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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package com.thinkaurelius.thrift;
import java.io.IOException;
import java.nio.channels.SelectionKey;
import org.apache.thrift.TException;
import org.apache.thrift.protocol.TProtocol;
import org.apache.thrift.transport.TNonblockingTransport;
import org.apache.thrift.transport.TTransport;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.lmax.disruptor.EventFactory;
import com.thinkaurelius.thrift.util.ThriftFactories;
import com.thinkaurelius.thrift.util.mem.Buffer;
import com.thinkaurelius.thrift.util.mem.FastMemoryOutputTransport;
/**
* Possible states for the Message state machine.
*/
enum State
{
READY_TO_READ_FRAME_SIZE,
READING_FRAME_SIZE,
READY_TO_READ_FRAME,
READING_FRAME,
READ_FRAME_COMPLETE,
READY_TO_WRITE,
WRITING,
AWAITING_CLOSE
}
/**
* Class that implements a sort of state machine around the interaction with a
* client and an invoker. It manages reading the frame size and frame data,
* getting it handed off as wrapped transports, and then the writing of
* response data back to the client. In the process it manages flipping the
* read and write bits on the selection key for its client.
*/
public class Message
{
private static final Logger logger = LoggerFactory.getLogger(Message.class);
public static class Invocation
{
public static final EventFactory FACTORY = new EventFactory()
{
@Override
public Invocation newInstance()
{
return new Invocation();
}
};
public Message message;
public void setMessage(Message message)
{
this.message = message;
}
public Message getMessage()
{
return message;
}
public void execute()
{
message.invoke();
}
}
// the actual transport hooked up to the client.
public final TNonblockingTransport transport;
public final ThriftFactories thriftFactories;
// the SelectionKey that corresponds to our transport
private final SelectionKey selectionKey;
// where in the process of reading/writing are we?
private State state = State.READY_TO_READ_FRAME_SIZE;
private Buffer dataBuffer, frameSizeBuffer;
private FastMemoryOutputTransport response;
private final boolean useHeapBasedAllocation, alwaysReallocateBuffers;
public Message(TNonblockingTransport trans,
SelectionKey key,
ThriftFactories factories,
boolean heapBasedAllocation,
boolean reallocateBuffers)
{
frameSizeBuffer = Buffer.allocate(4, heapBasedAllocation);
transport = trans;
selectionKey = key;
thriftFactories = factories;
useHeapBasedAllocation = heapBasedAllocation;
alwaysReallocateBuffers = reallocateBuffers;
}
public boolean isReadyToRead()
{
return (state == State.READY_TO_READ_FRAME_SIZE || state == State.READY_TO_READ_FRAME) && selectionKey.isReadable();
}
public boolean isReadyToWrite()
{
return state == State.READY_TO_WRITE && selectionKey.isWritable();
}
/**
* A {@code Message} is considered active if it has already started
* reading a frame, is being processed, or is writing the response.
* Returns true in those case, false otherwise.
*
* @return {@code true} if this message is reading, writing, or
* currently being processed, {@code false} otherwise
*/
public boolean isActive()
{
/*
* Implementation detail: state is not volatile, but the selector
* thread does most transitions so we will always see a valid value.
* In the case of switchToWrite(), happens-before is established by
* the call to wakeup().
*/
switch(state)
{
case AWAITING_CLOSE:
// will be cleaned up anyway
case READY_TO_READ_FRAME_SIZE:
// might have read 1-3 bytes of frame size, too bad
return false;
case READING_FRAME_SIZE:
case READY_TO_READ_FRAME:
case READING_FRAME:
case READ_FRAME_COMPLETE:
case READY_TO_WRITE:
case WRITING:
return true;
default :
throw new IllegalStateException("No state matched.");
}
}
/**
* Give this Message a chance to read. The selector loop should have
* received a read event for this Message.
*
* @return true if the connection should live on, false if it should be
* closed
*/
public boolean read()
{
if (state == State.READING_FRAME_SIZE)
{
// try to read the frame size completely
if (!internalRead(frameSizeBuffer))
return false;
// if the frame size has been read completely, then prepare to read the
// actual frame.
if (frameSizeBuffer.remaining() == 0)
{
// pull out the frame size as an integer.
int frameSize = frameSizeBuffer.getInt(0);
if (frameSize <= 0)
{
logger.error("Read an invalid frame size of " + frameSize + ". Are you using TFramedTransport on the client side?");
return false;
}
if (frameSize > thriftFactories.maxFrameSizeInBytes)
{
logger.error("Invalid frame size got (" + frameSize + "), maximum expected " + thriftFactories.maxFrameSizeInBytes);
return false;
}
// reallocate to match frame size (if needed)
reallocateDataBuffer(frameSize);
frameSizeBuffer.clear(); // prepare it to the next round of reading (if any)
state = State.READING_FRAME;
}
else
{
// this skips the check of READING_FRAME state below, since we can't
// possibly go on to that state if there's data left to be read at
// this one.
state = State.READY_TO_READ_FRAME_SIZE;
return true;
}
}
// it is possible to fall through from the READING_FRAME_SIZE section
// to READING_FRAME if there's already some frame data available once
// READING_FRAME_SIZE is complete.
if (state == State.READING_FRAME)
{
if (!internalRead(dataBuffer))
return false;
state = (dataBuffer.remaining() == 0)
? State.READ_FRAME_COMPLETE
: State.READY_TO_READ_FRAME;
// Do not read until we finish processing request.
if (state == State.READ_FRAME_COMPLETE)
{
switchMode(State.READ_FRAME_COMPLETE);
}
return true;
}
// if we fall through to this point, then the state must be invalid.
logger.error("Read was called but state is invalid (" + state + ")");
return false;
}
public boolean isFrameFullyRead()
{
return state == State.READ_FRAME_COMPLETE;
}
/**
* Give this Message a chance to write its output to the final client.
