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JUnit Toolkit enhances JUnit with performance testing, asymptotic behaviour analysis, and concurrency testing.
/*
* Copyright The Sett Ltd, 2005 to 2014.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.thesett.common.throttle;
/**
* Throttle is an interface that supplies a {@link #throttle} method, that can only be called at the rate specified in a
* call to the {@link #setRate} method. This can be used to restict processing to run at a certain number of operations
* per second.
*
* Throttle also supplies a method to check the throttle rate, without waiting. This could be used to update a user
* interface every time an event occurs, but only up to a maximum rate. For example, as elements are added to a list, a
* count of elements is updated for the user to see, but only up to a maximum rate of ten updates a second, as updating
* faster than that slows the processing of element-by-element additions to the list unnecessarily.
*
*
CRC Card
* Responsibilities
* Accept throttling rate in operations per second.
* Inject short pauses to fill-out processing cycles to a specified rate.
* Check against a throttle speed without waiting.
*
*
* @author Rupert Smith
*/
public interface Throttle
{
/**
* Specifies the throttling rate in operations per second. This must be called with with a value, the inverse of
* which is a measurement in nano seconds, such that the number of nano seconds do not overflow a long integer. The
* value must also be larger than zero.
*
* @param hertz The throttling rate in cycles per second.
*/
void setRate(float hertz);
/**
* This method can only be called at the rate set by the {@link #setRate} method, if it is called faster than this
* it will inject short pauses to restrict the call rate to that rate.
*
* If the thread executing this method is interrupted, it must ensure that the threads interrupt thread remains
* set upon exit from the method. This method does not expose InterruptedException, to indicate interruption of the
* throttle during a timed wait. It may be changed so that it does.
*
* @throws InterruptedException If interrupted whilst performing a blocking wait on the throttle.
*/
void throttle() throws InterruptedException;
/**
* Checks but does not enforce the throttle rate. When this method is called, it checks if a length of time greater
* than that equal to the inverse of the throttling rate has passed since it was last called and returned
* true
*
* @return true if a length of time greater than that equal to the inverse of the throttling rate has
* passed since this method was last called and returned true, false otherwise. The very
* first time this method is called on a throttle, it returns true as the base case to the above
* self-referential definition.
*/
boolean checkThrottle();
/**
* Checks but does not enforce the throttle rate. When this method is called, it checks if a length of time greater
* than that equal to the inverse of the throttling rate has passed since it was last called and returned
* true. If the length of time still to elapse to the next throttle allow point is zero or less, this method
* will return a negative value, if there is still time to pass until the throttle allow point, this method will
* return a positive value indicating the amount of time still to pass. A thread can wait for that period of time
* before rechecking the throttle condition.
*
* @return The length of time since or still to elaps to the next throttle allow point. A negative value indicates
* that the throttle time has passed and a positive time indicates that there is still time to pass before
* it is reached. The units are in nanoseconds.
*/
long timeToThrottleNanos();
}
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