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Tencent Cloud API SDK for Java
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.gaap.v20180529.models;
import com.tencentcloudapi.common.AbstractModel;
import com.tencentcloudapi.common.SSEResponseModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class CheckProxyCreateRequest extends AbstractModel {
/**
* Access (acceleration) region of the connection. The value can be obtained via the DescribeAccessRegionsByDestRegion API.
*/
@SerializedName("AccessRegion")
@Expose
private String AccessRegion;
/**
* Origin server region of the connection. The value can be obtained via the DescribeDestRegions API.
*/
@SerializedName("RealServerRegion")
@Expose
private String RealServerRegion;
/**
* Connection bandwidth cap. Unit: Mbps.
*/
@SerializedName("Bandwidth")
@Expose
private Long Bandwidth;
/**
* Connection concurrence cap, which indicates the maximum number of simultaneous online connections. Unit: 10,000 connections.
*/
@SerializedName("Concurrent")
@Expose
private Long Concurrent;
/**
* Connection group ID that needs to be entered when a connection is created in a connection group
*/
@SerializedName("GroupId")
@Expose
private String GroupId;
/**
* IP version. Valid values: `IPv4` (default), `IPv6`.
*/
@SerializedName("IPAddressVersion")
@Expose
private String IPAddressVersion;
/**
* Network type. Valid values: `normal` (default), `cn2`
*/
@SerializedName("NetworkType")
@Expose
private String NetworkType;
/**
* Package type of connection groups. Valid values: `Thunder` (general connection group), `Accelerator` (game accelerator connection group), and `CrossBorder` (cross-border connection group).
*/
@SerializedName("PackageType")
@Expose
private String PackageType;
/**
* (Disused) HTTP3.0 is supported by default when `IPAddressVersion` is `IPv4`.
*/
@SerializedName("Http3Supported")
@Expose
private Long Http3Supported;
/**
* Get Access (acceleration) region of the connection. The value can be obtained via the DescribeAccessRegionsByDestRegion API.
* @return AccessRegion Access (acceleration) region of the connection. The value can be obtained via the DescribeAccessRegionsByDestRegion API.
*/
public String getAccessRegion() {
return this.AccessRegion;
}
/**
* Set Access (acceleration) region of the connection. The value can be obtained via the DescribeAccessRegionsByDestRegion API.
* @param AccessRegion Access (acceleration) region of the connection. The value can be obtained via the DescribeAccessRegionsByDestRegion API.
*/
public void setAccessRegion(String AccessRegion) {
this.AccessRegion = AccessRegion;
}
/**
* Get Origin server region of the connection. The value can be obtained via the DescribeDestRegions API.
* @return RealServerRegion Origin server region of the connection. The value can be obtained via the DescribeDestRegions API.
*/
public String getRealServerRegion() {
return this.RealServerRegion;
}
/**
* Set Origin server region of the connection. The value can be obtained via the DescribeDestRegions API.
* @param RealServerRegion Origin server region of the connection. The value can be obtained via the DescribeDestRegions API.
*/
public void setRealServerRegion(String RealServerRegion) {
this.RealServerRegion = RealServerRegion;
}
/**
* Get Connection bandwidth cap. Unit: Mbps.
* @return Bandwidth Connection bandwidth cap. Unit: Mbps.
*/
public Long getBandwidth() {
return this.Bandwidth;
}
/**
* Set Connection bandwidth cap. Unit: Mbps.
* @param Bandwidth Connection bandwidth cap. Unit: Mbps.
*/
public void setBandwidth(Long Bandwidth) {
this.Bandwidth = Bandwidth;
}
/**
* Get Connection concurrence cap, which indicates the maximum number of simultaneous online connections. Unit: 10,000 connections.
* @return Concurrent Connection concurrence cap, which indicates the maximum number of simultaneous online connections. Unit: 10,000 connections.
*/
public Long getConcurrent() {
return this.Concurrent;
}
/**
* Set Connection concurrence cap, which indicates the maximum number of simultaneous online connections. Unit: 10,000 connections.
* @param Concurrent Connection concurrence cap, which indicates the maximum number of simultaneous online connections. Unit: 10,000 connections.
