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Tencent Cloud Open API SDK for Java
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.mps.v20190612.models;
import com.tencentcloudapi.common.AbstractModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class FlowRealtimeStatusCommon extends AbstractModel{
/**
* 当前连接状态,Connected|Waiting|Idle。
*/
@SerializedName("State")
@Expose
private String State;
/**
* 连接模式,Listener|Caller。
*/
@SerializedName("Mode")
@Expose
private String Mode;
/**
* 已连接时长,单位为ms。
*/
@SerializedName("ConnectedTime")
@Expose
private Long ConnectedTime;
/**
* 实时码率,单位为bps。
*/
@SerializedName("Bitrate")
@Expose
private Long Bitrate;
/**
* 重试次数。
*/
@SerializedName("Reconnections")
@Expose
private Long Reconnections;
/**
* Get 当前连接状态,Connected|Waiting|Idle。
* @return State 当前连接状态,Connected|Waiting|Idle。
*/
public String getState() {
return this.State;
}
/**
* Set 当前连接状态,Connected|Waiting|Idle。
* @param State 当前连接状态,Connected|Waiting|Idle。
*/
public void setState(String State) {
this.State = State;
}
/**
* Get 连接模式,Listener|Caller。
* @return Mode 连接模式,Listener|Caller。
*/
public String getMode() {
return this.Mode;
}
/**
* Set 连接模式,Listener|Caller。
* @param Mode 连接模式,Listener|Caller。
*/
public void setMode(String Mode) {
this.Mode = Mode;
}
/**
* Get 已连接时长,单位为ms。
* @return ConnectedTime 已连接时长,单位为ms。
*/
public Long getConnectedTime() {
return this.ConnectedTime;
}
/**
* Set 已连接时长,单位为ms。
* @param ConnectedTime 已连接时长,单位为ms。
*/
public void setConnectedTime(Long ConnectedTime) {
this.ConnectedTime = ConnectedTime;
}
/**
* Get 实时码率,单位为bps。
* @return Bitrate 实时码率,单位为bps。
*/
public Long getBitrate() {
return this.Bitrate;
}
/**
* Set 实时码率,单位为bps。
* @param Bitrate 实时码率,单位为bps。
*/
public void setBitrate(Long Bitrate) {
this.Bitrate = Bitrate;
}
/**
* Get 重试次数。
* @return Reconnections 重试次数。
*/
public Long getReconnections() {
return this.Reconnections;
}
/**
* Set 重试次数。
* @param Reconnections 重试次数。
*/
public void setReconnections(Long Reconnections) {
this.Reconnections = Reconnections;
}
public FlowRealtimeStatusCommon() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public FlowRealtimeStatusCommon(FlowRealtimeStatusCommon source) {
if (source.State != null) {
this.State = new String(source.State);
}
if (source.Mode != null) {
this.Mode = new String(source.Mode);
}
if (source.ConnectedTime != null) {
this.ConnectedTime = new Long(source.ConnectedTime);
}
if (source.Bitrate != null) {
this.Bitrate = new Long(source.Bitrate);
}
if (source.Reconnections != null) {
this.Reconnections = new Long(source.Reconnections);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamSimple(map, prefix + "State", this.State);
this.setParamSimple(map, prefix + "Mode", this.Mode);
this.setParamSimple(map, prefix + "ConnectedTime", this.ConnectedTime);
this.setParamSimple(map, prefix + "Bitrate", this.Bitrate);
this.setParamSimple(map, prefix + "Reconnections", this.Reconnections);
}
}
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