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Tencent Cloud Open API SDK for Java
/*
* Copyright (c) 2017-2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tencentcloudapi.tiems.v20190416.models;
import com.tencentcloudapi.common.AbstractModel;
import com.google.gson.annotations.SerializedName;
import com.google.gson.annotations.Expose;
import java.util.HashMap;
public class CreateServiceRequest extends AbstractModel{
/**
* 扩缩容配置
*/
@SerializedName("Scaler")
@Expose
private Scaler Scaler;
/**
* 服务配置Id
*/
@SerializedName("ServiceConfigId")
@Expose
private String ServiceConfigId;
/**
* 服务名称
*/
@SerializedName("Name")
@Expose
private String Name;
/**
* 扩缩容方式,支持AUTO, MANUAL,分别表示自动扩缩容和手动扩缩容
*/
@SerializedName("ScaleMode")
@Expose
private String ScaleMode;
/**
* 部署要使用的资源组Id,默认为共享资源组
*/
@SerializedName("ResourceGroupId")
@Expose
private String ResourceGroupId;
/**
* 处理器配置, 单位为1/1000核;范围[100, 256000]
*/
@SerializedName("Cpu")
@Expose
private Long Cpu;
/**
* 内存配置, 单位为1M;范围[100, 256000]
*/
@SerializedName("Memory")
@Expose
private Long Memory;
/**
* 集群,不填则使用默认集群
*/
@SerializedName("Cluster")
@Expose
private String Cluster;
/**
* 默认为空,表示不需要鉴权,TOKEN 表示选择 Token 鉴权方式
*/
@SerializedName("Authentication")
@Expose
private String Authentication;
/**
* GPU算力配置,单位为1/1000 卡,范围 [0, 256000]
*/
@SerializedName("Gpu")
@Expose
private Long Gpu;
/**
* 显存配置, 单位为1M,范围 [0, 256000]
*/
@SerializedName("GpuMemory")
@Expose
private Long GpuMemory;
/**
* 备注
*/
@SerializedName("Description")
@Expose
private String Description;
/**
* GPU类型
*/
@SerializedName("GpuType")
@Expose
private String GpuType;
/**
* Cls日志主题ID
*/
@SerializedName("LogTopicId")
@Expose
private String LogTopicId;
/**
* Get 扩缩容配置
* @return Scaler 扩缩容配置
*/
public Scaler getScaler() {
return this.Scaler;
}
/**
* Set 扩缩容配置
* @param Scaler 扩缩容配置
*/
public void setScaler(Scaler Scaler) {
this.Scaler = Scaler;
}
/**
* Get 服务配置Id
* @return ServiceConfigId 服务配置Id
*/
public String getServiceConfigId() {
return this.ServiceConfigId;
}
/**
* Set 服务配置Id
* @param ServiceConfigId 服务配置Id
*/
public void setServiceConfigId(String ServiceConfigId) {
this.ServiceConfigId = ServiceConfigId;
}
/**
* Get 服务名称
* @return Name 服务名称
*/
public String getName() {
return this.Name;
}
/**
* Set 服务名称
* @param Name 服务名称
*/
public void setName(String Name) {
this.Name = Name;
}
/**
* Get 扩缩容方式,支持AUTO, MANUAL,分别表示自动扩缩容和手动扩缩容
* @return ScaleMode 扩缩容方式,支持AUTO, MANUAL,分别表示自动扩缩容和手动扩缩容
*/
public String getScaleMode() {
return this.ScaleMode;
}
/**
* Set 扩缩容方式,支持AUTO, MANUAL,分别表示自动扩缩容和手动扩缩容
* @param ScaleMode 扩缩容方式,支持AUTO, MANUAL,分别表示自动扩缩容和手动扩缩容
*/
public void setScaleMode(String ScaleMode) {
this.ScaleMode = ScaleMode;
}
/**
* Get 部署要使用的资源组Id,默认为共享资源组
* @return ResourceGroupId 部署要使用的资源组Id,默认为共享资源组
*/
public String getResourceGroupId() {
return this.ResourceGroupId;
}
/**
* Set 部署要使用的资源组Id,默认为共享资源组
* @param ResourceGroupId 部署要使用的资源组Id,默认为共享资源组
*/
public void setResourceGroupId(String ResourceGroupId) {
this.ResourceGroupId = ResourceGroupId;
}
/**
* Get 处理器配置, 单位为1/1000核;范围[100, 256000]
* @return Cpu 处理器配置, 单位为1/1000核;范围[100, 256000]
*/
public Long getCpu() {
return this.Cpu;
}
/**
* Set 处理器配置, 单位为1/1000核;范围[100, 256000]
* @param Cpu 处理器配置, 单位为1/1000核;范围[100, 256000]
*/
public void setCpu(Long Cpu) {
this.Cpu = Cpu;
}
/**
* Get 内存配置, 单位为1M;范围[100, 256000]
* @return Memory 内存配置, 单位为1M;范围[100, 256000]
*/
public Long getMemory() {
return this.Memory;
}
/**
* Set 内存配置, 单位为1M;范围[100, 256000]
* @param Memory 内存配置, 单位为1M;范围[100, 256000]
*/
public void setMemory(Long Memory) {
this.Memory = Memory;
}
/**
* Get 集群,不填则使用默认集群
* @return Cluster 集群,不填则使用默认集群
*/
public String getCluster() {
return this.Cluster;
}
/**
* Set 集群,不填则使用默认集群
* @param Cluster 集群,不填则使用默认集群
*/
public void setCluster(String Cluster) {
this.Cluster = Cluster;
}
/**
* Get 默认为空,表示不需要鉴权,TOKEN 表示选择 Token 鉴权方式
* @return Authentication 默认为空,表示不需要鉴权,TOKEN 表示选择 Token 鉴权方式
