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Tencent Cloud API SDK for Java
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.gse.v20191112.models;
import com.tencentcloudapi.common.AbstractModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class SearchGameServerSessionsResponse extends AbstractModel{
/**
* Game server session list
Note: this field may return null, indicating that no valid values can be obtained.
*/
@SerializedName("GameServerSessions")
@Expose
private GameServerSession [] GameServerSessions;
/**
* Pagination offset, which is used for querying the next page. It should contain 1 to 1024 ASCII characters.
Note: this field may return `null`, indicating that no valid value is obtained.
*/
@SerializedName("NextToken")
@Expose
private String NextToken;
/**
* The unique request ID, which is returned for each request. RequestId is required for locating a problem.
*/
@SerializedName("RequestId")
@Expose
private String RequestId;
/**
* Get Game server session list
Note: this field may return null, indicating that no valid values can be obtained.
* @return GameServerSessions Game server session list
Note: this field may return null, indicating that no valid values can be obtained.
*/
public GameServerSession [] getGameServerSessions() {
return this.GameServerSessions;
}
/**
* Set Game server session list
Note: this field may return null, indicating that no valid values can be obtained.
* @param GameServerSessions Game server session list
Note: this field may return null, indicating that no valid values can be obtained.
*/
public void setGameServerSessions(GameServerSession [] GameServerSessions) {
this.GameServerSessions = GameServerSessions;
}
/**
* Get Pagination offset, which is used for querying the next page. It should contain 1 to 1024 ASCII characters.
Note: this field may return `null`, indicating that no valid value is obtained.
* @return NextToken Pagination offset, which is used for querying the next page. It should contain 1 to 1024 ASCII characters.
Note: this field may return `null`, indicating that no valid value is obtained.
*/
public String getNextToken() {
return this.NextToken;
}
/**
* Set Pagination offset, which is used for querying the next page. It should contain 1 to 1024 ASCII characters.
Note: this field may return `null`, indicating that no valid value is obtained.
* @param NextToken Pagination offset, which is used for querying the next page. It should contain 1 to 1024 ASCII characters.
Note: this field may return `null`, indicating that no valid value is obtained.
*/
public void setNextToken(String NextToken) {
this.NextToken = NextToken;
}
/**
* Get The unique request ID, which is returned for each request. RequestId is required for locating a problem.
* @return RequestId The unique request ID, which is returned for each request. RequestId is required for locating a problem.
*/
public String getRequestId() {
return this.RequestId;
}
/**
* Set The unique request ID, which is returned for each request. RequestId is required for locating a problem.
* @param RequestId The unique request ID, which is returned for each request. RequestId is required for locating a problem.
*/
public void setRequestId(String RequestId) {
this.RequestId = RequestId;
}
public SearchGameServerSessionsResponse() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public SearchGameServerSessionsResponse(SearchGameServerSessionsResponse source) {
if (source.GameServerSessions != null) {
this.GameServerSessions = new GameServerSession[source.GameServerSessions.length];
for (int i = 0; i < source.GameServerSessions.length; i++) {
this.GameServerSessions[i] = new GameServerSession(source.GameServerSessions[i]);
}
}
if (source.NextToken != null) {
this.NextToken = new String(source.NextToken);
}
if (source.RequestId != null) {
this.RequestId = new String(source.RequestId);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamArrayObj(map, prefix + "GameServerSessions.", this.GameServerSessions);
this.setParamSimple(map, prefix + "NextToken", this.NextToken);
this.setParamSimple(map, prefix + "RequestId", this.RequestId);
}
}
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