*/
public boolean write()
{
assert state == State.WRITING;
boolean writeFailed = false;
try
{
if (response.streamTo(transport) < 0)
{
writeFailed = true;
return false;
}
else if (!response.isFullyStreamed())
{
// if socket couldn't accommodate whole write buffer,
// continue writing when we get next write signal.
switchToWrite();
return true;
}
}
catch (IOException e)
{
logger.error("Got an IOException during write!", e);
writeFailed = true;
return false;
}
finally
{
if (writeFailed || response.isFullyStreamed())
response.close();
}
// we're done writing. Now we need to switch back to reading.
switchToRead();
return true;
}
/**
* Give this Message a chance to change its interests.
*/
public void changeSelectInterests()
{
switch (state)
{
case READY_TO_WRITE: // set the OP_WRITE interest
state = State.WRITING;
break;
case READY_TO_READ_FRAME_SIZE:
state = State.READING_FRAME_SIZE;
break;
case READY_TO_READ_FRAME:
state = State.READING_FRAME;
break;
case AWAITING_CLOSE:
close();
selectionKey.cancel();
break;
default:
logger.error("changeSelectInterest was called, but state is invalid (" + state + ")");
}
}
public void responseReady()
{
if (response.size() == 0)
{
// go straight to reading again. this was probably an one way method
switchToRead();
// we can close response stream as it wouldn't be used and we want to reclaim resources
response.close();
}
else
{
switchToWrite();
}
}
/**
* Actually invoke the method signified by this Message.
*/
public void invoke()
{
assert state == State.READ_FRAME_COMPLETE : "Invoke called in invalid state: " + state;
TTransport inTrans = getInputTransport();
TProtocol inProt = thriftFactories.inputProtocolFactory.getProtocol(inTrans);
TProtocol outProt = thriftFactories.outputProtocolFactory.getProtocol(getOutputTransport());
try
{
thriftFactories.processorFactory.getProcessor(inTrans).process(inProt, outProt);
responseReady();
return;
}
catch (TException te)
{
logger.warn("Exception while invoking!", te);
}
catch (Throwable t)
{
logger.error("Unexpected throwable while invoking!", t);
}
// This will only be reached when there is a throwable.
state = State.AWAITING_CLOSE;
changeSelectInterests();
}
/**
* Wrap the read dataBuffer in a memory-based transport so a processor can read
* the data it needs to handle an invocation.
*/
private TTransport getInputTransport()
{
return dataBuffer.getInputTransport();
}
/**
* Get the transport that should be used by the invoker for responding.
*/
private TTransport getOutputTransport()
{
response = new FastMemoryOutputTransport(32, useHeapBasedAllocation);
return thriftFactories.outputTransportFactory.getTransport(response);
}
/**
* Perform a read into dataBuffer.
*
* @return true if the read succeeded, false if there was an error or the
* connection closed.
*/
private boolean internalRead(Buffer buffer)
{
try
{
return !(buffer.readFrom(transport) < 0);
}
catch (IOException e)
{
logger.warn("Got an IOException in internalRead!", e);
return false;
}
}
private void switchToRead()
{
switchMode(State.READY_TO_READ_FRAME_SIZE);
}
private void switchToWrite()
{
switchMode(State.READY_TO_WRITE);
}
private void switchMode(State newState)
{
state = newState;
switch (newState)
{
case READY_TO_READ_FRAME_SIZE:
selectionKey.interestOps(SelectionKey.OP_READ);
break;
case READY_TO_WRITE:
selectionKey.interestOps(SelectionKey.OP_WRITE);
break;
case READ_FRAME_COMPLETE:
selectionKey.interestOps(0);
break;
default:
throw new IllegalArgumentException("Illegal state: " + newState);
}
selectionKey.selector().wakeup();
}
private void freeDataBuffer()
{
if (dataBuffer == null)
return;
dataBuffer.free();
dataBuffer = null;
}
private void reallocateDataBuffer(int newSize)
{
if (shouldReallocateBuffer(newSize))
freeDataBuffer();
if (dataBuffer == null)
dataBuffer = Buffer.allocate(newSize, useHeapBasedAllocation);
dataBuffer.clear();
}
private boolean shouldReallocateBuffer(int newSize) {
return alwaysReallocateBuffers || (dataBuffer != null && dataBuffer.size() != newSize);
}
/**
* Shut the connection down.
*/
public void close()
{
freeDataBuffer();
frameSizeBuffer.free();
transport.close();
if (response != null)
response.close();
}
public void cancel()
{
close();
selectionKey.cancel();
}
}