
com.tencentcloudapi.pts.v20210728.models.DescribeScenariosRequest Maven / Gradle / Ivy
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.pts.v20210728.models;
import com.tencentcloudapi.common.AbstractModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class DescribeScenariosRequest extends AbstractModel{
/**
* 场景ID数组
*/
@SerializedName("ScenarioIds")
@Expose
private String [] ScenarioIds;
/**
* 场景名
*/
@SerializedName("ScenarioName")
@Expose
private String ScenarioName;
/**
* 场景状态数组
*/
@SerializedName("ScenarioStatus")
@Expose
private Long [] ScenarioStatus;
/**
* 偏移量,默认为0
*/
@SerializedName("Offset")
@Expose
private Long Offset;
/**
* 返回数量,默认为20,最大为100
*/
@SerializedName("Limit")
@Expose
private Long Limit;
/**
* 排序的列
*/
@SerializedName("OrderBy")
@Expose
private String OrderBy;
/**
* 是否正序
*/
@SerializedName("Ascend")
@Expose
private Boolean Ascend;
/**
* 项目ID数组
*/
@SerializedName("ProjectIds")
@Expose
private String [] ProjectIds;
/**
* 场景类型
*/
@SerializedName("ScenarioType")
@Expose
private String ScenarioType;
/**
* Get 场景ID数组
* @return ScenarioIds 场景ID数组
*/
public String [] getScenarioIds() {
return this.ScenarioIds;
}
/**
* Set 场景ID数组
* @param ScenarioIds 场景ID数组
*/
public void setScenarioIds(String [] ScenarioIds) {
this.ScenarioIds = ScenarioIds;
}
/**
* Get 场景名
* @return ScenarioName 场景名
*/
public String getScenarioName() {
return this.ScenarioName;
}
/**
* Set 场景名
* @param ScenarioName 场景名
*/
public void setScenarioName(String ScenarioName) {
this.ScenarioName = ScenarioName;
}
/**
* Get 场景状态数组
* @return ScenarioStatus 场景状态数组
*/
public Long [] getScenarioStatus() {
return this.ScenarioStatus;
}
/**
* Set 场景状态数组
* @param ScenarioStatus 场景状态数组
*/
public void setScenarioStatus(Long [] ScenarioStatus) {
this.ScenarioStatus = ScenarioStatus;
}
/**
* Get 偏移量,默认为0
* @return Offset 偏移量,默认为0
*/
public Long getOffset() {
return this.Offset;
}
/**
* Set 偏移量,默认为0
* @param Offset 偏移量,默认为0
*/
public void setOffset(Long Offset) {
this.Offset = Offset;
}
/**
* Get 返回数量,默认为20,最大为100
* @return Limit 返回数量,默认为20,最大为100
*/
public Long getLimit() {
return this.Limit;
}
/**
* Set 返回数量,默认为20,最大为100
* @param Limit 返回数量,默认为20,最大为100
*/
public void setLimit(Long Limit) {
this.Limit = Limit;
}
/**
* Get 排序的列
* @return OrderBy 排序的列
*/
public String getOrderBy() {
return this.OrderBy;
}
/**
* Set 排序的列
* @param OrderBy 排序的列
*/
public void setOrderBy(String OrderBy) {
this.OrderBy = OrderBy;
}
/**
* Get 是否正序
* @return Ascend 是否正序
*/
public Boolean getAscend() {
return this.Ascend;
}
/**
* Set 是否正序
* @param Ascend 是否正序
*/
public void setAscend(Boolean Ascend) {
this.Ascend = Ascend;
}
/**
* Get 项目ID数组
* @return ProjectIds 项目ID数组
*/
public String [] getProjectIds() {
return this.ProjectIds;
}
/**
* Set 项目ID数组
* @param ProjectIds 项目ID数组
*/
public void setProjectIds(String [] ProjectIds) {
this.ProjectIds = ProjectIds;
}
/**
* Get 场景类型
* @return ScenarioType 场景类型
*/
public String getScenarioType() {
return this.ScenarioType;
}
/**
* Set 场景类型
* @param ScenarioType 场景类型
*/
public void setScenarioType(String ScenarioType) {
this.ScenarioType = ScenarioType;
}
public DescribeScenariosRequest() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public DescribeScenariosRequest(DescribeScenariosRequest source) {
if (source.ScenarioIds != null) {
this.ScenarioIds = new String[source.ScenarioIds.length];
for (int i = 0; i < source.ScenarioIds.length; i++) {
this.ScenarioIds[i] = new String(source.ScenarioIds[i]);
}
}
if (source.ScenarioName != null) {
this.ScenarioName = new String(source.ScenarioName);
}
if (source.ScenarioStatus != null) {
this.ScenarioStatus = new Long[source.ScenarioStatus.length];
for (int i = 0; i < source.ScenarioStatus.length; i++) {
this.ScenarioStatus[i] = new Long(source.ScenarioStatus[i]);
}
}
if (source.Offset != null) {
this.Offset = new Long(source.Offset);
}
if (source.Limit != null) {
this.Limit = new Long(source.Limit);
}
if (source.OrderBy != null) {
this.OrderBy = new String(source.OrderBy);
}
if (source.Ascend != null) {
this.Ascend = new Boolean(source.Ascend);
}
if (source.ProjectIds != null) {
this.ProjectIds = new String[source.ProjectIds.length];
for (int i = 0; i < source.ProjectIds.length; i++) {
this.ProjectIds[i] = new String(source.ProjectIds[i]);
}
}
if (source.ScenarioType != null) {
this.ScenarioType = new String(source.ScenarioType);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamArraySimple(map, prefix + "ScenarioIds.", this.ScenarioIds);
this.setParamSimple(map, prefix + "ScenarioName", this.ScenarioName);
this.setParamArraySimple(map, prefix + "ScenarioStatus.", this.ScenarioStatus);
this.setParamSimple(map, prefix + "Offset", this.Offset);
this.setParamSimple(map, prefix + "Limit", this.Limit);
this.setParamSimple(map, prefix + "OrderBy", this.OrderBy);
this.setParamSimple(map, prefix + "Ascend", this.Ascend);
this.setParamArraySimple(map, prefix + "ProjectIds.", this.ProjectIds);
this.setParamSimple(map, prefix + "ScenarioType", this.ScenarioType);
}
}
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