*/
public String getAuthentication() {
return this.Authentication;
}
/**
* Set 默认为空,表示不需要鉴权,TOKEN 表示选择 Token 鉴权方式
* @param Authentication 默认为空,表示不需要鉴权,TOKEN 表示选择 Token 鉴权方式
*/
public void setAuthentication(String Authentication) {
this.Authentication = Authentication;
}
/**
* Get GPU算力配置,单位为1/1000 卡,范围 [0, 256000]
* @return Gpu GPU算力配置,单位为1/1000 卡,范围 [0, 256000]
*/
public Long getGpu() {
return this.Gpu;
}
/**
* Set GPU算力配置,单位为1/1000 卡,范围 [0, 256000]
* @param Gpu GPU算力配置,单位为1/1000 卡,范围 [0, 256000]
*/
public void setGpu(Long Gpu) {
this.Gpu = Gpu;
}
/**
* Get 显存配置, 单位为1M,范围 [0, 256000]
* @return GpuMemory 显存配置, 单位为1M,范围 [0, 256000]
*/
public Long getGpuMemory() {
return this.GpuMemory;
}
/**
* Set 显存配置, 单位为1M,范围 [0, 256000]
* @param GpuMemory 显存配置, 单位为1M,范围 [0, 256000]
*/
public void setGpuMemory(Long GpuMemory) {
this.GpuMemory = GpuMemory;
}
/**
* Get 备注
* @return Description 备注
*/
public String getDescription() {
return this.Description;
}
/**
* Set 备注
* @param Description 备注
*/
public void setDescription(String Description) {
this.Description = Description;
}
/**
* Get GPU类型
* @return GpuType GPU类型
*/
public String getGpuType() {
return this.GpuType;
}
/**
* Set GPU类型
* @param GpuType GPU类型
*/
public void setGpuType(String GpuType) {
this.GpuType = GpuType;
}
/**
* Get Cls日志主题ID
* @return LogTopicId Cls日志主题ID
*/
public String getLogTopicId() {
return this.LogTopicId;
}
/**
* Set Cls日志主题ID
* @param LogTopicId Cls日志主题ID
*/
public void setLogTopicId(String LogTopicId) {
this.LogTopicId = LogTopicId;
}
public CreateServiceRequest() {
}
/**
* NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
* and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
*/
public CreateServiceRequest(CreateServiceRequest source) {
if (source.Scaler != null) {
this.Scaler = new Scaler(source.Scaler);
}
if (source.ServiceConfigId != null) {
this.ServiceConfigId = new String(source.ServiceConfigId);
}
if (source.Name != null) {
this.Name = new String(source.Name);
}
if (source.ScaleMode != null) {
this.ScaleMode = new String(source.ScaleMode);
}
if (source.ResourceGroupId != null) {
this.ResourceGroupId = new String(source.ResourceGroupId);
}
if (source.Cpu != null) {
this.Cpu = new Long(source.Cpu);
}
if (source.Memory != null) {
this.Memory = new Long(source.Memory);
}
if (source.Cluster != null) {
this.Cluster = new String(source.Cluster);
}
if (source.Authentication != null) {
this.Authentication = new String(source.Authentication);
}
if (source.Gpu != null) {
this.Gpu = new Long(source.Gpu);
}
if (source.GpuMemory != null) {
this.GpuMemory = new Long(source.GpuMemory);
}
if (source.Description != null) {
this.Description = new String(source.Description);
}
if (source.GpuType != null) {
this.GpuType = new String(source.GpuType);
}
if (source.LogTopicId != null) {
this.LogTopicId = new String(source.LogTopicId);
}
}
/**
* Internal implementation, normal users should not use it.
*/
public void toMap(HashMap map, String prefix) {
this.setParamObj(map, prefix + "Scaler.", this.Scaler);
this.setParamSimple(map, prefix + "ServiceConfigId", this.ServiceConfigId);
this.setParamSimple(map, prefix + "Name", this.Name);
this.setParamSimple(map, prefix + "ScaleMode", this.ScaleMode);
this.setParamSimple(map, prefix + "ResourceGroupId", this.ResourceGroupId);
this.setParamSimple(map, prefix + "Cpu", this.Cpu);
this.setParamSimple(map, prefix + "Memory", this.Memory);
this.setParamSimple(map, prefix + "Cluster", this.Cluster);
this.setParamSimple(map, prefix + "Authentication", this.Authentication);
this.setParamSimple(map, prefix + "Gpu", this.Gpu);
this.setParamSimple(map, prefix + "GpuMemory", this.GpuMemory);
this.setParamSimple(map, prefix + "Description", this.Description);
this.setParamSimple(map, prefix + "GpuType", this.GpuType);
this.setParamSimple(map, prefix + "LogTopicId", this.LogTopicId);
}
}