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Tencent Cloud API SDK for Java
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.gaap.v20180529.models;
import com.tencentcloudapi.common.AbstractModel;
import com.tencentcloudapi.common.SSEResponseModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class DescribeRuleRealServersResponse extends AbstractModel {
/**
* Quantity of origin servers that can be bound
*/
@SerializedName("TotalCount")
@Expose
private Long TotalCount;
/**
* Information list of origin servers that can be bound
*/
@SerializedName("RealServerSet")
@Expose
private RealServer [] RealServerSet;
/**
* Quantity of bound origin servers
*/
@SerializedName("BindRealServerTotalCount")
@Expose
private Long BindRealServerTotalCount;
/**
* Bound origin server information list
*/
@SerializedName("BindRealServerSet")
@Expose
private BindRealServer [] BindRealServerSet;
/**
* The unique request ID, which is returned for each request. RequestId is required for locating a problem.
*/
@SerializedName("RequestId")
@Expose
private String RequestId;
/**
* Get Quantity of origin servers that can be bound
* @return TotalCount Quantity of origin servers that can be bound
*/
public Long getTotalCount() {
return this.TotalCount;
}
/**
* Set Quantity of origin servers that can be bound
* @param TotalCount Quantity of origin servers that can be bound
*/
public void setTotalCount(Long TotalCount) {
this.TotalCount = TotalCount;
}
/**
* Get Information list of origin servers that can be bound
* @return RealServerSet Information list of origin servers that can be bound
*/
public RealServer [] getRealServerSet() {
return this.RealServerSet;
}
/**
* Set Information list of origin servers that can be bound
* @param RealServerSet Information list of origin servers that can be bound
*/
public void setRealServerSet(RealServer [] RealServerSet) {
this.RealServerSet = RealServerSet;
}
/**
* Get Quantity of bound origin servers
* @return BindRealServerTotalCount Quantity of bound origin servers
*/
public Long getBindRealServerTotalCount() {
return this.BindRealServerTotalCount;
}
/**
* Set Quantity of bound origin servers
* @param BindRealServerTotalCount Quantity of bound origin servers
*/
public void setBindRealServerTotalCount(Long BindRealServerTotalCount) {
this.BindRealServerTotalCount = BindRealServerTotalCount;
}
/**
* Get Bound origin server information list
* @return BindRealServerSet Bound origin server information list
*/
public BindRealServer [] getBindRealServerSet() {
return this.BindRealServerSet;
}
/**
* Set Bound origin server information list
* @param BindRealServerSet Bound origin server information list
*/
public void setBindRealServerSet(BindRealServer [] BindRealServerSet) {
this.BindRealServerSet = BindRealServerSet;
}
/**
* Get The unique request ID, which is returned for each request. RequestId is required for locating a problem.
* @return RequestId The unique request ID, which is returned for each request. RequestId is required for locating a problem.
*/
public String getRequestId() {
return this.RequestId;
}
/**
* Set The unique request ID, which is returned for each request. RequestId is required for locating a problem.
* @param RequestId The unique request ID, which is returned for each request. RequestId is required for locating a problem.
*/
public void setRequestId(String RequestId) {
this.RequestId = RequestId;
}
public DescribeRuleRealServersResponse() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public DescribeRuleRealServersResponse(DescribeRuleRealServersResponse source) {
if (source.TotalCount != null) {
this.TotalCount = new Long(source.TotalCount);
}
if (source.RealServerSet != null) {
this.RealServerSet = new RealServer[source.RealServerSet.length];
for (int i = 0; i < source.RealServerSet.length; i++) {
this.RealServerSet[i] = new RealServer(source.RealServerSet[i]);
}
}
if (source.BindRealServerTotalCount != null) {
this.BindRealServerTotalCount = new Long(source.BindRealServerTotalCount);
}
if (source.BindRealServerSet != null) {
this.BindRealServerSet = new BindRealServer[source.BindRealServerSet.length];
for (int i = 0; i < source.BindRealServerSet.length; i++) {
this.BindRealServerSet[i] = new BindRealServer(source.BindRealServerSet[i]);
}
}
if (source.RequestId != null) {
this.RequestId = new String(source.RequestId);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamSimple(map, prefix + "TotalCount", this.TotalCount);
this.setParamArrayObj(map, prefix + "RealServerSet.", this.RealServerSet);
this.setParamSimple(map, prefix + "BindRealServerTotalCount", this.BindRealServerTotalCount);
this.setParamArrayObj(map, prefix + "BindRealServerSet.", this.BindRealServerSet);
this.setParamSimple(map, prefix + "RequestId", this.RequestId);
}
}
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