, prefix + "Type", this.Type); } }




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