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Tencent Cloud API SDK for Java
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.vod.v20180717.models;
import com.tencentcloudapi.common.AbstractModel;
import com.tencentcloudapi.common.SSEResponseModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class TransitionOperation extends AbstractModel {
/**
* Transition type, the values u200bu200bare:
- Image transition operation, used for transition processing between two video clip images:
- ImageFadeInFadeOut: image fade in and fade out.
- BowTieHorizontal: horizontal bow tie.
- BowTieVertical: vertical bow tie.
- ButterflyWaveScrawler: Shake.
- Cannabisleaf: maple leaf.
- Circle: Arc retraction.
- CircleCrop: Circles gather together.
- Circleopen: ellipse gathering.
- Crosswarp: Horizontal warping.
- Cube: Cube.
- DoomScreenTransition: Curtain.
- Doorway: Porch.
- Dreamy: Wave.
- DreamyZoom: Horizontal zoom.
- FilmBurn: Fire Burning Cloud.
- GlitchMemories: Glitch.
- Heart: heart shape.
- InvertedPageCurl: Page turning.
- Luma: Corrosion.
- Mosaic: Nine-square grid.
- Pinwheel: Windmill.
- PolarFunction: elliptical diffusion.
- PolkaDotsCurtain: Arc diffusion.
- Radial: radar scanning
- RotateScaleFade: up and down.
- Squeeze: gather up and down.
- Swap: zoom in and switch.
- Swirl: spiral.
- UndulatingBurnOutSwirl: Water spreading.
- Windowblinds: blinds.
- WipeDown: Wrap downward.
- WipeLeft: Wrap to the left.
- WipeRight: Wrap to the right.
- WipeUp: Wrap up.
- ZoomInCircles: Water ripples.
- Audio transition operation, used for transition processing between two audio clips:
- AudioFadeInFadeOut : The sound fades in and out.
*/
@SerializedName("Type")
@Expose
private String Type;
/**
* Get Transition type, the values u200bu200bare:
- Image transition operation, used for transition processing between two video clip images:
- ImageFadeInFadeOut: image fade in and fade out.
- BowTieHorizontal: horizontal bow tie.
- BowTieVertical: vertical bow tie.
- ButterflyWaveScrawler: Shake.
- Cannabisleaf: maple leaf.
- Circle: Arc retraction.
- CircleCrop: Circles gather together.
- Circleopen: ellipse gathering.
- Crosswarp: Horizontal warping.
- Cube: Cube.
- DoomScreenTransition: Curtain.
- Doorway: Porch.
- Dreamy: Wave.
- DreamyZoom: Horizontal zoom.
- FilmBurn: Fire Burning Cloud.
- GlitchMemories: Glitch.
- Heart: heart shape.
- InvertedPageCurl: Page turning.
- Luma: Corrosion.
- Mosaic: Nine-square grid.
- Pinwheel: Windmill.
- PolarFunction: elliptical diffusion.
- PolkaDotsCurtain: Arc diffusion.
- Radial: radar scanning
- RotateScaleFade: up and down.
- Squeeze: gather up and down.
- Swap: zoom in and switch.
- Swirl: spiral.
- UndulatingBurnOutSwirl: Water spreading.
- Windowblinds: blinds.
- WipeDown: Wrap downward.
- WipeLeft: Wrap to the left.
- WipeRight: Wrap to the right.
- WipeUp: Wrap up.
- ZoomInCircles: Water ripples.
- Audio transition operation, used for transition processing between two audio clips:
- AudioFadeInFadeOut : The sound fades in and out.
* @return Type Transition type, the values u200bu200bare:
- Image transition operation, used for transition processing between two video clip images:
- ImageFadeInFadeOut: image fade in and fade out.
- BowTieHorizontal: horizontal bow tie.
- BowTieVertical: vertical bow tie.
- ButterflyWaveScrawler: Shake.
- Cannabisleaf: maple leaf.
- Circle: Arc retraction.
- CircleCrop: Circles gather together.
- Circleopen: ellipse gathering.
- Crosswarp: Horizontal warping.
- Cube: Cube.
- DoomScreenTransition: Curtain.
- Doorway: Porch.
- Dreamy: Wave.
- DreamyZoom: Horizontal zoom.
- FilmBurn: Fire Burning Cloud.
- GlitchMemories: Glitch.
- Heart: heart shape.