*/
public void setConcurrent(Long Concurrent) {
this.Concurrent = Concurrent;
}
/**
* Get Connection group ID that needs to be entered when a connection is created in a connection group
* @return GroupId Connection group ID that needs to be entered when a connection is created in a connection group
*/
public String getGroupId() {
return this.GroupId;
}
/**
* Set Connection group ID that needs to be entered when a connection is created in a connection group
* @param GroupId Connection group ID that needs to be entered when a connection is created in a connection group
*/
public void setGroupId(String GroupId) {
this.GroupId = GroupId;
}
/**
* Get IP version. Valid values: `IPv4` (default), `IPv6`.
* @return IPAddressVersion IP version. Valid values: `IPv4` (default), `IPv6`.
*/
public String getIPAddressVersion() {
return this.IPAddressVersion;
}
/**
* Set IP version. Valid values: `IPv4` (default), `IPv6`.
* @param IPAddressVersion IP version. Valid values: `IPv4` (default), `IPv6`.
*/
public void setIPAddressVersion(String IPAddressVersion) {
this.IPAddressVersion = IPAddressVersion;
}
/**
* Get Network type. Valid values: `normal` (default), `cn2`
* @return NetworkType Network type. Valid values: `normal` (default), `cn2`
*/
public String getNetworkType() {
return this.NetworkType;
}
/**
* Set Network type. Valid values: `normal` (default), `cn2`
* @param NetworkType Network type. Valid values: `normal` (default), `cn2`
*/
public void setNetworkType(String NetworkType) {
this.NetworkType = NetworkType;
}
/**
* Get Package type of connection groups. Valid values: `Thunder` (general connection group), `Accelerator` (game accelerator connection group), and `CrossBorder` (cross-border connection group).
* @return PackageType Package type of connection groups. Valid values: `Thunder` (general connection group), `Accelerator` (game accelerator connection group), and `CrossBorder` (cross-border connection group).
*/
public String getPackageType() {
return this.PackageType;
}
/**
* Set Package type of connection groups. Valid values: `Thunder` (general connection group), `Accelerator` (game accelerator connection group), and `CrossBorder` (cross-border connection group).
* @param PackageType Package type of connection groups. Valid values: `Thunder` (general connection group), `Accelerator` (game accelerator connection group), and `CrossBorder` (cross-border connection group).
*/
public void setPackageType(String PackageType) {
this.PackageType = PackageType;
}
/**
* Get (Disused) HTTP3.0 is supported by default when `IPAddressVersion` is `IPv4`.
* @return Http3Supported (Disused) HTTP3.0 is supported by default when `IPAddressVersion` is `IPv4`.
*/
public Long getHttp3Supported() {
return this.Http3Supported;
}
/**
* Set (Disused) HTTP3.0 is supported by default when `IPAddressVersion` is `IPv4`.
* @param Http3Supported (Disused) HTTP3.0 is supported by default when `IPAddressVersion` is `IPv4`.
*/
public void setHttp3Supported(Long Http3Supported) {
this.Http3Supported = Http3Supported;
}
public CheckProxyCreateRequest() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public CheckProxyCreateRequest(CheckProxyCreateRequest source) {
if (source.AccessRegion != null) {
this.AccessRegion = new String(source.AccessRegion);
}
if (source.RealServerRegion != null) {
this.RealServerRegion = new String(source.RealServerRegion);
}
if (source.Bandwidth != null) {
this.Bandwidth = new Long(source.Bandwidth);
}
if (source.Concurrent != null) {
this.Concurrent = new Long(source.Concurrent);
}
if (source.GroupId != null) {
this.GroupId = new String(source.GroupId);
}
if (source.IPAddressVersion != null) {
this.IPAddressVersion = new String(source.IPAddressVersion);
}
if (source.NetworkType != null) {
this.NetworkType = new String(source.NetworkType);
}
if (source.PackageType != null) {
this.PackageType = new String(source.PackageType);
}
if (source.Http3Supported != null) {
this.Http3Supported = new Long(source.Http3Supported);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamSimple(map, prefix + "AccessRegion", this.AccessRegion);
this.setParamSimple(map, prefix + "RealServerRegion", this.RealServerRegion);
this.setParamSimple(map, prefix + "Bandwidth", this.Bandwidth);
this.setParamSimple(map, prefix + "Concurrent", this.Concurrent);
this.setParamSimple(map, prefix + "GroupId", this.GroupId);
this.setParamSimple(map, prefix + "IPAddressVersion", this.IPAddressVersion);
this.setParamSimple(map, prefix + "NetworkType", this.NetworkType);
this.setParamSimple(map, prefix + "PackageType", this.PackageType);
this.setParamSimple(map, prefix + "Http3Supported", this.Http3Supported);
}
}
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