- InvertedPageCurl: Page turning.
- Luma: Corrosion.
- Mosaic: Nine-square grid.
- Pinwheel: Windmill.
- PolarFunction: elliptical diffusion.
- PolkaDotsCurtain: Arc diffusion.
- Radial: radar scanning
- RotateScaleFade: up and down.
- Squeeze: gather up and down.
- Swap: zoom in and switch.
- Swirl: spiral.
- UndulatingBurnOutSwirl: Water spreading.
- Windowblinds: blinds.
- WipeDown: Wrap downward.
- WipeLeft: Wrap to the left.
- WipeRight: Wrap to the right.
- WipeUp: Wrap up.
- ZoomInCircles: Water ripples.
- Audio transition operation, used for transition processing between two audio clips:
- AudioFadeInFadeOut : The sound fades in and out.
*/
public String getType() {
return this.Type;
}
/**
* Set Transition type, the values u200bu200bare:
- Image transition operation, used for transition processing between two video clip images:
- ImageFadeInFadeOut: image fade in and fade out.
- BowTieHorizontal: horizontal bow tie.
- BowTieVertical: vertical bow tie.
- ButterflyWaveScrawler: Shake.
- Cannabisleaf: maple leaf.
- Circle: Arc retraction.
- CircleCrop: Circles gather together.
- Circleopen: ellipse gathering.
- Crosswarp: Horizontal warping.
- Cube: Cube.
- DoomScreenTransition: Curtain.
- Doorway: Porch.
- Dreamy: Wave.
- DreamyZoom: Horizontal zoom.
- FilmBurn: Fire Burning Cloud.
- GlitchMemories: Glitch.
- Heart: heart shape.
- InvertedPageCurl: Page turning.
- Luma: Corrosion.
- Mosaic: Nine-square grid.
- Pinwheel: Windmill.
- PolarFunction: elliptical diffusion.
- PolkaDotsCurtain: Arc diffusion.
- Radial: radar scanning
- RotateScaleFade: up and down.
- Squeeze: gather up and down.
- Swap: zoom in and switch.
- Swirl: spiral.
- UndulatingBurnOutSwirl: Water spreading.
- Windowblinds: blinds.
- WipeDown: Wrap downward.
- WipeLeft: Wrap to the left.
- WipeRight: Wrap to the right.
- WipeUp: Wrap up.
- ZoomInCircles: Water ripples.
- Audio transition operation, used for transition processing between two audio clips:
- AudioFadeInFadeOut : The sound fades in and out.
* @param Type Transition type, the values u200bu200bare:
- Image transition operation, used for transition processing between two video clip images:
- ImageFadeInFadeOut: image fade in and fade out.
- BowTieHorizontal: horizontal bow tie.
- BowTieVertical: vertical bow tie.
- ButterflyWaveScrawler: Shake.
- Cannabisleaf: maple leaf.
- Circle: Arc retraction.
- CircleCrop: Circles gather together.
- Circleopen: ellipse gathering.
- Crosswarp: Horizontal warping.
- Cube: Cube.
- DoomScreenTransition: Curtain.
- Doorway: Porch.
- Dreamy: Wave.
- DreamyZoom: Horizontal zoom.
- FilmBurn: Fire Burning Cloud.
- GlitchMemories: Glitch.
- Heart: heart shape.
- InvertedPageCurl: Page turning.
- Luma: Corrosion.
- Mosaic: Nine-square grid.
- Pinwheel: Windmill.
- PolarFunction: elliptical diffusion.
- PolkaDotsCurtain: Arc diffusion.
- Radial: radar scanning
- RotateScaleFade: up and down.
- Squeeze: gather up and down.
- Swap: zoom in and switch.
- Swirl: spiral.
- UndulatingBurnOutSwirl: Water spreading.
- Windowblinds: blinds.
- WipeDown: Wrap downward.
- WipeLeft: Wrap to the left.
- WipeRight: Wrap to the right.
- WipeUp: Wrap up.
- ZoomInCircles: Water ripples.
- Audio transition operation, used for transition processing between two audio clips:
- AudioFadeInFadeOut : The sound fades in and out.
*/
public void setType(String Type) {
this.Type = Type;
}
public TransitionOperation() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public TransitionOperation(TransitionOperation source) {
if (source.Type != null) {
this.Type = new String(source.Type);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamSimple(map, prefix + "Type", this.Type);
}
}